[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_br01_stars.cmp
nebulae = solar\starsphere\starsphere_br01.cmp

[Music]
space = music_li_space
danger = music_li_danger
battle = music_li_battle

[Archetype]
ship = li_fighter
ship = li_elite
ship = li_cruiser
ship = li_dreadnought
ship = rh_gunboat
ship = no_fighter
solar = wplatform

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini

[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = area_nomads_m13
filename = missions\encounters\area_nomads_m13.ini

[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_gunboats
filename = missions\encounters\area_gunboats.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = tradep_miner_transport
filename = missions\encounters\tradep_miner_transport.ini

[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = new_encounter_example
filename = missions\encounters\new_encounter_example.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\li05_nebula.ini
zone = Zone_Li05_nebula

[Asteroids]
file = solar\asteroids\Li05_ice_asteroids.ini
zone = Zone_Li05_nebula

[Ambient]
color = 5, 5, 5

[LightSource]
nickname = Li05_system_light
pos = 2394, 0, -66731
color = 71, 173, 173
range = 170000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Li05_Sun
ids_name = 261012
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = sm_white_sun
ids_info = 66160
visit = 1

[zone]
nickname = Zone_Li05_Sun_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
population_additive = false

[Object]
nickname = Li05_to_Li01_gate
ids_name = 260929
pos = 65000, 0, 35000
Archetype = jumpgate
reputation = li_n_grp
ids_info = 66145
msg_id_prefix = gcs_refer_system_Li01
jump_effect = jump_effect_bretonia
behavior = NOTHING
goto = Li01, Li01_to_Li05_gate, gate_tunnel_bretonia
visit = 1

[zone]
nickname = Zone_Li05_to_Li01_gate
pos = 65000, 0, 35000
rotate = 0, -75, 0
shape = SPHERE
size = 2000
sort = 7
toughness = 1
density = 9
repop_time = 15
max_battle_size = 6
pop_type = jumpgate
relief_time = 15
faction_weight = li_n_grp, 10
faction_weight = li_lsf_grp, 8
faction_weight = co_ni_grp, 6
density_restriction = 4, unlawfuls
encounter = area_gunboats, 16, 0.400000
faction = li_n_grp, 1.000000
encounter = area_defend, 10, 0.150000
faction = li_lsf_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.150000
faction = li_lsf_grp, 1.000000
encounter = area_trade_trader, 14, 0.150000
faction = co_ni_grp, 1.000000
encounter = area_trade_transport, 14, 0.120000
faction = co_ni_grp, 1.000000

[zone]
nickname = Zone_Li05_nebula
pos = 0, 0, 0
shape = SPHERE
size = 130000, 130000, 130000
property_flags = 33025
property_fog_color = 20.000000, 60.000000, 60.000000
Music = zone_nebula_nomad
visit = 36
spacedust = organismdust
spacedust_maxparticles = 125
sort = 99.500000

[zone]
nickname = Zone_Li05_shipyard_exclusion
pos = 64998, 0, 31092
shape = SPHERE
size = 5000
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 60.000000
edge_fraction = 0.200000
sort = 99.500000

[zone]
nickname = Zone_Li05_prison_exclusion
pos = 65149, 0, 14897
shape = SPHERE
size = 5000
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 60.000000
edge_fraction = 0.200000
sort = 99.500000

[zone]
nickname = Zone_Li05_02_Base_exclusion
pos = 33619, 0, 28612
shape = SPHERE
size = 2000
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 80.000000
edge_fraction = 0.100000
sort = 99.500000

[zone]
nickname = Zone_Li05_02_asteroid_exclusion
pos = 33619, 0, 28612
shape = SPHERE
size = 1000
sort = 99.500000

[zone]
nickname = Zone_Li05_03_Base_exclusion
pos = 23000, 192, -23000
shape = SPHERE
size = 2500
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 60.000000
edge_fraction = 0.100000
sort = 99.500000

[zone]
nickname = Zone_Li05_03_asteroid_exclusion
pos = 23000, 192, -23000
shape = SPHERE
size = 1500
sort = 99.500000

[Object]
nickname = Li05_prison_1
ids_name = 196799
pos = 65165, 0, 14730
rotate = 0, 90, 0
Archetype = prison
ids_info = 65541
base = Li05_01_base
dock_with = Li05_01_base
reputation = li_n_grp
behavior = NOTHING
visit = 1

[zone]
nickname = Zone_Li05_01_prison
pos = 65165, 0, 14730
shape = SPHERE
size = 2000
sort = 7
toughness = 1
density = 9
repop_time = 90
max_battle_size = 6
pop_type = li_lsf_grp, single_base_law
relief_time = 30
faction_weight = li_lsf_grp, 8
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.300000
faction = li_lsf_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.400000
faction = li_lsf_grp, 1.000000

[zone]
nickname = Zone_Li05_gate_to_prison
pos = 65180, 0, 23032
shape = BOX
size = 1000, 1000, 7000
property_flags = 131072
sort = 99.500000

[Object]
nickname = Li05_02_Station
pos = 33619, 0, 28612
ids_name = 248754
ids_info = 66647
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li05_02_Base
base = Li05_02_Base
faction = li_lsf_grp
reputation = li_lsf_grp
behavior = NOTHING
rotate = 0, 0, 0
Archetype = space_freeport01
loadout = space_freeport01_co_03
difficulty_level = 15
space_costume = rh_deidrich_head, li_male_elite_body
voice = atc_leg_m01
visit = 1

[Object]
nickname = Li05_space_dome_1
pos = 33619, 31, 28942
rotate = 0, 180, 0
reputation = li_lsf_grp
Archetype = space_dome
difficulty_level = 15
loadout = space_dome_co_01
pilot = pilot_solar_hard
parent = Li05_02_Station
visit = 1

[Object]
nickname = Li05_space_dome_2
pos = 33619, 31, 28283
rotate = 0, 0, 0
reputation = li_lsf_grp
Archetype = space_dome
difficulty_level = 15
loadout = space_dome_co_01
pilot = pilot_solar_hard
parent = Li05_02_Station
visit = 1

[Object]
nickname = Li05_space_solar_pnl_1
pos = 33359, 42, 28612
rotate = 0, 90, 0
spin = 0, 0.100000, 0
reputation = li_lsf_grp
Archetype = space_solar_pnl
parent = Li05_02_Station
visit = 1

[Object]
nickname = Li05_space_solar_pnl_2
pos = 33879, 42, 28612
rotate = 0, 90, 0
spin = 0, 0.080000, 0
reputation = li_lsf_grp
Archetype = space_solar_pnl
parent = Li05_02_Station
visit = 1

[zone]
nickname = Zone_Li05_02_Station
pos = 33619, 0, 28612
shape = SPHERE
size = 3000
sort = 7
toughness = 1
density = 9
repop_time = 10
max_battle_size = 6
pop_type = li_lsf_grp, single_base_law
relief_time = 20
faction_weight = li_lsf_grp, 10
faction_weight = co_ni_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.300000
faction = li_lsf_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.400000
faction = li_lsf_grp, 1.000000
encounter = area_trade_trader, 14, 0.150000
faction = co_ni_grp, 1.000000
encounter = area_trade_transport, 10, 0.150000
faction = co_ni_grp, 1.000000

[Object]
nickname = Li05_03_prison_dock
pos = 23000, 192, -23000
rotate = 0, 0, 0
ids_name = 261920
ids_info = 66645
Archetype = space_police01
faction = li_lsf_grp
reputation = li_lsf_grp
base = Li05_03_base
dock_with = Li05_03_base
behavior = NOTHING
pilot = pilot_solar_easy
loadout = space_police01_rh_01
difficulty_level = 15
voice = atc_leg_f01
space_costume = ku_newscaster_head_gen, li_female_guard_body
visit = 1

[Object]
nickname = Li05_03_prison
pos = 23000, 0, -23000
rotate = 0, 90, 0
Archetype = prison
faction = li_lsf_grp
reputation = li_lsf_grp
base = Li05_03_base
dock_with = Li05_03_base
behavior = NOTHING
pilot = pilot_solar_easy
loadout = prison_rh_01
difficulty_level = 15
parent = Li05_03_prison_dock

[Object]
nickname = Li05_03_space_industrial01
pos = 22400, 0, -23000
rotate = 0, 90, 0
Archetype = space_industrial01
faction = li_lsf_grp
reputation = li_lsf_grp
parent = Li05_03_prison_dock

[Object]
nickname = Li05_03_mplatform_1
pos = 22400, -20, -23225
rotate = 0, 0, 0
Archetype = mplatform
faction = li_lsf_grp
reputation = li_lsf_grp
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Li05_03_prison_dock

[Object]
nickname = Li05_03_mplatform_2
pos = 22400, -20, -22775
rotate = 0, 180, 0
Archetype = mplatform
faction = li_lsf_grp
reputation = li_lsf_grp
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Li05_03_prison_dock

[zone]
nickname = Zone_Li05_03_Station
pos = 23000, 192, -23000
rotate = 0, 45, 0
shape = SPHERE
size = 3000
sort = 7
toughness = 1
density = 9
repop_time = 10
max_battle_size = 6
pop_type = li_lsf_grp, single_base_law
relief_time = 20
faction_weight = li_lsf_grp, 10
faction_weight = co_ni_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.300000
faction = li_lsf_grp, 1.000000
encounter = area_armored_prisoner, 8, 0.400000
faction = li_lsf_grp, 1.000000
encounter = area_trade_trader, 14, 0.150000
faction = co_ni_grp, 1.000000
encounter = area_trade_transport, 14, 0.150000
faction = co_ni_grp, 1.000000

[Object]
nickname = Li05_shipyard_6
pos = 61600, -170, 29919
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_space_industrial_2

[Object]
nickname = Li05_shipyard_7
pos = 61600, -170, 30419
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_space_industrial_2

[Object]
nickname = Li05_shipyard_8
pos = 61600, -170, 30919
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_space_industrial_2

[Object]
nickname = Li05_shipyard_9
pos = 61600, -170, 32044
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_space_industrial_2

[Object]
nickname = Li05_shipyard_10
pos = 61600, -170, 32544
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_space_industrial_2

[Object]
nickname = Li05_shipyard_11
pos = 61600, -170, 33044
rotate = 0, 90, 0
Archetype = shipyard
parent = Li05_space_industrial_2

[Object]
nickname = Li05_space_research_1
pos = 61411, 0, 31581
Archetype = space_research
parent = Li05_space_industrial_2

[Object]
nickname = Li05_space_research_2
pos = 61411, 0, 29544
Archetype = space_research
parent = Li05_space_industrial_2

[Object]
nickname = Li05_space_industrial_1
pos = 61949, 0, 31343
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_space_industrial_2

[Object]
nickname = Li05_space_industrial_2
ids_name = 196801
pos = 61952, 0, 31583
rotate = 0, -90, 0
Archetype = space_industrial
ids_info = 65539
visit = 1

[Object]
nickname = Li05_space_industrial_3
pos = 61931, 0, 29550
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_space_industrial_2

[Object]
nickname = Li05_space_industrial_4
pos = 61949, 0, 33380
rotate = 0, -90, 0
Archetype = space_industrial
parent = Li05_space_industrial_2

[Object]
nickname = Li05_nav_buoy_1
ids_name = 261162
pos = 65130, -500, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_2
ids_name = 261162
pos = 65132, -500, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_3
ids_name = 261162
pos = 65134, -500, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_4
ids_name = 261162
pos = 65136, -500, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_5
ids_name = 261162
pos = 65138, -500, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_6
ids_name = 261162
pos = 65140, -500, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_7
ids_name = 261162
pos = 65142, -500, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_8
ids_name = 261162
pos = 65144, -500, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_9
ids_name = 261162
pos = 65130, 500, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_10
ids_name = 261162
pos = 65132, 500, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_11
ids_name = 261162
pos = 65134, 500, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_12
ids_name = 261162
pos = 65136, 500, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_13
ids_name = 261162
pos = 65138, 500, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_14
ids_name = 261162
pos = 65140, 500, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_15
ids_name = 261162
pos = 65142, 500, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_16
ids_name = 261162
pos = 65144, 500, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_17
ids_name = 261162
pos = 65645, 0, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_18
ids_name = 261162
pos = 65645, 0, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_19
ids_name = 261162
pos = 65645, 0, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_20
ids_name = 261162
pos = 65645, 0, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_21
ids_name = 261162
pos = 65645, 0, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_22
ids_name = 261162
pos = 65645, 0, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_23
ids_name = 261162
pos = 65645, 0, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_24
ids_name = 261162
pos = 65645, 0, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_25
ids_name = 261162
pos = 64645, 0, 20236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_26
ids_name = 261162
pos = 64645, 0, 21236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_27
ids_name = 261162
pos = 64645, 0, 22236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_28
ids_name = 261162
pos = 64645, 0, 23236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_29
ids_name = 261162
pos = 64645, 0, 24236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_30
ids_name = 261162
pos = 64645, 0, 25236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_31
ids_name = 261162
pos = 64645, 0, 26236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[Object]
nickname = Li05_nav_buoy_32
ids_name = 261162
pos = 64645, 0, 27236
rotate = 0, 180, 0
Archetype = nav_buoy
ids_info = 66147

[LightSource]
nickname = Li05_nomad_light
pos = 65176, 500, 14866
color = 49, 153, 75
range = 5000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = Li05_nomad_light_1
pos = 33919, 500, 28612
color = 60, 180, 90
range = 6000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Li05_to_St03_hole
ids_name = 258754
pos = 51849, 0, 23932
rotate = 0, 24, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_St03
jump_effect = jump_effect_nomad
ids_info = 66146
visit = 1
goto = St03, St03_to_Li05_hole, gate_tunnel_nomad

[zone]
nickname = Zone_Li05_to_St03_hole
pos = 51850, 0, 23933
shape = SPHERE
size = 1000
property_flags = 131072
sort = 0
visit = 1

[Zone]
nickname = Zone_Li05_nomad_ambient_1
pos = 51849, 0, 23932
rotate = 0, 0, 0
shape = SPHERE
size = 12000
sort = 51
toughness = 16
density = 3
repop_time = 25
max_battle_size = 8
pop_type = wormhole
relief_time = 35
population_additive = false
faction_weight = fc_n_grp, 10
density_restriction = 4, lawfuls
encounter = area_nomads, 19, 0.980000
faction = fc_n_grp, 1.000000

[zone]
nickname = zone_li05_02_ambient
pos = 39000, 0, 28000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 18000, 4000, 10000
comment = Ambient Pop
sort = 52
toughness = 2
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = li_p_grp, 12
faction_weight = fc_lr_grp, 14
faction_weight = fc_ou_grp, 14
encounter = area_defend, 12, 0.500000
faction = li_p_grp, 0.800000
encounter = area_scout, 14, 0.500000
faction = fc_lr_grp, 0.500000
faction = fc_ou_grp, 0.500000

[zone]
nickname = zone_gate_pop_ambient
pos = 63000, 0, 35000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 18000, 4000, 10000
comment = Ambient Pop
sort = 52
toughness = 2
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = li_p_grp, 10
faction_weight = fc_ou_grp, 14
encounter = area_scout, 16, 0.880000
faction = li_p_grp, 0.450000
faction = fc_ou_grp, 0.550000

[zone]
nickname = zone_prison_pop_ambient
pos = 63000, 0, 12000
rotate = 0, 48, 0
shape = ELLIPSOID
size = 10000, 4000, 6000
comment = Ambient Pop
sort = 52
toughness = 2
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = gd_bh_grp, 12
faction_weight = fc_lr_grp, 14
faction_weight = fc_ou_grp, 14
encounter = area_scout, 16, 0.970000
faction = gd_bh_grp, 0.250000
faction = fc_ou_grp, 0.350000
faction = fc_lr_grp, 0.350000

[zone]
nickname = zone_pi_ambient
pos = 23000, 192, -10000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 12000, 8000, 22000
comment = Ambient Pop
sort = 52
toughness = 2
density = 3
repop_time = 25
max_battle_size = 6
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_lr_grp, 10
faction_weight = fc_ou_grp, 10
encounter = area_assault, 14, 0.980000
faction = fc_ou_grp, 0.500000
faction = fc_lr_grp, 0.500000

[Zone]
nickname = Zone_Li05_path_lnavy1_1
pos = 62868, 0, 34118
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 4327
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = lnavy1, 1
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.900000
faction = li_n_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lnavy1_2
pos = 60947, 0, 31322
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 3521
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = lnavy1, 2
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.900000
faction = li_n_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lnavy1_3
pos = 61441, 0, 29273
rotate = -90, -61, 0
shape = CYLINDER
size = 750, 1192
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = lnavy1, 3
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.900000
faction = li_n_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lnavy1_4
pos = 63351, 0, 32058
rotate = -90, -154, 0
shape = CYLINDER
size = 750, 6743
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = lnavy1, 4
usage = patrol
mission_eligible = True
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.900000
faction = li_n_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lsf1_1
pos = 64800, 0, 25000
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 20700
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = lsf1, 1
usage = patrol
mission_eligible = True
faction_weight = li_lsf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 18, 0.200000
faction = li_lsf_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lsf1_2
pos = 43950, 0, -4200
rotate = -90, 48, 0
shape = CYLINDER
size = 750, 56000
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = lsf1, 2
usage = patrol
mission_eligible = True
faction_weight = li_lsf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 18, 0.200000
faction = li_lsf_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lsf1_3
pos = 49000, 0, 31900
rotate = -90, -102, 0
shape = CYLINDER
size = 600, 31200
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = lsf1, 3
usage = patrol
mission_eligible = True
faction_weight = li_lsf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 18, 0.200000
faction = li_lsf_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_path_lsf1_4
pos = 28300, 0, 2800
rotate = -90, 12, 0
shape = CYLINDER
size = 600, 53000
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = lsf1, 4
usage = patrol
mission_eligible = True
faction_weight = li_lsf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 18, 0.200000
faction = li_lsf_grp, 1.000000
visit = 1

[Zone]
nickname = Zone_Li05_destroy_vignette_01
pos = 6762, 0, -35136
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_02
pos = 20198, 0, -42660
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_03
pos = 36589, 0, -37555
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_04
pos = 12674, 0, -9340
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Li05_destroy_vignette_05
pos = 28796, 0, -11758
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_06
pos = 42501, 0, -17939
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_07
pos = 46531, 0, -29493
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_08
pos = 25303, 0, 8663
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_09
pos = 61311, 0, -5040
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_10
pos = 72865, 0, 1139
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_11
pos = 49219, 0, 6513
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_12
pos = 76896, 0, 13768
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_13
pos = 52174, 0, 18605
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_14
pos = 65610, 0, 42789
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_15
pos = 23422, 0, 27473
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_16
pos = 32827, 0, 39296
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_17
pos = 35246, 0, 14575
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_18
pos = 18048, 0, 17530
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_19
pos = 51637, 0, 38221
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_20
pos = 76627, 0, 28816
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_21
pos = 21810, 0, 37953
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Li05_destroy_vignette_22
pos = 8583, 0, -23605
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_23
pos = -20386, 0, 8226
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_24
pos = -36480, 0, -8583
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_25
pos = -55794, 0, 3934
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_26
pos = -45064, 0, 21817
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Li05_destroy_vignette_27
pos = -19671, 0, 26466
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Li05_destroy_vignette_28
pos = -36480, 0, 27897
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Object]
nickname = Li05_to_FR01_gate
ids_name = 260933
ids_info = 66145
pos = -22983, 0, 45921
rotate = 0, -73, 0
archetype = px_gate
loadout = px_gate
behavior = NOTHING
reputation = li_lsf_grp
msg_id_prefix = gcs_refer_system_FR01
jump_effect = jump_effect_bw
goto = FR01, FR01_to_Li05_gate, gate_tunnel_bw
visit = 1

[Object]
nickname = li05_gate_post
pos = -23005, 0, 45510
rotate = 0, -73, 0
ids_name = 261873
ids_info = 67339
behavior = NOTHING
pilot = pilot_solar_hardest2
dock_with = li05_gate_post
base = li05_gate_post
reputation = li_lsf_grp
archetype = gate_stat
loadout = gate_stat
difficulty_level = 19
space_costume = , robot_body_a
voice = atc_leg_f01b

[zone]
nickname = Zone_Li05_to_FR01_gate_fog_exclusion
pos = -22983, 0, 45921
shape = SPHERE
size = 4500
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = Zone_Li05_to_FR01_gate_asteroid_exclusion
pos = -22983, 0, 45921
shape = SPHERE
size = 2000
edge_fraction = 0.100000
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = Zone_Li05_to_FR01_gate_ambient
pos = -22983, 0, 45921
shape = SPHERE
size = 3000
sort = 14
toughness = 5
density = 12
repop_time = 30
max_battle_size = 4
pop_type = jumpgate
relief_time = 30
faction_weight = co_ni_grp, 9
faction_weight = fed_t_grp, 9
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 14, 0.300000
faction = co_ni_grp, 0.250000
faction = fed_t_grp, 0.250000
encounter = area_trade_transport, 12, 0.450000
faction = co_ni_grp, 0.500000
faction = fed_t_grp, 0.400000

[Zone]
nickname = Zone_Li05_01_lane_access
pos = 5362, 0, 37308
rotate = 0, 107, 0
shape = BOX
size = 2000, 2000, 56800
edge_fraction = 0.400000
property_flags = 131072
sort = 99

[Zone]
nickname = Zone_Li05_pop_ambient_lane
pos = -2069, 0, 39312
rotate = 0, 17, 0
shape = ELLIPSOID
size = 30000, 14000, 14000
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 30
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 40
faction_weight = fc_ou_grp, 10
encounter = area_assault, 16, 0.200000
faction = fc_ou_grp, 0.800000

[Zone]
nickname = Zone_Li05_path_lsf2_1
pos = 5362, 0, 37308
rotate = -90, 107, 0
shape = CYLINDER
size = 750, 60000
sort = 99
toughness = 12
density = 5
repop_time = 35
max_battle_size = 4
pop_type = attack_patrol
relief_time = 45
path_label = lsf2, 1
usage = patrol
mission_eligible = True
faction_weight = li_lsf_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 18, 0.200000
faction = li_lsf_grp, 1.000000
visit = 1

[Object]
nickname = Li05_nav_buoy_41
pos = 32069, 0, 29244
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_42
pos = 30089, 0, 29843
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_43
pos = 28110, 0, 30442
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_44
pos = 26130, 0, 31042
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_45
pos = 24151, 0, 31641
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_46
pos = 22171, 0, 32240
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_47
pos = 20192, 0, 32840
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_48
pos = 18212, 0, 33439
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_49
pos = 16233, 0, 34038
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_50
pos = 14253, 0, 34638
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_51
pos = 12274, 0, 35237
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_52
pos = 10294, 0, 35836
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_53
pos = 8315, 0, 36436
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_54
pos = 6335, 0, 37035
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_55
pos = 4356, 0, 37634
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_56
pos = 2376, 0, 38234
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_57
pos = 397, 0, 38833
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_58
pos = -1582, 0, 39432
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_59
pos = -3561, 0, 40032
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_60
pos = -5541, 0, 40631
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_61
pos = -7520, 0, 41230
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_62
pos = -9500, 0, 41830
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_63
pos = -11479, 0, 42429
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_64
pos = -13459, 0, 43028
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_65
pos = -15438, 0, 43628
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_66
pos = -17418, 0, 44227
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_67
pos = -19397, 0, 44826
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_nav_buoy_68
pos = -21377, 0, 45426
rotate = 0, 107, 0
ids_name = 261162
ids_info = 66147
Archetype = nav_buoy

[Object]
nickname = Li05_04
pos = -33490, 0, 10404
rotate = 0, 0, 0
ids_name = 249522
ids_info = 66912
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Li05_04_Base
base = Li05_04_Base
reputation = co_me_grp
archetype = space_freeport01
loadout = space_freeport01_co_03
difficulty_level = 19
space_costume = , robot_body_a
voice = atc_leg_f01a

[Object]
nickname = Li05_04_docking_fixture
ids_name = 261166
pos = -33490, -265, 10802
Archetype = docking_fixture
ids_info = 66489
reputation = co_me_grp
behavior = NOTHING
dock_with = Li05_04_Base
base = Li05_04_Base

[Object]
nickname = Li05_04_space_dome_1
pos = -33490, -74, 10802
rotate = 0, 180, 0
reputation = co_me_grp
Archetype = space_dome
difficulty_level = 15
loadout = space_dome_co_01
pilot = pilot_solar_hard
parent = Li05_04

[Object]
nickname = Li05_04_space_dome_2
pos = -33490, -74, 10006
rotate = 0, 0, 0
reputation = co_me_grp
Archetype = space_dome
difficulty_level = 15
loadout = space_dome_co_01
pilot = pilot_solar_hard
parent = Li05_04

[Object]
nickname = Li05_04_space_dome_3
pos = -33888, -74, 10404
rotate = 0, 90, 0
reputation = co_me_grp
Archetype = space_dome
difficulty_level = 15
loadout = space_dome_co_01
pilot = pilot_solar_hard
parent = Li05_04

[Object]
nickname = Li05_04_space_dome_4
pos = -33092, -74, 10404
rotate = 0, -90, 0
reputation = co_me_grp
Archetype = space_dome
difficulty_level = 15
loadout = space_dome_co_01
pilot = pilot_solar_hard
parent = Li05_04

[zone]
nickname = Zone_Li05_04_exclusion
pos = -33490, 0, 10404
shape = SPHERE
size = 3500
property_flags = 196608
property_fog_color = 20.000000, 60.000000, 60.000000
edge_fraction = 0.200000
sort = 99.500000

[Zone]
nickname = Zone_Li05_04_Base_lane_access
pos = -28392, 0, 27953
rotate = 0, -163, 0
shape = BOX
size = 1300, 1300, 33750
property_flags = 131072
sort = 99

[Object]
nickname = Li05_spez_buoy_1
ids_name = 261163
pos = -32676, 0, 13676
archetype = nav_buoy_spez

[Object]
nickname = Li05_spez_buoy_2
ids_name = 261163
pos = -23445, 0, 43861
archetype = nav_buoy_spez