[SystemInfo]
name = Rh04
space_color = 0, 0, 0
local_faction = rh_p_grp

[Archetype]
ship = bw_elite
ship = rh_fighter
ship = rh_elite
ship = rh_gunboat
ship = rh_cruiser
solar = d_n_battleship
solar = MSN_d_r_battleship
solar = MSN10_shipyard

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_rh_space
danger = music_rh_danger
battle = music_rh_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Rh04_Taunus_field.ini
zone = Zone_Rh04_Taunus_felde

[Asteroids]
file = solar\asteroids\Rh04_m10_mine_field.ini
zone = Zone_Rh04_minefield

[Nebula]
file = solar\nebula\Rh04_Geheimniswolke_nebula.ini
zone = Zone_Rh04_Geheimniswolke_nebula

[Ambient]
color = 50, 50, 50

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_rh04_stars.cmp
nebulae = solar\starsphere\starsphere_rh04.cmp

[LightSource]
nickname = Rh04_System_Light
pos = 0, 0, 0
color = 150, 190, 255
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Rh04_Sun
ids_name = 261030
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = Rh04_Sun
atmosphere_range = 11000
ids_info = 66158

[Object]
nickname = Rh04_to_Rh01
ids_name = 260782
pos = -79951, 0, 50786
rotate = 0, -65, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh01
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Rh01, Rh01_to_Rh04, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh04_to_Bw05
ids_name = 260780
pos = 1230, 0, -96100
rotate = 0, 170, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw05
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Bw05, Bw05_to_Rh04, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh04_01
ids_name = 196824
pos = -9515, 0, -33063
Archetype = planet_watblucld_3000
ids_info = 65611
spin = 0, 0.007000, 0
atmosphere_range = 3200
burn_color = 160, 222, 245
base = Rh04_01_Base
reputation = co_khc_grp

[zone]
nickname = Zone_Rh04_Geheimniswolke_nebula
ids_name = 261277
pos = -36813, 0, -33853
rotate = 0, -40, 0
shape = ELLIPSOID
size = 16000, 20000, 26000
property_flags = 32768
property_fog_color = 40.000000, 20.000000, 10.000000
ids_info = 65948
visit = 36
spacedust = attractdust
spacedust_maxparticles = 40
comment = Geheimniswolke Field
sort = 12
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_u_grp, 10
encounter = area_scout, 11, 0.670000
faction = fc_u_grp, 1.000000
interference = 0.400000
Music = zone_nebula_nomad

[Object]
nickname = Rh04_Munich
ids_name = 261144
pos = -31136, 0, 35210
Archetype = planet_gasblucld_5000
ids_info = 66060
spin = 0, 0.000000, 0
atmosphere_range = 5200
burn_color = 255, 222, 160

[zone]
nickname = Zone_Rh04_Taunus_felde
pos = 10479, 0, -59901
ids_name = 261278
ids_info = 65949
rotate = 0, -25, 0
shape = ELLIPSOID
size = 15000, 5000, 25000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 125
comment = Taunus field
sort = 9
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_b_grp, 10
encounter = area_scout, 11, 0.670000
faction = fc_b_grp, 1.000000
Music = zone_field_asteroid_rock

[Object]
nickname = Rh04_moon_Stulingen
ids_name = 261145
pos = -18105, 0, -27957
Archetype = planet_moonblu_1000
ids_info = 66061
spin = 0, 0.002000, 0
atmosphere_range = 1150
burn_color = 255, 222, 160

[Object]
nickname = Rh04_01_dock_ring
ids_name = 261185
pos = -8488, 0, -30074
rotate = 0, 20, 0
Archetype = dock_ring
dock_with = Rh04_01_Base
ids_info = 66141
reputation = co_khc_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 10
loadout = docking_ring_co_03
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Rh04_to_Rh01
pos = -79536, 0, 50678
rotate = 0, -66, 0
shape = SPHERE
size = 2000
sort = 99.500000
visit = 128

[zone]
nickname = Zone_Rh04_to_Bw05
pos = 1095, 0, -95533
rotate = 0, 166, 0
shape = SPHERE
size = 2000
sort = 99.500000
visit = 128

[Object]
nickname = Rh04_03
ids_name = 196826
pos = -35802, 0, 31053
rotate = 0, 45, 0
Archetype = space_mining01
ids_info = 65615
dock_with = Rh04_03_Base
base = Rh04_03_Base
reputation = rh_m_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male1_head, rh_reichman_body
difficulty_level = 12
loadout = space_mining01_co_02
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh04_03
pos = -36089, 0, 31014
rotate = 0, -19, 0
shape = SPHERE
size = 1000
sort = 99.500000
visit = 128

[Object]
nickname = Rh04_Trade_Lane_Ring_1
ids_name = 260787
pos = -77714, 0, 49852
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh04_Trade_Lane_Ring_2
reputation = rh_p_grp
tradelane_space_name = 261689
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_2
ids_name = 260787
pos = -70883, 0, 46757
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_1
next_ring = Rh04_Trade_Lane_Ring_3
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh04_Trade_Lane_Ring_3
ids_name = 260787
pos = -64051, 0, 43662
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_2
next_ring = Rh04_Trade_Lane_Ring_4
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_4
ids_name = 260787
pos = -57220, 0, 40566
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_3
next_ring = Rh04_Trade_Lane_Ring_5
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh04_Trade_Lane_Ring_5
ids_name = 260787
pos = -50388, 0, 37471
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_4
next_ring = Rh04_Trade_Lane_Ring_6
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh04_Trade_Lane_Ring_6
ids_name = 260787
pos = -43557, 0, 34376
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_5
next_ring = Rh04_Trade_Lane_Ring_7
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_7
ids_name = 260787
pos = -36725, 0, 31281
rotate = 0, -66, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_6
reputation = rh_p_grp
tradelane_space_name = 196826
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh04_Tradelane_1
pos = -57220, 0, 40566
rotate = 0, -66, 0
shape = BOX
size = 520, 520, 45520
comment = .        Tradelane
lane_id = rh04_1
tradelane_down = 15
sort = 2
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
encounter = tradelane_trade_armored, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = tradelane_trade_freighter, 10, 0.200000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = tradelane_trade_transport, 10, 0.100000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000

[Object]
nickname = Rh04_02
ids_name = 196825
pos = -16500, 0, -27534
rotate = 0, -105, 0
Archetype = outpost
ids_info = 65613
dock_with = Rh04_02_Base
base = Rh04_02_Base
reputation = co_rs_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male4_head, li_shipdealer_body
difficulty_level = 12
loadout = trading_outpost_co_03
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Rh04_04
pos = -16135, 0, -27332
shape = SPHERE
size = 1000
sort = 99.500000
visit = 128

[Object]
nickname = Rh04_Trade_Lane_Ring_8
ids_name = 260786
pos = -35766, 0, 30068
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh04_Trade_Lane_Ring_9
reputation = rh_p_grp
tradelane_space_name = 196826
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_9
ids_name = 260786
pos = -33341, 0, 22971
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_8
next_ring = Rh04_Trade_Lane_Ring_10
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_10
ids_name = 260786
pos = -30916, 0, 15873
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_9
next_ring = Rh04_Trade_Lane_Ring_11
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_11
ids_name = 260786
pos = -28491, 0, 8776
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_10
next_ring = Rh04_Trade_Lane_Ring_12
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_12
ids_name = 260786
pos = -26066, 0, 1679
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_11
next_ring = Rh04_Trade_Lane_Ring_13
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_13
ids_name = 260786
pos = -23641, 0, -5418
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_12
next_ring = Rh04_Trade_Lane_Ring_14
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_14
ids_name = 260786
pos = -21216, 0, -12515
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_13
next_ring = Rh04_Trade_Lane_Ring_15
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_15
ids_name = 260786
pos = -18791, 0, -19612
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_14
next_ring = Rh04_Trade_Lane_Ring_16
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_16
ids_name = 260786
pos = -16366, 0, -26709
rotate = 0, -19, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_15
reputation = rh_p_grp
tradelane_space_name = 196825
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Rh04_Tradelane_2
pos = -26066, 0, 1679
rotate = 0, -19, 0
shape = BOX
size = 520, 520, 60520
comment = .        Tradelane
lane_id = rh04_2
tradelane_down = 20
sort = 4
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_rs_grp, 10
encounter = tradelane_trade_armored, 10, 0.030000
faction = co_khc_grp, 1.000000
encounter = tradelane_trade_freighter, 10, 0.200000
faction = co_alg_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = tradelane_trade_transport, 10, 0.100000
faction = co_alg_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_rs_grp, 0.330000

[Object]
nickname = Rh04_Trade_Lane_Ring_17
ids_name = 260785
pos = 756, 0, -93613
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh04_Trade_Lane_Ring_18
reputation = rh_p_grp
tradelane_space_name = 261683
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh04_Trade_Lane_Ring_18
ids_name = 260785
pos = -1109, 0, -86349
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_17
next_ring = Rh04_Trade_Lane_Ring_19
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_19
ids_name = 260785
pos = -2975, 0, -79085
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_18
next_ring = Rh04_Trade_Lane_Ring_20
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_20
ids_name = 260785
pos = -4840, 0, -71820
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_19
next_ring = Rh04_Trade_Lane_Ring_21
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_21
ids_name = 260785
pos = -6705, 0, -64556
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_20
next_ring = Rh04_Trade_Lane_Ring_22
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_22
ids_name = 260785
pos = -8571, 0, -57292
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_21
next_ring = Rh04_Trade_Lane_Ring_23
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_23
ids_name = 260785
pos = -10436, 0, -50027
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_22
next_ring = Rh04_Trade_Lane_Ring_24
behavior = NOTHING
reputation = rh_p_grp
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_24
ids_name = 260785
pos = -12302, 0, -42763
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_23
next_ring = Rh04_Trade_Lane_Ring_25
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh04_Trade_Lane_Ring_25
ids_name = 260785
pos = -14167, 0, -35499
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_24
next_ring = Rh04_Trade_Lane_Ring_26
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh04_Trade_Lane_Ring_26
ids_name = 260785
pos = -16032, 0, -28234
rotate = 0, 166, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh04_Trade_Lane_Ring_25
reputation = rh_p_grp
tradelane_space_name = 196825
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh04_Tradelane_3
pos = -7638, 0, -60924
rotate = 0, 166, 0
shape = BOX
size = 520, 520, 68020
comment = .        Tradelane
lane_id = rh04_3
tradelane_down = 10
sort = 7
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
encounter = tradelane_trade_freighter, 10, 0.170000
faction = co_alg_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = tradelane_trade_transport, 10, 0.170000
faction = co_alg_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_shi_grp, 0.250000

[Object]
nickname = Rh04_04
ids_name = 196827
pos = 691, 0, -94739
rotate = 0, 80, 0
Archetype = space_police01
ids_info = 65609
dock_with = Rh04_04_Base
base = Rh04_04_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = space_police01_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh04_05_exclusion
pos = -376, 0, -43000
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Rh04_05
ids_name = 196828
pos = -302, 0, -42959
Archetype = miningbase_mineableB
ids_info = 65607
dock_with = Rh04_05_Base
base = Rh04_05_Base
reputation = fc_b_grp
voice = atc_leg_m01
space_costume = pl_male3_head, pi_pirate4_body
behavior = NOTHING
visit = 0
difficulty_level = 10
loadout = miningbase_mineableB_pi_02
pilot = pilot_solar_easy

[Object]
nickname = Rh04_to_Bw05_hole
ids_name = 260781
pos = 7335, 0, -63413
rotate = 0, 150, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw05
ids_info = 66146
jump_effect = jump_effect_hole
visit = 16
goto = Bw05, Bw05_to_Rh04_hole, gate_tunnel_hole

[zone]
nickname = Zone_Rh04_to_Bw05_hole
pos = 7343, 0, -63557
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Rh04_Weisser_ring
ids_name = 261279
pos = -19992, 0, 68687
rotate = 50, 50, 50
shape = ring
size = 6000, 2000, 500
ids_info = 65950
sort = 99.500000
Music = zone_field_asteroid_rock
visit = 128

[Object]
nickname = Rh04_to_Rh05_hole
ids_name = 260784
pos = -19975, 0, 69807
rotate = 0, -20, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh05
ids_info = 66146
jump_effect = jump_effect_hole
visit = 16
goto = Rh05, Rh05_to_Rh04_hole, gate_tunnel_hole

[Object]
nickname = Rh04_to_Rh02_hole
ids_name = 260783
pos = -28116, 0, -33754
rotate = 0, -90, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 16
goto = Rh02, Rh02_to_Rh04_hole, gate_tunnel_hole

[zone]
nickname = Zone_Rh04_to_Rh02_hole
pos = -28096, 0, -33753
shape = SPHERE
size = 500
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Rh04_nomad_shipyard_exclusion
pos = -24059, 0, -45620
shape = SPHERE
size = 3500
property_flags = 196608
property_fog_color = 40.000000, 20.000000, 10.000000
edge_fraction = 0.200000
visit = 128
damage = 0.001000
comment = .        Nomad shipyard
sort = 13
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = rh_n_grp, 20
encounter = area_assault, 11, 0.290000
faction = rh_n_grp, 1.000000

[zone]
nickname = Zone_Rh04_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 10000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Rh04_Holstein_death
pos = -9515, 0, -33063
shape = SPHERE
size = 3100
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Rh04_Stulingen_death
pos = -18105, 0, -27957
shape = SPHERE
size = 1075
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Rh04_Munich_death
pos = -31136, 0, 35210
shape = SPHERE
size = 5100
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[Object]
nickname = Rh04_space_tankl4x4_1
ids_name = 60251
pos = -35393, -155, 31176
rotate = 0, -45, 0
Archetype = space_tankl4x4
reputation = rh_m_grp
parent = Rh04_03

[Object]
nickname = Rh04_space_tankl4x4_2
ids_name = 60251
pos = -35678, -155, 31460
rotate = 0, -45, 0
Archetype = space_tankl4x4
reputation = rh_m_grp
parent = Rh04_03

[Object]
nickname = Rh04_space_tankl4x4_3
ids_name = 60251
pos = -35220, -155, 31358
rotate = 0, -45, 0
Archetype = space_tankl4x4
reputation = rh_m_grp
parent = Rh04_03

[Object]
nickname = Rh04_space_tankl4x4_4
ids_name = 60251
pos = -35501, -155, 31638
rotate = 0, -45, 0
Archetype = space_tankl4x4
reputation = rh_m_grp
parent = Rh04_03

[LightSource]
nickname = Rh04_walker_light
pos = 91300, -70000, 82920
color = 236, 164, 13
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Rh04_edge_light
pos = 118875, 0, -119364
color = 40, 100, 66
range = 150000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = zone_rh04_pop_holdstein
pos = -8230, 0, -29569
shape = SPHERE
size = 4000
comment = Holdstein
sort = 6
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_khc_grp, single_base_law
relief_time = 20
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 7
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.050000
faction = co_khc_grp, 1.000000
encounter = area_trade_freighter, 10, 0.150000
faction = co_alg_grp, 0.370000
faction = co_khc_grp, 0.260000
faction = co_rs_grp, 0.370000
encounter = area_trade_transport, 10, 0.130000
faction = co_alg_grp, 0.210000
faction = co_khc_grp, 0.150000
faction = co_kt_grp, 0.210000
faction = co_rs_grp, 0.210000
faction = co_shi_grp, 0.210000
encounter = area_trade_armored, 10, 0.020000
faction = co_khc_grp, 1.000000

[zone]
nickname = zone_rh04_pop_mainz
pos = -16387, 0, -27428
shape = SPHERE
size = 4000
comment = Mainz
sort = 5
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_rs_grp, single_base_law
relief_time = 20
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 6
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.040000
faction = co_rs_grp, 1.000000
encounter = area_trade_freighter, 10, 0.130000
faction = co_alg_grp, 0.380000
faction = co_khc_grp, 0.380000
faction = co_rs_grp, 0.230000
encounter = area_trade_transport, 10, 0.110000
faction = co_alg_grp, 0.220000
faction = co_khc_grp, 0.220000
faction = co_kt_grp, 0.220000
faction = co_rs_grp, 0.130000
faction = co_shi_grp, 0.220000
encounter = area_trade_armored, 10, 0.020000
faction = co_khc_grp, 1.000000
encounter = area_lifter, 10, 0.050000
faction = co_rs_grp, 1.000000
encounter = area_repair, 10, 0.050000
faction = co_rs_grp, 1.000000

[zone]
nickname = zone_rh04_pop_mannheim
pos = -35928, 0, 30995
shape = SPHERE
size = 4000
comment = Mannheim
sort = 3
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_m_grp, single_base_law
relief_time = 20
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.060000
faction = rh_m_grp, 1.000000
encounter = area_trade_freighter, 10, 0.170000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.080000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000

[zone]
nickname = zone_rh04_pop_sigma17_gate
pos = 994, 0, -95329
shape = SPHERE
size = 4000
comment = Sigma17 Jumpgate
sort = 8
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_p_grp, single_base_law, jumpgate
relief_time = 20
faction_weight = rh_p_grp, 7
faction_weight = co_alg_grp, 10
faction_weight = co_kt_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_shi_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.090000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.130000
faction = co_alg_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_transport, 10, 0.130000
faction = co_alg_grp, 0.250000
faction = co_kt_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_shi_grp, 0.250000

[zone]
nickname = zone_rh04_pop_bundschuh_base
pos = -329, 0, -42966
shape = SPHERE
size = 4000
comment = .        Bundschuh base
sort = 11
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_b_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_b_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 12, 0.120000
faction = fc_b_grp, 1.000000
encounter = area_defend, 12, 0.220000
faction = fc_b_grp, 1.000000
encounter = area_trade_trader, 12, 0.270000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh04_pop_berlin_gate
pos = -79564, 0, 50678
shape = SPHERE
size = 4000
comment = Berlin Jumpgate
sort = 1
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 10, 0.200000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.100000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_armored, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000

[zone]
nickname = zone_rh04_pop_sigma17_hole
pos = 7351, 0, -63558
shape = SPHERE
size = 4000
comment = .        Sigma17 hole
sort = 10
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_b_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.240000
faction = fc_b_grp, 1.000000
encounter = area_trade_trader, 12, 0.410000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh04_pop_hamburg_hole
pos = -28076, 0, -33788
shape = SPHERE
size = 4000
comment = .        Hamburg hole
sort = 14
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_u_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.240000
faction = fc_u_grp, 1.000000
encounter = area_trade_trader, 12, 0.410000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh04_pop_dresden_hole
pos = -19982, 0, 69799
shape = SPHERE
size = 4000
comment = .        Desden hole
sort = 16
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.240000
faction = fc_rh_grp, 1.000000
encounter = area_trade_trader, 12, 0.410000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh04_pop_dresden_hole_extend
pos = -19970, 0, 68842
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = Weisser ring extend
sort = 15
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_unlaw
relief_time = 30
faction_weight = fc_rh_grp, 10
encounter = area_assault, 11, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police1_1
pos = -8100, 0, -62180
rotate = 90, 14, 180
shape = CYLINDER
size = 750, 70081
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police1_2
pos = -26666, 0, 1024
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 61780
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 2
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police1_3
pos = -58474, 0, 40164
rotate = 90, 66, 180
shape = CYLINDER
size = 750, 47914
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 3
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police2_1
pos = 2775, 0, -76135
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 39209
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police2_2
pos = -11021, 0, -38433
rotate = 90, 41, 180
shape = CYLINDER
size = 750, 48520
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 2
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police2_3
pos = -30574, 0, -28391
rotate = -90, 23, 0
shape = CYLINDER
size = 750, 17828
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 3
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police2_4
pos = -25066, 0, -40106
rotate = -90, -69, 0
shape = CYLINDER
size = 750, 19424
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 4
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_police2_5
pos = -7836, 0, -69360
rotate = -90, -18, 0
shape = CYLINDER
size = 750, 53980
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police2, 5
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians1_1
pos = -20802, 0, 69037
rotate = -90, 38, 0
shape = CYLINDER
size = 750, 1705
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 1, 7
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians1_2
pos = -23055, 0, 48253
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 40366
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 2, 6
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians1_3
pos = -27482, 0, 22140
rotate = -90, 24, 0
shape = CYLINDER
size = 750, 13161
attack_ids = rh04_2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians1_4
pos = -27676, 0, 8947
rotate = -90, -19, 0
shape = CYLINDER
size = 750, 15223
attack_ids = rh04_2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians1_5
pos = -24609, 0, 15000
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 26198
attack_ids = rh04_2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians2_1
pos = -29296, 0, 53327
rotate = -90, 29, 0
shape = CYLINDER
size = 750, 37261
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians2_2
pos = -37013, 0, 33657
rotate = -90, -21, 0
shape = CYLINDER
size = 750, 7257
attack_ids = rh04_1, rh04_2
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians3_1
pos = -35477, 0, 65745
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 33223
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_junkers1_1
pos = -4676, 0, -45511
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 42286
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers1, 1
usage = trade
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 10, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_junkers2_1
pos = -10329, 0, -48583
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 45342
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers2, 1
usage = trade
mission_eligible = True
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 10, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_bundschuh1_1
pos = 3534, 0, -53238
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 21067
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = bundschuh1, 1
usage = trade
mission_eligible = True
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1.000000
faction = fc_b_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_bundschuh2_1
pos = -14162, 0, -38354
rotate = 90, 72, 180
shape = CYLINDER
size = 750, 28501
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = bundschuh2, 1
usage = trade
mission_eligible = True
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1.000000
faction = fc_b_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners1_1
pos = -24259, 0, -36242
rotate = -90, -56, 0
shape = CYLINDER
size = 750, 10216
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners1_2
pos = -16545, 0, -41080
rotate = -90, -61, 0
shape = CYLINDER
size = 750, 8014
attack_ids = rh04_3
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners1_3
pos = -9455, 0, -57656
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 30112
attack_ids = rh04_3
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners1_4
pos = -12965, 0, -55710
rotate = 90, 23, 180
shape = CYLINDER
size = 750, 36048
attack_ids = rh04_3
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners2_1
pos = -22897, 0, -31968
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 12097
attack_ids = rh04_2, rh04_3
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 1
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners2_2
pos = -16786, 0, -28514
rotate = 90, -19, 180
shape = CYLINDER
size = 750, 2802
attack_ids = rh04_2, rh04_3
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 2
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners3_1
pos = -25126, 0, -23457
rotate = 90, -16, 180
shape = CYLINDER
size = 750, 22282
attack_ids = rh04_2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners3_2
pos = -24418, 0, -5545
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 15247
attack_ids = rh04_2
tradelane_attack = 20
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners3_3
pos = -38758, 0, 19254
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 42452
attack_ids = rh04_1, rh04_2
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners3_4
pos = -58803, 0, 40485
rotate = 90, 66, 180
shape = CYLINDER
size = 750, 17851
attack_ids = rh04_1
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_unioners3_5
pos = -47566, 0, 4869
rotate = -90, -26, 0
shape = CYLINDER
size = 750, 87586
attack_ids = rh04_1
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners3, 5
usage = patrol
mission_eligible = True
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians3_2
pos = -61443, 0, 53867
rotate = -90, 52, 0
shape = CYLINDER
size = 750, 25004
attack_ids = rh04_1
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians3_3
pos = -60947, 0, 41409
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 22587
attack_ids = rh04_1
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Rh04_path_hessians3_4
pos = -51124, 0, 49191
rotate = 90, 2, 180
shape = CYLINDER
size = 750, 24932
attack_ids = rh04_1
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[LightSource]
nickname = LIGHT
pos = -24378, 3000, -45607
color = 0, 50, 80
range = 16000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = stulingen_light
pos = -17390, 0, -27629
color = 128, 143, 172
range = 1700
type = POINT
attenuation = 1, 0, 0.000004

[LightSource]
nickname = holstein_light
pos = -8548, 0, -30430
color = 112, 154, 218
range = 4000
type = POINT
attenuation = 1, 0, 0.000001

[Object]
nickname = Rh04_wplatform_mineable_1
ids_name = 261164
pos = -1537, 0, -41542
Archetype = wplatform_mineable
ids_info = 66171
reputation = fc_b_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy

[Object]
nickname = Rh04_wplatform_mineable_2
ids_name = 261164
pos = -2249, 0, -43262
Archetype = wplatform_mineable
ids_info = 66171
reputation = fc_b_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy

[Object]
nickname = Rh04_wplatform_mineable_3
ids_name = 261164
pos = -620, 0, -44872
Archetype = wplatform_mineable
ids_info = 66171
reputation = fc_b_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy

[zone]
nickname = zone_rh04_pop_ambient_n
pos = 3283, 0, -69981
rotate = 0, -20, 0
shape = ELLIPSOID
size = 25513, 9747, 33831
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = rh_p_grp, 6
faction_weight = fc_b_grp, 10
encounter = area_scout, 10, 0.670000
faction = rh_p_grp, 0.380000
faction = fc_b_grp, 0.620000

[zone]
nickname = zone_rh04_pop_ambient_w
pos = -31616, 0, -12236
shape = ELLIPSOID
size = 42851, 11028, 43307
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = rh_p_grp, 6
faction_weight = fc_u_grp, 10
encounter = area_scout, 10, 0.670000
faction = rh_p_grp, 0.380000
faction = fc_u_grp, 0.620000

[zone]
nickname = zone_rh04_pop_ambient_s
pos = -42451, 0, 53098
shape = ELLIPSOID
size = 41806, 13436, 45500
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = rh_p_grp, 6
faction_weight = fc_rh_grp, 10
encounter = area_scout, 10, 0.670000
faction = rh_p_grp, 0.380000
faction = fc_rh_grp, 0.620000

[Object]
nickname = Rh04_docking_fixture_1
ids_name = 261166
pos = -8469, 350, -30025
rotate = 0, 20, 0
Archetype = docking_fixture
ids_info = 66489
dock_with = Rh04_01_Base
reputation = co_khc_grp
behavior = NOTHING
base = Rh04_01_Base

[zone]
nickname = zone_rh04_destroy_vignette_1
pos = 6316, 0, -31708
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_2
pos = -31532, 0, -21893
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_3
pos = 2482, 0, -20391
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_4
pos = 13000, 0, -42024
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh04_destroy_vignette_5
pos = 16048, 0, -53642
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_rh04_destroy_vignette_6
pos = -21619, 0, 30334
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_7
pos = -27302, 0, 45513
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_8
pos = -40051, 0, 45670
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_9
pos = -46963, 0, 22353
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_10
pos = -84903, 0, 37532
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_11
pos = -73383, 0, 62727
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_12
pos = -11634, 0, -99083
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh04_destroy_vignette_13
pos = 10792, 0, -83747
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[Object]
nickname = Rh04_to_Rh02_holeb
ids_name = 260783
pos = -32167, 0, -46628
rotate = 0, -90, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh02
ids_info = 60212
jump_effect = jump_effect_hole
visit = 16
goto = Rh02, Rh02_to_Rh04_holeb, gate_tunnel_hole

[zone]
nickname = ZONE_Rh04_vignette5_exclusion
pos = 16044, 0, -53646
shape = SPHERE
size = 600
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield
pos = -24859, 0, -45726
shape = SPHERE
size = 7000
property_flags = 4128
visit = 128
damage = 200
edge_fraction = 0.050000
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track1
pos = -18262, 0, -45505
rotate = 15, 85, 0
shape = BOX
size = 150, 150, 600
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track2
pos = -18757, 30, -45410
rotate = 178, 65, -177
shape = BOX
size = 150, 150, 700
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track3
pos = -19330, 60, -45435
rotate = 10, 60, 0
shape = BOX
size = 150, 150, 900
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track4
pos = -20015, -20, -45462
rotate = 155, 70, 180
shape = BOX
size = 150, 150, 1000
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track5
pos = -27730, 50, -45935
rotate = 15, 85, 0
shape = BOX
size = 150, 150, 900
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track6
pos = -28232, 200, -46186
rotate = 10, 35, 0
shape = BOX
size = 150, 150, 600
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track7
pos = -28382, 270, -46590
rotate = 7, 0, 5
shape = BOX
size = 150, 150, 500
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track8
pos = -28471, 270, -47021
rotate = -5, 20, 0
shape = BOX
size = 150, 150, 500
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track9
pos = -28797, 180, -47344
rotate = -15, 70, 0
shape = BOX
size = 150, 150, 700
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track10
pos = -29372, 50, -47345
rotate = 165, 70, 175
shape = BOX
size = 150, 150, 700
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track11
pos = -29834, -50, -47044
rotate = 165, 40, 180
shape = BOX
size = 150, 150, 600
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track12
pos = -30282, -60, -46758
rotate = -170, 70, 180
shape = BOX
size = 150, 150, 700
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track13
pos = -30801, 20, -46742
rotate = 5, 70, 0
shape = BOX
size = 150, 150, 600
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track14
pos = -31346, 30, -46766
rotate = 0, -80, 0
shape = BOX
size = 150, 150, 700
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh04_minefield_track4a
pos = -20690, -100, -45394
rotate = 160, -80, 180
shape = BOX
size = 150, 150, 700
property_flags = 131072
sort = 99.500000

[Object]
nickname = Rh04_m10_buoy_1
pos = -27471, 0, -45935
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_2
pos = -27973, 150, -45957
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_3
pos = -28394, 220, -46332
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_4
pos = -28415, 220, -46823
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_5
pos = -28600, 220, -47293
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_6
pos = -29079, 160, -47444
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_7
pos = -29673, 60, -47229
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_8
pos = -29970, -60, -46876
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_9
pos = -30584, 10, -46653
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_10
pos = -31025, 60, -46812
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_11
pos = -31659, 50, -46716
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_12
pos = -17990, -50, -45490
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_13
pos = -18491, 80, -45522
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_14
pos = -19023, 10, -45284
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_15
pos = -19629, 130, -45618
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_16
pos = -20332, -150, -45299
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_17
pos = -21013, 20, -45464
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_18
pos = -18235, 10, -45548
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_19
pos = -18738, 50, -45437
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_20
pos = -19329, 30, -45505
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_21
pos = -19951, 10, -45421
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_m10_buoy_22
pos = -20688, -60, -45356
rotate = 0, 180, 0
Archetype = m10_buoy

[Object]
nickname = Rh04_ast_solar_ice_60_1
pos = -20002, 0, 68695
Archetype = ast_solar_ice_60
ring = Zone_Rh04_Weisser_ring, solar\rings\weisser.ini
visit = 1

[Object]
nickname = Rh04_to_FR03
ids_name = 249433
pos = -84181, 0, -6990
rotate = 0, -128, 0
archetype = px_gate
msg_id_prefix = gcs_refer_system_FR03
jump_effect = jump_effect_bw
ids_info = 66145
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = px_gate
pilot = pilot_solar_easiest
goto = FR03, FR03_to_Rh04, gate_tunnel_bw

[Object]
nickname = Rh04_gate_post
pos = -83856, 0, -7244
rotate = 0, -128, 0
ids_name = 261873
ids_info = 67339
behavior = NOTHING
pilot = pilot_solar_hardest2
dock_with = Rh04_gate_post
base = Rh04_gate_post
reputation = rh_p_grp
archetype = gate_stat
loadout = gate_stat
difficulty_level = 19
space_costume = , robot_body_a
voice = atc_leg_f01b

[zone]
nickname = Zone_Rh04_to_FR03
pos = -84180, 0, -6989
shape = SPHERE
size = 3000
sort = 1
toughness = 12
density = 10
repop_time = 35
max_battle_size = 4
pop_type = jumpgate
relief_time = 25
faction_weight = co_khc_grp, 10
faction_weight = fed_t_grp, 9
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 12, 0.350000
faction = co_khc_grp, 0.450000
faction = fed_t_grp, 0.450000
encounter = area_trade_transport, 12, 0.010000
faction = co_khc_grp, 0.150000
faction = fed_t_grp, 0.150000
encounter = area_trade_armored, 12, 0.150000
faction = co_khc_grp, 0.450000
faction = fed_t_grp, 0.450000

[Object]
nickname = Rh04_nav_buoy_01
pos = -82306, 0, -5261
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_02
pos = -78526, 0, -2257
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_03
pos = -74747, 0, 745
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_04
pos = -70968, 0, 3748
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_05
pos = -67189, 0, 6752
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_06
pos = -63410, 0, 9755
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_07
pos = -59630, 0, 12758
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_08
pos = -55851, 0, 15761
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_09
pos = -52072, 0, 18765
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_10
pos = -48293, 0, 21768
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_11
pos = -44514, 0, 24771
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Object]
nickname = Rh04_nav_buoy_12
pos = -40735, 0, 27775
rotate = 0, -128, 0
ids_name = 261162
ids_info = 66147
archetype = nav_buoy

[Zone]
nickname = Zone_Rh04_path_police3_1
pos = -60938, 0, 11495
rotate = 90, -51, 180
shape = CYLINDER
size = 750, 59143
sort = 99
toughness = 10
density = 5
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = True
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.330000
faction = rh_p_grp, 1.000000

[Zone]
nickname = Zone_Rh04_Fr03_gate_ambient
pos = -84180, 0, -6989
rotate = 0, 46, 0
shape = ELLIPSOID
size = 18000, 10000, 16000
comment = Ambient Pop
sort = 51
toughness = 12
density = 3
repop_time = 45
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 10
faction_weight = fc_fed_grp, 10
encounter = area_assault, 12, 0.330000
faction = fc_rh_grp, 0.850000
encounter = area_scout, 10, 0.350000
faction = fc_fed_grp, 0.850000
