[SystemInfo]
space_color = 0, 0, 0
local_faction = fed_n_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_tau_space
danger = music_upcoming_action_heavy
battle = music_no_dyson_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\FR01_gas_pocket.ini
zone = Zone_FR01_gas_pocket_01

[Asteroids]
file = solar\asteroids\FR01_gas_pocket.ini
zone = Zone_FR01_gas_pocket_02

[Asteroids]
file = solar\asteroids\FR01_gas_pocket.ini
zone = Zone_FR01_gas_pocket_03

[Nebula]
file = solar\nebula\FR01_nordwest_barrier.ini
zone = Zone_FR01_nordwest_barrier

[Nebula]
file = solar\nebula\FR01_west_barrier.ini
zone = Zone_FR01_west_barrier

[Nebula]
file = solar\nebula\Fr01_phantoms_field.ini
zone = Zone_Fr01_phantoms_field

[Ambient]
color = 9, 9, 9

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_bw06_stars.cmp
nebulae = solar\starsphere\starsphere_fr01.cmp

[LightSource]
nickname = FR01_system_light
pos = 0, 0, 0
color = 210, 200, 200
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = FR01_Kalima_light
pos = 55996, 0, -46828
color = 150, 150, 150
range = 12000
type = POINT
attenuation = 1, 0, 0.000000

[Object]
nickname = FR01_Sun1
ids_name = 261039
pos = 0, 0, 0
ambient_color = 200, 200, 200
archetype = sun_2000
star = green_giant_sun
atmosphere_range = 8000
burn_color = 255, 255, 255

[zone]
nickname = FR01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 6000
damage = 1000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = FR01_to_Li05_gate
ids_name = 260932
ids_info = 66145
pos = -67107, 0, -68040
rotate = 0, -96, 0
archetype = px_gate
reputation = fed_sf_grp
msg_id_prefix = gcs_refer_system_Li05
jump_effect = jump_effect_bw
behavior = NOTHING
loadout = px_gate
goto = Li05, Li05_to_FR01_gate, gate_tunnel_bw
visit = 1

[Object]
nickname = FR01_gate_post
pos = -66966, 0, -68428
rotate = 0, -96, 0
ids_name = 261873
ids_info = 67339
behavior = NOTHING
pilot = pilot_solar_hardest2
dock_with = FR01_gate_post
base = FR01_gate_post
reputation = fed_sf_grp
archetype = gate_stat
loadout = gate_stat
difficulty_level = 19
space_costume = , robot_body_a
voice = atc_leg_f01b

[zone]
nickname = Zone_FR01_to_Li05_gate
pos = -67107, 0, -68040
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = Zone_FR01_to_Li05_jumpgate
pos = -67107, 0, -68040
shape = SPHERE
size = 3000
sort = 10
toughness = 1
density = 9
repop_time = 30
max_battle_size = 4
pop_type = jumpgate
relief_time = 30
faction_weight = fed_sf_grp, 10
faction_weight = fed_t_grp, 8
faction_weight = co_ni_grp, 4
faction_weight = co_ss_grp, 4
encounter = area_defend, 14, 0.150000
faction = fed_sf_grp, 0.800000
encounter = area_armored_prisoner, 12, 0.120000
faction = fed_sf_grp, 0.600000
encounter = area_trade_freighter, 12, 0.100000
faction = fed_t_grp, 0.120000
faction = co_ni_grp, 0.100000
faction = co_ss_grp, 0.100000
encounter = area_trade_transport, 12, 0.220000
faction = fed_t_grp, 0.500000
faction = co_ni_grp, 0.100000
faction = co_ss_grp, 0.100000
encounter = area_trade_armored, 12, 0.200000
faction = fed_t_grp, 0.600000
faction = co_ss_grp, 0.200000

[Zone]
nickname = Zone_FR01_Alaska_gate_ambient
pos = -71853, 0, -63642
rotate = 0, 90, 0
shape = ELLIPSOID
size = 26000, 12000, 16000
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 60
max_battle_size = 4
pop_type = Background
relief_time = 30
faction_weight = fc_ou_grp, 10
faction_weight = fc_fed_grp, 6
encounter = area_assault, 14, 0.100000
faction = fc_ou_grp, 0.600000
faction = fc_fed_grp, 0.100000

[Object]
nickname = FR01_Kalima_planet
ids_name = 249365
spin = 0, 0.010000, 0
rotate = 0, 0, 0
pos = 61196, 0, -55325
archetype = planet_icemntcld_2500
atmosphere_range = 2650
burn_color = 255, 222, 160
ids_info = 66797
base = FR01_01_Base
reputation = fed_sf_grp

[zone]
nickname = FR01_Kalima_planet_death
pos = 61196, 0, -55325
shape = SPHERE
size = 2575
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = FR01_01_Kalima_dock_ring
ids_name = 249366
ids_info = 66141
pos = 59764, 0, -53035
rotate = 0, -32, 0
archetype = dock_ring_fed
loadout = dock_ring_fed
behavior = NOTHING
pilot = pilot_solar_hard
dock_with = FR01_01_Base
reputation = fed_sf_grp
difficulty_level = 14
voice = atc_leg_f01a
space_costume = , robot_body_D

[Object]
nickname = Kalima_docking_fixture
ids_name = 261166
ids_info = 66489
pos = 59764, 350, -53035
rotate = 0, -32, 0
archetype = docking_fixture
reputation = fed_sf_grp
behavior = NOTHING
dock_with = FR01_01_Base
base = FR01_01_Base

[Zone]
nickname = Zone_Kalima_planet_ambient
pos = 59764, 0, -53035
shape = SPHERE
size = 3000
comment = Ambient Pop
sort = 10
toughness = 5
density = 12
repop_time = 30
max_battle_size = 4
pop_type = fed_sf_grp, base_cluster_law
relief_time = 40
population_additive = false
faction_weight = fed_sf_grp, 10
encounter = area_defend, 14, 0.100000
faction = fed_sf_grp, 0.600000
encounter = area_armored_prisoner, 12, 0.120000
faction = fed_sf_grp, 0.600000

[Zone]
nickname = Zone_Fr01_phantoms_field
ids_name = 261362
ids_info = 66806
pos = 3218, 0, -84765
rotate = 0, -9, 0
shape = ELLIPSOID
size = 72000, 25000, 25000
property_flags = 32768
property_fog_color = 90.000000, 120.000000, 220.000000
visit = 36
spacedust = dust
spacedust_maxparticles = 125
sort = 20
toughness = 6
density = 5
repop_time = 90
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 30
faction_weight = fc_j_grp, 10
faction_weight = fc_fed_grp, 9
faction_weight = fc_ou_grp, 3
encounter = area_scavenger, 12, 0.200000
faction = fc_j_grp, 0.200000
encounter = area_assault, 16, 0.100000
faction = fc_fed_grp, 0.200000
encounter = area_scout, 16, 0.100000
faction = fc_ou_grp, 0.200000

[Object]
nickname = FR01_Trade_Lane_Ring_01
reputation = fed_sf_grp
pos = -64695, 0, -67724
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
tradelane_space_name = 260932
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = FR01_Trade_Lane_Ring_02

[Object]
nickname = FR01_Trade_Lane_Ring_02
reputation = fed_sf_grp
pos = -57021, 0, -66794
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_01
next_ring = FR01_Trade_Lane_Ring_03

[Object]
nickname = FR01_Trade_Lane_Ring_03
reputation = fed_sf_grp
pos = -49347, 0, -65865
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_02
next_ring = FR01_Trade_Lane_Ring_04

[Object]
nickname = FR01_Trade_Lane_Ring_04
reputation = fed_sf_grp
pos = -41673, 0, -64936
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_03
next_ring = FR01_Trade_Lane_Ring_05

[Object]
nickname = FR01_Trade_Lane_Ring_05
reputation = fed_sf_grp
pos = -33999, 0, -64007
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_04
next_ring = FR01_Trade_Lane_Ring_06

[Object]
nickname = FR01_Trade_Lane_Ring_06
reputation = fed_sf_grp
pos = -26325, 0, -63078
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_05
next_ring = FR01_Trade_Lane_Ring_07

[Object]
nickname = FR01_Trade_Lane_Ring_07
reputation = fed_sf_grp
pos = -18651, 0, -62149
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_06
next_ring = FR01_Trade_Lane_Ring_08

[Object]
nickname = FR01_Trade_Lane_Ring_08
reputation = fed_sf_grp
pos = -10977, 0, -61220
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_07
next_ring = FR01_Trade_Lane_Ring_09

[Object]
nickname = FR01_Trade_Lane_Ring_09
reputation = fed_sf_grp
pos = -3303, 0, -60291
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_08
next_ring = FR01_Trade_Lane_Ring_10

[Object]
nickname = FR01_Trade_Lane_Ring_10
reputation = fed_sf_grp
pos = 4371, 0, -59361
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_09
next_ring = FR01_Trade_Lane_Ring_11

[Object]
nickname = FR01_Trade_Lane_Ring_11
reputation = fed_sf_grp
pos = 12045, 0, -58432
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_10
next_ring = FR01_Trade_Lane_Ring_12

[Object]
nickname = FR01_Trade_Lane_Ring_12
reputation = fed_sf_grp
pos = 19719, 0, -57503
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_11
next_ring = FR01_Trade_Lane_Ring_13

[Object]
nickname = FR01_Trade_Lane_Ring_13
reputation = fed_sf_grp
pos = 27393, 0, -56574
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_12
next_ring = FR01_Trade_Lane_Ring_14

[Object]
nickname = FR01_Trade_Lane_Ring_14
reputation = fed_sf_grp
pos = 35067, 0, -55645
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_13
next_ring = FR01_Trade_Lane_Ring_15

[Object]
nickname = FR01_Trade_Lane_Ring_15
reputation = fed_sf_grp
pos = 42741, 0, -54716
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_14
next_ring = FR01_Trade_Lane_Ring_16

[Object]
nickname = FR01_Trade_Lane_Ring_16
reputation = fed_sf_grp
pos = 50415, 0, -53787
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_15
next_ring = FR01_Trade_Lane_Ring_17

[Object]
nickname = FR01_Trade_Lane_Ring_17
reputation = fed_sf_grp
pos = 58089, 0, -52858
rotate = 0, -96, 0
archetype = Trade_Lane_Ring
ids_name = 260937
ids_info = 66170
tradelane_space_name = 249365
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_16

[Zone]
nickname = Zone_FR01_path_fsb1_1
pos = -3440, 0, -60153
rotate = -90, 83, 0
shape = CYLINDER
size = 750, 127402
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = fsb1, 1
usage = patrol
mission_eligible = True
faction_weight = fed_sf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fed_sf_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_fsb2_1
pos = 68256, 0, -18250
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 68500
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = fsb2, 1
usage = patrol
mission_eligible = True
faction_weight = fed_sf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fed_sf_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_fsb3_1
pos = 70600, 0, 42900
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 55400
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = fsb3, 1
usage = patrol
mission_eligible = True
faction_weight = fed_sf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fed_sf_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_ind1_1
pos = -33311, 0, -825
rotate = -90, -17, 0
shape = CYLINDER
size = 750, 47364
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ind1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_fed_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_fed_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_ind1_2
pos = -30079, 0, -44174
rotate = -90, 10, 0
shape = CYLINDER
size = 750, 40992
attack_ids = 37
tradelane_attack = 55
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ind1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_fed_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_fed_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_ind1_3
pos = -14850, 0, -61890
rotate = 90, -83, 180
shape = CYLINDER
size = 750, 38530
attack_ids = 37
tradelane_attack = 55
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ind1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_fed_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_fed_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_ind1_4
pos = -10809, 0, -41765
rotate = 90, 40, 180
shape = CYLINDER
size = 750, 46520
attack_ids = 37
tradelane_attack = 55
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = ind1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_fed_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_fed_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_outcasts1_1
pos = -12567, 0, 22712
rotate = 90, -90, 180
shape = CYLINDER
size = 750, 56629
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_outcasts1_2
pos = 43052, 0, 32948
rotate = 90, -70, 180
shape = CYLINDER
size = 750, 58521
sort = 99
attack_ids = 38
tradelane_attack = 50
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_outcasts1_3
pos = 69217, 0, 50925
rotate = 90, -169, 180
shape = CYLINDER
size = 750, 16000
sort = 99
attack_ids = 38
tradelane_attack = 50
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_FR01_path_outcasts1_4
pos = 41549, 0, 41200
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 62741
sort = 99
attack_ids = 38
tradelane_attack = 50
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_ou_grp, 1.000000

[Object]
nickname = FR01_depot_optical_chips_1
reputation = fc_ou_grp
pos = -17040, 0, -91216
archetype = depot_optical_chips
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = FR01_depot_food_1
reputation = fc_j_grp
pos = 4574, 0, -78020
archetype = depot_food
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = FR01_depot_optronics_1
reputation = fc_fed_grp
pos = 26917, 0, -79001
archetype = depot_optronics
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Zone]
nickname = Zone_FR01_pop_depot_optical_chips_1
pos = -17040, 0, -91216
rotate = 0, 0, 0
shape = SPHERE
size = 3500
sort = 51
toughness = 4
density = 3
repop_time = 60
max_battle_size = 4
pop_type = fc_ou_grp, single_base_unlaw
relief_time = 30
faction_weight = fc_ou_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 16, 0.100000
faction = fc_ou_grp, 0.800000

[Zone]
nickname = Zone_FR01_pop_depot_food_1
pos = 4574, 0, -78020
rotate = 0, 0, 0
shape = SPHERE
size = 3500
sort = 51
toughness = 4
density = 3
repop_time = 60
max_battle_size = 4
pop_type = fc_j_grp, single_base_unlaw
relief_time = 30
faction_weight = fc_j_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 16, 0.100000
faction = fc_j_grp, 0.800000

[Object]
nickname = FR01_suprise_bw_elite_01
pos = -38451, 0, -73716
ids_name = 261774
ids_info = 66805
rotate = 0, 0, 0
archetype = suprise_bw_elite
visit = 16

[Object]
nickname = FR01_suprise_ge_csv_01
pos = 9100, 0, -62340
ids_name = 249367
ids_info = 66805
visit = 16
rotate = 0, 12, 22
archetype = suprise_ge_csv

[Object]
nickname = FR01_suprise_bw_elite2_01
pos = -12514, 0, -71214
ids_name = 261774
ids_info = 66805
rotate = 22, 56, 0
archetype = suprise_bw_elite2
visit = 16
loadout = SECRET_ou_bw_elite2_hi01a

[Object]
nickname = FR01_suprise_ge_fighter5_01
pos = -43229, 0, -92828
ids_name = 249368
ids_info = 66805
visit = 16
rotate = 0, 45, 12
archetype = suprise_ge_fighter5

[Object]
nickname = FR01_suprise_ge_fighter5_02
pos = -36176, 0, -89188
ids_name = 249368
ids_info = 66805
visit = 16
rotate = 12, 35, 0
archetype = suprise_ge_fighter5
loadout = SECRET_gm_ge_fighter5_bw07

[Object]
nickname = FR01_to_FR02
ids_name = 249371
ids_info = 66145
pos = 65603, 0, 68828
rotate = 0, -12, 0
archetype = px_gate
msg_id_prefix = gcs_refer_system_FR02
jump_effect = jump_effect_bw
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 16
loadout = px_gate
pilot = pilot_solar_easiest
goto = FR02, FR02_to_FR01, gate_tunnel_bw

[zone]
nickname = Zone_FR01_to_FR02
pos = 65603, 0, 68828
shape = SPHERE
edge_fraction = 0.100000
size = 1500
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = Zone_FR01_to_FR02_jumpgate
pos = 65603, 0, 68828
shape = SPHERE
size = 2500
sort = 10
toughness = 1
density = 9
repop_time = 30
max_battle_size = 4
pop_type = jumpgate
relief_time = 30
faction_weight = fed_sf_grp, 10
faction_weight = fed_t_grp, 8
faction_weight = co_ni_grp, 4
faction_weight = co_ss_grp, 4
encounter = area_defend, 14, 0.150000
faction = fed_sf_grp, 0.800000
encounter = area_armored_prisoner, 12, 0.120000
faction = fed_sf_grp, 0.600000
encounter = area_trade_freighter, 12, 0.100000
faction = fed_t_grp, 0.120000
faction = co_ni_grp, 0.100000
faction = co_ss_grp, 0.100000
encounter = area_trade_transport, 12, 0.220000
faction = fed_t_grp, 0.500000
faction = co_ni_grp, 0.100000
faction = co_ss_grp, 0.100000
encounter = area_trade_armored, 12, 0.200000
faction = fed_t_grp, 0.600000
faction = co_ss_grp, 0.200000

[Object]
nickname = FR01_Trade_Lane_Ring_18
reputation = fed_sf_grp
pos = 61183, 0, -51016
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
tradelane_space_name = 249365
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = FR01_Trade_Lane_Ring_19

[Object]
nickname = FR01_Trade_Lane_Ring_19
reputation = fed_sf_grp
pos = 62872, 0, -43414
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_18
next_ring = FR01_Trade_Lane_Ring_20

[Object]
nickname = FR01_Trade_Lane_Ring_20
reputation = fed_sf_grp
pos = 64561, 0, -35812
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_19
next_ring = FR01_Trade_Lane_Ring_21

[Object]
nickname = FR01_Trade_Lane_Ring_21
reputation = fed_sf_grp
pos = 66251, 0, -28210
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_20
next_ring = FR01_Trade_Lane_Ring_22

[Object]
nickname = FR01_Trade_Lane_Ring_22
reputation = fed_sf_grp
pos = 67940, 0, -20608
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_21
next_ring = FR01_Trade_Lane_Ring_23

[Object]
nickname = FR01_Trade_Lane_Ring_23
reputation = fed_sf_grp
pos = 69629, 0, -13006
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_22
next_ring = FR01_Trade_Lane_Ring_24

[Object]
nickname = FR01_Trade_Lane_Ring_24
reputation = fed_sf_grp
pos = 71319, 0, -5404
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_23
next_ring = FR01_Trade_Lane_Ring_25

[Object]
nickname = FR01_Trade_Lane_Ring_25
reputation = fed_sf_grp
pos = 73008, 0, 2198
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_24
next_ring = FR01_Trade_Lane_Ring_26

[Object]
nickname = FR01_Trade_Lane_Ring_26
reputation = fed_sf_grp
pos = 74698, 0, 9800
rotate = 0, -167, 0
archetype = Trade_Lane_Ring
ids_name = 458754
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
tradelane_space_name = 249369
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_25

[Zone]
nickname = Zone_FR01_west_barrier
ids_name = 261363
ids_info = 66815
pos = -38627, 0, 24678
rotate = 0, -45, 0
shape = ELLIPSOID
size = 78800, 34000, 32000
property_flags = 32768
property_fog_color = 50.000000, 60.000000, 70.000000
visit = 36
Music = music_reveal_contraband
spacedust = dust
spacedust_maxparticles = 50
interference = 0.500000
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_ou_grp, 9
faction_weight = fc_fed_grp, 10
encounter = area_assault, 16, 0.200000
faction = fc_ou_grp, 0.300000
faction = fc_fed_grp, 0.400000

[Zone]
nickname = Zone_FR01_nordwest_barrier
ids_name = 261363
ids_info = 66815
pos = 57404, 0, 67061
rotate = 0, 2, 0
shape = ELLIPSOID
size = 53000, 34000, 29000
property_flags = 32768
property_fog_color = 50.000000, 60.000000, 70.000000
visit = 36
Music = music_reveal_contraband
spacedust = dust
spacedust_maxparticles = 50
interference = 0.500000
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_ou_grp, 8
faction_weight = fc_fed_grp, 10
encounter = area_trade_smuggler, 14, 0.200000
faction = fc_ou_grp, 0.500000
encounter = area_assault, 14, 0.200000
faction = fc_fed_grp, 0.200000

[Zone]
nickname = Zone_FR01_gas_pocket_01
ids_name = 261363
ids_info = 66815
pos = -60000, 0, -1000
rotate = 0, 0, 0
shape = SPHERE
size = 16000
property_flags = 16400
visit = 36
spacedust = dust
spacedust_maxparticles = 50
interference = 0.500000
sort = 99

[Zone]
nickname = Zone_FR01_gas_pocket_02
ids_name = 261363
ids_info = 66815
pos = -8047, 0, 40900
rotate = 0, 0, 0
shape = SPHERE
size = 17600
property_flags = 16400
visit = 36
spacedust = dust
spacedust_maxparticles = 50
interference = 0.500000
sort = 99

[Zone]
nickname = Zone_FR01_gas_pocket_03
ids_name = 261363
ids_info = 66815
pos = 34871, 0, 78327
rotate = 0, 0, 0
shape = SPHERE
size = 15000
property_flags = 16400
visit = 36
spacedust = dust
spacedust_maxparticles = 50
interference = 0.500000
sort = 99

[Object]
nickname = FR01_02
pos = 76389, 109, 14505
rotate = 0, -90, 0
ids_name = 249369
ids_info = 66829
base = FR01_02_Base
dock_with = FR01_02_Base
reputation = fed_t_grp
archetype = customs
loadout = customs_fed
difficulty_level = 16
pilot = pilot_solar_hard
behavior = NOTHING
space_costume = , robot_body_A
voice = atc_leg_f01a

[Object]
nickname = FR01_shipyard_1
pos = 76570, -266, 12956
rotate = 0, -90, 0
ids_name = 249208
ids_info = 0
reputation = fed_t_grp
Archetype = shipyard_dock_2x
dock_with = FR01_02_Base
base = FR01_02_Base
behavior = NOTHING

[Object]
nickname = FR01_shipyard_2
pos = 76570, -266, 13456
rotate = 0, -90, 0
ids_name = 249209
ids_info = 0
reputation = fed_t_grp
Archetype = shipyard_dock_2x
dock_with = FR01_02_Base
base = FR01_02_Base
behavior = NOTHING

[Object]
nickname = FR01_shipyard_3
pos = 76570, -266, 13956
rotate = 0, -90, 0
ids_name = 249210
ids_info = 0
reputation = fed_t_grp
Archetype = shipyard_dock_2x
dock_with = FR01_02_Base
base = FR01_02_Base
behavior = NOTHING

[Object]
nickname = FR01_shipyard_4
pos = 76570, -266, 15081
rotate = 0, -90, 0
ids_name = 249211
ids_info = 0
reputation = fed_t_grp
Archetype = shipyard_dock_2x
dock_with = FR01_02_Base
base = FR01_02_Base
behavior = NOTHING

[Object]
nickname = FR01_shipyard_5
pos = 76570, -266, 15581
rotate = 0, -90, 0
ids_name = 249212
ids_info = 0
reputation = fed_t_grp
Archetype = shipyard_dock_2x
dock_with = FR01_02_Base
base = FR01_02_Base
behavior = NOTHING

[Object]
nickname = FR01_shipyard_6
pos = 76570, -266, 16081
rotate = 0, -90, 0
ids_name = 249213
ids_info = 0
reputation = fed_t_grp
Archetype = shipyard_dock_2x
dock_with = FR01_02_Base
base = FR01_02_Base
behavior = NOTHING

[Object]
nickname = FR01_space_research_1
pos = 76389, 0, 14628
Archetype = space_research
parent = FR01_02

[Object]
nickname = FR01_space_research_2
pos = 76389, 0, 12581
Archetype = space_research
parent = FR01_02

[Object]
nickname = FR01_space_industrial_1
pos = 76927, 0, 14382
rotate = 0, -90, 0
Archetype = space_industrial
parent = FR01_02

[Object]
nickname = FR01_space_industrial_2
pos = 76930, 0, 14628
rotate = 0, -90, 0
Archetype = space_industrial
parent = FR01_02

[Object]
nickname = FR01_space_industrial_3
pos = 76909, 0, 12581
rotate = 0, -90, 0
Archetype = space_industrial
parent = parent = FR01_02

[Object]
nickname = FR01_space_industrial_4
pos = 76927, 0, 16430
rotate = 0, -90, 0
Archetype = space_industrial
parent = parent = FR01_02

[Zone]
nickname = Zone_FR01_02_ambient
pos = 76931, 0, 14621
rotate = 0, 0, 0
shape = SPHERE
size = 6000
comment = Ambient Pop
sort = 16
toughness = 10
density = 16
repop_time = 10
max_battle_size = 8
pop_type = fed_sf_grp, fed_t_grp, base_cluster_law
relief_time = 10
faction_weight = fed_sf_grp, 4
faction_weight = fed_t_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 14, 0.100000
faction = fed_sf_grp, 0.900000
encounter = area_trade_freighter, 12, 0.120000
faction = fed_t_grp, 0.120000
faction = co_ni_grp, 0.100000
faction = co_ss_grp, 0.100000
encounter = area_trade_transport, 12, 0.250000
faction = fed_t_grp, 0.400000
faction = co_ni_grp, 0.300000
faction = co_ss_grp, 0.300000
encounter = area_trade_armored, 12, 0.300000
faction = fed_t_grp, 0.600000
faction = co_ss_grp, 0.300000

[Object]
nickname = FR01_Trade_Lane_Ring_27
reputation = fed_sf_grp
pos = 75337, 0, 19616
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
tradelane_space_name = 249369
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = FR01_Trade_Lane_Ring_28

[Object]
nickname = FR01_Trade_Lane_Ring_28
reputation = fed_sf_grp
pos = 73801, 0, 27450
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_27
next_ring = FR01_Trade_Lane_Ring_29

[Object]
nickname = FR01_Trade_Lane_Ring_29
reputation = fed_sf_grp
pos = 72265, 0, 35285
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_28
next_ring = FR01_Trade_Lane_Ring_30

[Object]
nickname = FR01_Trade_Lane_Ring_30
reputation = fed_sf_grp
pos = 70730, 0, 43120
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_29
next_ring = FR01_Trade_Lane_Ring_31

[Object]
nickname = FR01_Trade_Lane_Ring_31
reputation = fed_sf_grp
pos = 69194, 0, 50955
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_30
next_ring = FR01_Trade_Lane_Ring_32

[Object]
nickname = FR01_Trade_Lane_Ring_32
reputation = fed_sf_grp
pos = 67658, 0, 58790
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_31
next_ring = FR01_Trade_Lane_Ring_33

[Object]
nickname = FR01_Trade_Lane_Ring_33
reputation = fed_sf_grp
pos = 66123, 0, 66625
rotate = 0, 168, 0
archetype = Trade_Lane_Ring
ids_name = 458755
ids_info = 66170
tradelane_space_name = 249371
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = FR01_Trade_Lane_Ring_32

[Object]
nickname = FR01_03
pos = -41234, 0, 22612
rotate = 0, 45, 0
ids_name = 249370
ids_info = 66827
dock_with = FR01_03_Base
base = FR01_03_Base
reputation = fc_fed_grp
archetype = prison_land
loadout = prison_rh_01
difficulty_level = 14
behavior = NOTHING
pilot = pilot_solar_hard
space_costume = , robot_body_D
voice = atc_leg_m01
visit = 36

[Object]
nickname = FR01_03_satelit
pos = -41234, 192, 22612
rotate = 0, 45, 0
reputation = fc_fed_grp
archetype = space_police_dmg
parent = FR01_03

[Zone]
nickname = Zone_FR01_03_base_ambient
pos = -41234, 0, 22612
rotate = 0, 0, 0
shape = SPHERE
size = 4000
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = fc_fed_grp, single_base_unlaw
relief_time = 35
faction_weight = fc_fed_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 16, 0.100000
faction = fc_fed_grp, 0.800000

[Zone]
nickname = Zone_FR01_line_ambient
pos = 59800, 0, -22000
rotate = 0, 28, 0
shape = ELLIPSOID
size = 38000, 14000, 23500
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
faction_weight = fc_fed_grp, 10
faction_weight = fc_ou_grp, 9
encounter = area_assault, 14, 0.100000
faction = fc_fed_grp, 0.600000
faction = fc_ou_grp, 0.400000

[Zone]
nickname = Zone_FR01_Tradelane_01
pos = -3303, 0, -60291
rotate = 0, -96, 0
shape = BOX
size = 1100, 1100, 124180
comment = .         tradelane
lane_id = 1
tradelane_down = 35
sort = 12
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = fed_sf_grp, 10
faction_weight = fed_t_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 12, 0.200000
faction = fed_sf_grp, 0.400000
encounter = tradelane_trade_freighter, 12, 0.100000
faction = fed_t_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
encounter = tradelane_trade_transport, 12, 0.300000
faction = fed_t_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = tradelane_trade_armored, 12, 0.150000
faction = fed_t_grp, 0.350000
faction = co_ss_grp, 0.100000

[Zone]
nickname = Zone_FR01_Tradelane_02
pos = 67940, 0, -20608
rotate = 0, -167, 0
shape = BOX
size = 1100, 1100, 62799
comment = .         tradelane
lane_id = 2
tradelane_down = 35
sort = 12
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = fed_sf_grp, 10
faction_weight = fed_t_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 12, 0.200000
faction = fed_sf_grp, 0.400000
encounter = tradelane_trade_freighter, 12, 0.100000
faction = fed_t_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
encounter = tradelane_trade_transport, 12, 0.300000
faction = fed_t_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = tradelane_trade_armored, 12, 0.150000
faction = fed_t_grp, 0.350000
faction = co_ss_grp, 0.100000

[Zone]
nickname = Zone_FR01_Tradelane_03
pos = 70730, 0, 43120
rotate = 0, 168, 0
shape = BOX
size = 1100, 1100, 48403
comment = .         tradelane
lane_id = 3
tradelane_down = 35
sort = 12
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = fed_sf_grp, 10
faction_weight = fed_t_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 12, 0.200000
faction = fed_sf_grp, 0.400000
encounter = tradelane_trade_freighter, 12, 0.100000
faction = fed_t_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
encounter = tradelane_trade_transport, 12, 0.300000
faction = fed_t_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = tradelane_trade_armored, 12, 0.150000
faction = fed_t_grp, 0.350000
faction = co_ss_grp, 0.100000

[Object]
nickname = FR01_to_FR03_hole
ids_name = 249374
pos = -27897, 0, 45065
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_FR03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = FR03, FR03_to_FR01_hole, gate_tunnel_hole

[zone]
nickname = Zone_FR01_to_FR03_hole
pos = -27896, 0, 45066
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_FR01_destroy_vignette_01
pos = 34523, 0, -69045
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_02
pos = 45727, 0, -81764
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_03
pos = 15141, 0, -93272
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_FR01_destroy_vignette_04
pos = 31191, 0, -94483
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_FR01_destroy_vignette_05
pos = 69207, 0, -78863
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_06
pos = 21459, 0, -40773
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_07
pos = -58994, 0, -89041
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_08
pos = -80979, 0, -83911
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_09
pos = -83544, 0, -60460
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_10
pos = -66689, 0, -46535
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_11
pos = -85377, 0, -42138
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_12
pos = -68521, 0, -96003
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_FR01_destroy_vignette_13
pos = 85301, 0, -64378
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_14
pos = 33262, 0, -26824
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_15
pos = -91203, 0, -20923
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_16
pos = 37554, 0, 48820
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_FR01_destroy_vignette_17
pos = 86911, 0, 60086
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_18
pos = 82082, 0, 83155
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_19
pos = 18240, 0, 55794
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_20
pos = -10729, 0, 65988
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_21
pos = -72962, 0, 16000
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_22
pos = -40773, 0, -9656
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_23
pos = 59013, 0, 88520
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_24
pos = -30043, 0, 59550
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_25
pos = 51974, 0, 54871
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_26
pos = 93747, 0, 71360
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_27
pos = 16797, 0, 71727
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_28
pos = 40640, 0, 58628
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_FR01_destroy_vignette_29
pos = 48754, 0, -32705
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_30
pos = 83277, 0, -49058
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_31
pos = -10992, 0, 12092
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_FR01_destroy_vignette_32
pos = -47076, 0, 47352
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_33
pos = 42918, 0, -3166
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_FR01_destroy_vignette_34
pos = 86416, 0, -19409
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_FR01_destroy_vignette_35
pos = 28053, 0, 17756
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Object]
nickname = FR01_rh_battleship_debris_frnt_01
rotate = 12, 90, 0
pos = -23862, 0, 28390
archetype = rh_battleship_debris_frnt

[Object]
nickname = FR01_br_debris_hull01_1
rotate = 45, 0, 0
pos = -22828, 0, 16600
archetype = br_debris_hull01

[Object]
nickname = FR01_br_debris_hull06_1
rotate = 0, 22, 10
pos = -31515, 0, 38732
archetype = br_debris_hull06

[Object]
nickname = FR01_rh_cruiser_debris_rear_1
rotate = 22, 65, 0
pos = -20346, 0, 35422
archetype = rh_cruiser_debris_rear

[Object]
nickname = FR01_br_debris_eng_1
rotate = 35, 22, 0
pos = -16209, 0, 24460
archetype = br_debris_eng

[Object]
nickname = FR01_br_debris_hull04_1
rotate = 0, 45, 11
pos = -13520, 66, 30665
archetype = br_debris_hull04

[Object]
nickname = FR01_br_debris_hull05_1
rotate = 12, 0, 34
pos = -25592, 120, 35723
archetype = br_debris_hull05

[Object]
nickname = FR01_to_FR04_hole
ids_name = 249578
pos = 30580, 0, -13400
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_FR04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = FR04, FR04_to_FR01_hole, gate_tunnel_hole

[zone]
nickname = Zone_FR01_to_FR04_hole
pos = 30580, 0, -13400
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0