[TexturePanels]
file = solar\nebula\trans_shapes.ini

[properties]
flag = nebula
flag = Object_density_med
flag = danger_density_low

[Fog]
fog_enabled = 1
near = 500
distance = 10000
color = 25, 25, 35

[Exterior]
shape = trans_exterior1
shape = trans_exterior2
shape = trans_exterior3
shape = trans_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = trans_circle
plane_slices = 2
bit_radius = 100000
bit_radius_random_variation = 0.200000
min_bits = 4
max_bits = 6
move_bit_percent = 0.250000
equator_bias = 0.500000
color = 30, 30, 30

[Clouds]
max_distance = 1000
puff_count = 2
puff_radius = 2
puff_colora = 10, 10, 10
puff_colorb = 60, 60, 60
puff_max_alpha = 0.100000
puff_shape = edge_cloud1
puff_shape = edge_cloud2
puff_shape = edge_cloud3
puff_shape = edge_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 2.000000
near_fade_distance = 150, 225

[NebulaLight]
ambient = 20, 20, 30
sun_burnthrough_intensity = 0.600000
sun_burnthrough_scaler = 4

[BackgroundLightning]
duration = 0
gap = 2
color = 25, 25, 35

[DynamicLightning]
gap = 50
duration = 0
color = 0, 0, 0
ambient_intensity = 0
intensity_increase = 0

[FlExplorer]
template = solar\asteroids\Ci13_intrference_field.ini
