[Solar]
nickname = Blackhole_Well
type = PLANET
DA_archetype = solar\misc\blackhole.3db
solar_radius = 10000
mass = 1000000000

[Solar]
nickname = black_hole
ids_name = 60249
ids_info = 60250
type = MISSION_SATELLITE
DA_archetype = solar\misc\black_hole.3db
mass = 10000000
animated_textures = true
loadout = black_hole
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = b_hole
ids_name = 60249
ids_info = 60250
type = PLANET
DA_archetype = solar\misc\b_hole.cmp
material_library = solar\misc\b_hole.mat
LODranges = 0, 150000
mass = 10000000
animated_textures = true
loadout = b_hole
solar_radius = 50000

[Solar]
nickname = volcan_planet
ids_name = 60239
ids_info = 60240
type = SATELLITE
DA_archetype = solar\misc\volcan_planet.3db
LODranges = 0, 20000
loadout = volcan_planet
mass = 10000.000000
solar_radius = 1000
animated_textures = true

[Solar]
nickname = volcan_planet2
ids_name = 60239
ids_info = 60240
type = SATELLITE
DA_archetype = solar\misc\volcan_planet2.3db
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
animated_textures = true

[Solar]
nickname = planet_sphere
ids_name = 60239
ids_info = 60240
type = SATELLITE
DA_archetype = solar\misc\volcan_planet.3db
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
animated_textures = true

[Solar]
nickname = sun_coron
ids_name = 60239
ids_info = 60240
type = SATELLITE
DA_archetype = solar\misc\blhazardbox.3db
mass = 10000.000000
loadout = sun_coron
animated_textures = true
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = planet_industrial_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_industrial\planet_industrial_3000.sph
material_library = solar\planets\indust.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_industrial\planet_industrial.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_piter_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_industrial\planet_piter_3000.sph
material_library = solar\planets\planet_piter.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_industrial\planet_piter.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_silesta_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desormed\planet_silesta_4000.sph
material_library = solar\planets\planet_silesta.txm
material_library = solar\planets\detailmaps\detailmap_silesa.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desormed\planet_desormed_02.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_earth_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_earth_3000.sph
material_library = solar\planets\planet_earth.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_earth.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_earthgrncld_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthgrncld\planet_earthgrncld_4000.sph
material_library = solar\planets\planet_earthgrncld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthgrncld\planet_earthgrncld.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_earthcity_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthcity\planet_earthcity_3000.sph
material_library = solar\planets\planet_earthcity.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_city.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthcity\planet_earthcity.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_earthsnwcld_2500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthsnwcld\planet_earthsnwcld_2500.sph
material_library = solar\planets\planet_earthsnwcld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthsnwcld\planet_earthsnwcld.mat
mass = 1000000
solar_radius = 2500
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_earthgaia_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthgaia\planet_earthgaia_1500.sph
material_library = solar\planets\planet_earthgaia.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthgaia\planet_earthgaia.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_earthgrnice_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthgrnice\planet_earthgrnice_3000.sph
material_library = solar\planets\planet_earthgaia.txm
material_library = solar\planets\planet_earthgaiacap.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthgrnice\planet_earthgrnice.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_crater_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_crater\planet_crater_800.sph
material_library = solar\planets\cratermoon.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_crater\planet_crater.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_crater_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_crater\planet_crater_1000.sph
material_library = solar\planets\cratermoon.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_crater\planet_crater.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_crater_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_crater\planet_crater_2000.sph
material_library = solar\planets\cratermoon.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_crater\planet_crater.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_rckdes_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckdes\planet_rckdes_1000.sph
material_library = solar\planets\planet_rckdes.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckdes\planet_rckdes.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_rckdes_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckdes\planet_rckdes_4000.sph
material_library = solar\planets\planet_rckdes.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckdes\planet_rckdes.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_rckmnt_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckmnt\planet_rckmnt_1500.sph
material_library = solar\planets\planet_rckmnt.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckmnt\planet_rckmnt.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_rckbrn_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckbrn\planet_rckbrn_2000.sph
material_library = solar\planets\planet_rckbrn.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckbrn\planet_rckbrn.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_moonblu_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_moonblu\planet_moonblu_1000.sph
material_library = solar\planets\planet_moonblu.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_moonblu\planet_moonblu.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_moonblu_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_moonblu\planet_moonblu_2000.sph
material_library = solar\planets\planet_moonblu.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_moonblu\planet_moonblu.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_moonred_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_moonred\planet_moonred_1500.sph
material_library = solar\planets\planet_moonred.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_moonred\planet_moonred.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_neutron_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_neutron\planet_neutron_800.sph
material_library = solar\planets\planet_neutron.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_neutron\planet_neutron.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_lava_900
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_neutron\planet_lava_900.sph
material_library = solar\planets\planet_lava.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_neutron\planet_lava.mat
mass = 1000000
solar_radius = 900
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_desert_600
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desert\planet_desert_600.sph
material_library = solar\planets\desert.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desert\planet_desert.mat
mass = 1000000
solar_radius = 600
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_desert_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desert\planet_desert_800.sph
material_library = solar\planets\desert.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desert\planet_desert.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_desorcld_500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desorcld\planet_desorcld_500.sph
material_library = solar\planets\planet_desorcld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desorcld\planet_desorcld.mat
mass = 1000000
solar_radius = 500
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_desorcld_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desorcld\planet_desorcld_800.sph
material_library = solar\planets\planet_desorcld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desorcld\planet_desorcld.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_desorgrck_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desorgrck\planet_desorgrck_2000.sph
material_library = solar\planets\planet_desorgrck.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desorgrck\planet_desorgrck.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_desored_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_desored_1500.sph
material_library = solar\planets\planet_desored.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desored\planet_desored.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_desored_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_desored_2000.sph
material_library = solar\planets\planet_desored.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desored\planet_desored.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_stoun_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_stoun_3000.sph
material_library = solar\planets\planet_stoun.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\planet_desored\planet_stoun.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_stoun_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_stoun_4000.sph
material_library = solar\planets\planet_stoun2.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_stoun.txm
material_library = solar\planets\planet_desored\planet_stoun2.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_stoun_3500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_stoun_3500.sph
material_library = solar\planets\planet_gray.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_gray.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desored\planet_gray.mat
mass = 1000000
solar_radius = 3500
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_desormed_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desormed\planet_desormed_4000.sph
material_library = solar\planets\planet_desormed.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desormed\planet_desormed.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_ice_200
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_200.sph
material_library = solar\planets\icegrey.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat
mass = 1000000
solar_radius = 200
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_ice_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_1000.sph
material_library = solar\planets\icegrey.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_ice_blue_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2000.sph
material_library = solar\planets\icewhiteblue.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_ice_blue_2500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2500.sph
material_library = solar\planets\icewhiteblue.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat
mass = 1000000
solar_radius = 2500
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icemntcld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2000.sph
material_library = solar\planets\planet_icemntcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icemntcld_2500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2500.sph
material_library = solar\planets\planet_icemntcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat
mass = 1000000
solar_radius = 2500
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icewatind_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icewatind\planet_icewatind_3000.sph
material_library = solar\planets\planet_icewatind.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icewatind\planet_icewatind.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icelndwat_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icelndwat\planet_icelndwat_3000.sph
material_library = solar\planets\planet_icelndwat.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icelndwat\planet_icelndwat.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icemoon_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemoon\planet_icemoon_800.sph
material_library = solar\planets\planet_icemoon.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemoon\planet_icemoon.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icemoon_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemoon\planet_icemoon_1500.sph
material_library = solar\planets\planet_icemoon.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemoon\planet_icemoon.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_icemoon_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemoon\planet_icemoon_2000.sph
material_library = solar\planets\planet_icemoon.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemoon\planet_icemoon.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_ice_purple_200
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_200.sph
material_library = solar\planets\icepurple.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat
mass = 1000000
solar_radius = 200
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_ice_purple_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_1500.sph
material_library = solar\planets\icepurple.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_SMALL_ICE_MOON

[Solar]
nickname = planet_mercury_200
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\planet_mercury_200.sph
material_library = solar\planets\mercury.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\planet_mercury.mat
mass = 1000000
solar_radius = 200
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_mercury_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\planet_mercury_800.sph
material_library = solar\planets\mercury.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\planet_mercury.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_mercury_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\planet_mercury_2000.sph
material_library = solar\planets\mercury.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\planet_mercury.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_mercury_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\planet_mercury_5000.sph
material_library = solar\planets\mercury1.txm
material_library = solar\planets\detailmaps\detailmap_mercury1.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\planet_mercury1.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_erde_tayrin_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\erde_tayrin_5000.sph
material_library = solar\planets\planet_erde_tayrin.txm
material_library = solar\planets\detailmaps\detailmap_mercury1.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\erde_tayrin.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watblucld_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_1500.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watblucld_cry_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_1000.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld_cry.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watblucld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_2000.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watblucld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_3000.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watbluislcld_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watbluislcld\planet_watbluislcld_4000.sph
material_library = solar\planets\planet_watbluislcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watbluislcld\planet_watbluislcld.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watdrkcld_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watdrkcld\planet_watdrkcld_4000.sph
material_library = solar\planets\planet_watdrkcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watdrkcld\planet_watdrkcld.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watgrncld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watgrncld\planet_watgrncld_3000.sph
material_library = solar\planets\planet_watgrncld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watgrncld\planet_watgrncld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_watblusmlcld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblusmlcld\planet_watblusmlcld_2000.sph
material_library = solar\planets\planet_watblusmlcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblusmlcld\planet_watblusmlcld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasblucld_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_1000.sph
material_library = solar\planets\planet_gasblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasblucld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_3000.sph
material_library = solar\planets\planet_gasblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasblucld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_5000.sph
material_library = solar\planets\planet_gasblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasblucld_1_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_5000.sph
material_library = solar\planets\planet_gasblucld1.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasgrncld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_3000.sph
material_library = solar\planets\planet_gasgrncld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasgrncld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_5000.sph
material_library = solar\planets\planet_gasgrncld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasorgcld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasorgcld\planet_gasorgcld_5000.sph
material_library = solar\planets\planet_gasorgcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasorgcld\planet_gasorgcld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gaspurcld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_3000.sph
material_library = solar\planets\planet_gaspurcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gaspurcld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_5000.sph
material_library = solar\planets\planet_gaspurcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gaspurcld_9000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_9000.sph
material_library = solar\planets\planet_gaspurcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat
mass = 1000000
solar_radius = 9000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_gasicecld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasicecld\planet_gasicecld_2000.sph
material_library = solar\planets\planet_gasicecld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasicecld\planet_gasicecld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_red_6000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_red\planet_red_6000.sph
material_library = solar\planets\planet_red.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_red\planet_red.mat
mass = 1000000
solar_radius = 6000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_greenearth_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_greenearth_4000.sph
material_library = solar\planets\planet_greenearth.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_greenearth.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_requiem_10000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_crater\planet_requiem_10000.sph
material_library = solar\planets\planet_requiem.txm
material_library = solar\planets\planet_crater\planet_requiem.mat
mass = 1000000
solar_radius = 10000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = sun_500
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 500
shape_name = NNM_SM_SUN

[Solar]
nickname = sun_1000
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_SUN

[Solar]
nickname = sun_2000
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SUN

[Solar]
nickname = sun_3000
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_SUN

[Solar]
nickname = sun_5000
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_SUN

[Solar]
nickname = dock_ring_fed
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\drf.cmp
material_library = solar\dockable\gate_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000.000000
loadout = dock_ring_fed
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, Sc_open dock a
docking_sphere = ring, HpDockMountB, 40, Sc_open dock b
docking_sphere = moor_medium, HpDockMountC, 25.000000
docking_sphere = moor_medium, HpDockMountD, 25.000000
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = dock_ring
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\docking_ringX2_lod.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 20000
mass = 10000.000000
loadout = DOCKING_RING
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, Sc_open dock a
docking_sphere = ring, HpDockMountB, 40, Sc_open dock b
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = destructable_dock_ring
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\docking_ringX2_lod.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 20000
mass = 10000.000000
loadout = DOCKING_RING
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, Sc_open dock a
docking_sphere = ring, HpDockMountB, 40, Sc_open dock b
docking_sphere = moor_medium, HpDockMountC, 5.000000
docking_sphere = moor_medium, HpDockMountD, 5.000000
solar_radius = 600
shape_name = NAV_dockingrings
destructible = true
hit_pts = 100000000
fuse = fuse_docking_ring, 0.000000, 1
explosion_arch = explosion_docking_ring

[CollisionGroup]
obj = dock1a_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 300000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000

[CollisionGroup]
obj = dock1b_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 90000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000

[CollisionGroup]
obj = dock2a_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 50000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000

[CollisionGroup]
obj = dock2b_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 100000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000

[Solar]
nickname = ci_dock_ring
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\ci_dock_ring.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000.000000
loadout = ci_dock_ring
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, Sc_open_dock a
docking_sphere = ring, HpDockMountB, 40, Sc_open_dock b
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = docking_fixture
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\space_docking_fixture.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000
mass = 10000.000000
loadout = docking_fixture
docking_sphere = moor_large, HpDockMountA, 85.000000
docking_sphere = moor_large, HpDockMountB, 85.000000
docking_sphere = moor_medium, HpDockMountC, 35.000000
docking_sphere = moor_medium, HpDockMountD, 35.000000
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = docking_fixture_voc
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\space_docking_fixture.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000
mass = 10000.000000
loadout = docking_fixture
docking_sphere = moor_medium, HpDockMountC, 35.000000
docking_sphere = moor_large, HpDockMountD, 90.000000
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = docking_fixture_pi
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\space_docking_fixture.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000
mass = 10000.000000
loadout = docking_fixture
docking_sphere = moor_large, HpDockMountA, 85.000000
docking_sphere = moor_large, HpDockMountB, 85.000000
docking_sphere = moor_medium, HpDockMountC, 35.000000
docking_sphere = berth, HpDockMountD, 35.000000
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = docking_fixture_nodock
ids_name = 261158
ids_info = 66141
type = SATELLITE
DA_archetype = solar\dockable\space_docking_fixture.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000
mass = 10000.000000
loadout = docking_fixture
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_docking_fixture
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\ci_dock_fix.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000
mass = 10000.000000
loadout = docking_fixture
docking_sphere = moor_large, HpDockMountA, 85.000000
docking_sphere = moor_large, HpDockMountB, 85.000000
docking_sphere = moor_medium, HpDockMountC, 35.000000
docking_sphere = moor_medium, HpDockMountD, 35.000000
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = cry_dock_ring
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\cry_dock_ring.cmp
material_library = solar\dockable\Cry_dock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
mass = 10000.000000
loadout = cry_dock_ring
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, cry_dock_anim
docking_sphere = ring, HpDockMountB, 40, cry_dock_anim
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = cry_docking_fixture
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\Cry_dock_fix.cmp
material_library = solar\dockable\Cry_dock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 20000
mass = 10000.000000
loadout = cry_docking_fixture
docking_sphere = moor_large, HpDockMountA, 85.000000
docking_sphere = moor_large, HpDockMountB, 85.000000
docking_sphere = moor_medium, HpDockMountC, 35.000000
docking_sphere = moor_medium, HpDockMountD, 35.000000
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = jumpgate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\jump_gateL.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 12000, 18000, 22000, 50000
mass = 10000.000000
loadout = jumpgate
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = jumpgate_nodock
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\jump_gateL.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 12000, 18000, 22000, 50000
mass = 10000.000000
loadout = jumpgate
solar_radius = 600
shape_name = NAV_jumpgate

[Solar]
nickname = jumphole
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_green
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_green
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_red
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_red
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_orange
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_orange
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_light
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_light
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_berth
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_light
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = berth, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_xid
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_xid
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = hole_pandora
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\hole_pandora.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 2000, 20000
mass = 10000.000000
loadout = hole_pandora
docking_sphere = ring, HpDockMountA, 40
docking_sphere = ring, HpDockMountB, 40
solar_radius = 300
shape_name = NAV_jumphole
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = horus_hole
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = horus_hole
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = plasmoid_hole
ids_name = 60211
ids_info = 66146
type = JUMP_GATE
DA_archetype = solar\dockable\plasmoid_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 60
hit_pts = 999999961690316250000000000000000000.000000
shield_link = plasmoid_shell, HpMount, HpFx1
phantom_physics = true

[Solar]
nickname = dock_point_extera
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\hole_pandora.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 2000, 20000
mass = 10000.000000
docking_sphere = ring, HpDockMountA, 40
docking_sphere = ring, HpDockMountB, 40
solar_radius = 500
shape_name = NAV_jumphole
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = jumphole_point
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jumphole_point.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 10
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = nomad_gate
ids_name = 60211
ids_info = 66146
type = JUMP_GATE
DA_archetype = solar\dockable\nomad_gate.3db
material_library = solar\Solar_mat_dyson_city.mat
LODranges = 0, 5000, 60000
mass = 10000.000000
loadout = nomad_gate
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Sgate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\Sgate.cmp
material_library = solar\dockable\Sgate.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = Sgate
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = px_gate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\px_gate.cmp
material_library = solar\dockable\gate_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = px_gate
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_gate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = Solar\dockable\Ci_gate.cmp
material_library = Solar\dockable\Ci_gate.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
loadout = ci_gate
open_anim = Sc_open_dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = track_ring
ids_name = 60200
ids_info = 60200
type = SATELLITE
DA_archetype = solar\dockable\track_ring.3db
material_library = solar\Solar_mat_misc02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = track_ring
solar_radius = 600
shape_name = NAV_jumphole
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = mplatform
LODranges = 0, 1000, 2000, 8000
ids_name = 60213
ids_info = 60214
type = SATELLITE
DA_archetype = solar\dockable\manufacturing_platform_lod.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = mplatform_red
solar_radius = 600
shape_name = NNM_SM_MPLATFORM
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = depot
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1200, 2000, 20000
mass = 10000.000000
loadout = depot
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open
docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = smallstation1
LODranges = 0, 2000, 4000, 5000, 10000, 20000
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\station_small_b_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10.000000
loadout = smallstation
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_sphere = moor_medium, HpDockMountF, 15.000000
docking_sphere = moor_medium, HpDockMountG, 15.000000
docking_sphere = moor_medium, HpDockMountH, 15.000000
docking_sphere = moor_medium, HpDockMountI, 15.000000
;;docking_sphere = moor_large, HpDockMountJ, 5.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = largestation1
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\station_large_b_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 4000, 7000, 40000
mass = 10000.000000
loadout = space_station
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4
;;docking_sphere = moor_large, HpDockMountE, 10.000000
;;docking_sphere = moor_large, HpDockMountF, 10.000000
docking_sphere = moor_medium, HpDockMountG, 15.000000
docking_sphere = moor_medium, HpDockMountH, 15.000000
docking_sphere = moor_medium, HpDockMountI, 15.000000
docking_sphere = moor_medium, HpDockMountJ, 15.000000
docking_sphere = moor_medium, HpDockMountK, 15.000000
docking_sphere = moor_medium, HpDockMountL, 15.000000
docking_sphere = moor_medium, HpDockMountM, 15.000000
docking_sphere = moor_medium, HpDockMountN, 15.000000
docking_sphere = moor_medium, HpDockMountO, 15.000000
docking_sphere = moor_medium, HpDockMountP, 15.000000
docking_sphere = moor_medium, HpDockMountQ, 15.000000
docking_sphere = moor_medium, HpDockMountR, 15.000000
docking_camera = 0
solar_radius = 800
shape_name = NAV_largestation
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = smallstation1_old
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\station_small_a_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 4000, 9000, 14000, 20000
mass = 10.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_sphere = moor_medium, HpDockMountF, 15.000000
docking_sphere = moor_medium, HpDockMountG, 15.000000
;;docking_sphere = moor_medium, HpDockMountH, 15.000000
docking_sphere = moor_medium, HpDockMountI, 15.000000
;;docking_sphere = moor_medium, HpDockMountJ, 15.000000
docking_sphere = moor_medium, HpDockMountK, 15.000000
;;docking_sphere = moor_large, HpDockMountL, 5.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = smallstation1_old_nodock
ids_name = 60217
ids_info = 60218
type = MISSION_SATELLITE
DA_archetype = solar\dockable\station_small_a_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 4000, 9000, 14000, 20000
mass = 10.000000
solar_radius = 600
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = largestation1_old
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\station_large_a_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 6000, 20000
mass = 10000.000000
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4
;;docking_sphere = moor_large, HpDockMountE, 10.000000
;;docking_sphere = moor_large, HpDockMountF, 10.000000
docking_sphere = moor_medium, HpDockMountG, 15.000000
docking_sphere = moor_medium, HpDockMountH, 15.000000
docking_sphere = moor_medium, HpDockMountI, 15.000000
docking_sphere = moor_medium, HpDockMountJ, 15.000000
docking_sphere = moor_medium, HpDockMountK, 15.000000
docking_sphere = moor_medium, HpDockMountL, 15.000000
docking_sphere = moor_medium, HpDockMountM, 15.000000
docking_sphere = moor_medium, HpDockMountN, 15.000000
docking_sphere = moor_medium, HpDockMountO, 15.000000
docking_sphere = moor_medium, HpDockMountP, 15.000000
docking_sphere = moor_medium, HpDockMountQ, 15.000000
docking_sphere = moor_medium, HpDockMountR, 15.000000
docking_camera = 0
solar_radius = 800
shape_name = NAV_largestation
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = outpost
ids_name = 60221
ids_info = 60222
type = STATION
DA_archetype = solar\dockable\trading_outpost_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 3000, 5000, 20000
mass = 10000.000000
loadout = trading_outpost
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 2.500000, Sc_open dock4
docking_sphere = berth, HpDockMountE, 2.500000, Sc_open dock5
docking_sphere = berth, HpDockMountF, 2.500000, Sc_open dock6
docking_sphere = berth, HpDockMountG, 2.500000, Sc_open dock7
docking_sphere = berth, HpDockMountH, 2.500000, Sc_open dock8
docking_sphere = moor_medium, HpDockMountI, 15.000000
docking_sphere = moor_medium, HpDockMountJ, 15.000000
docking_sphere = moor_medium, HpDockMountK, 15.000000
docking_sphere = moor_medium, HpDockMountL, 15.000000
;;docking_sphere = moor_large, HpDockMountO, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_outpost
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_outpost_burning, 0.000000, -1

[Solar]
nickname = military_icebase1
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\military_icebase1.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 5000, 20000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dockC
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
;;docking_sphere = moor_large, HpDockMountF, 10.000000
;;docking_sphere = moor_large, HpDockMountG, 10.000000
;;docking_sphere = moor_large, HpDockMountH, 10.000000
;;docking_sphere = moor_large, HpDockMountI, 10.000000
;;docking_sphere = moor_large, HpDockMountJ, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_small_ice
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_small_ice.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
;;docking_sphere = moor_large, HpDockMountD, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000
fuse = miningbase_small_ice_burning_fuse, 0, 0

[Solar]
nickname = miningbase_ice_block
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_ice_block.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_ice_carbon
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_ice_carbon.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_small_rock
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_small_rock.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_rock.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
;;docking_sphere = moor_large, HpDockMountD, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_badlands
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_badlands.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_badlands.mat
LODranges = 0, 15000
mass = 10000.000000
loadout = miningbase_badlands
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_FragA
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragA.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_FragB
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragB.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 15000
mass = 10000.000000
loadout = miningbase_FragB
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_FragC
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragC.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_FragC_gen
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragC.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
shield_link = space_arch_shield02, HpShield01, HpShieldGen01
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
;;docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_space_arch_shield_offline, 0.000000, -1
fuse = fuse_space_arch_burning, 0.000000, -1

[Solar]
nickname = miningbase_mineableA
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_mineableA.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_mineable.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
;;docking_sphere = moor_large, HpDockMountD, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_mineableB
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_mineableB.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_mineable.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
;;docking_sphere = moor_large, HpDockMountD, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_nomad
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_nomad.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_nomad.mat
LODranges = 0, 15000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = sakred_base_rock
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\sakred_base_rock.cmp
material_library = solar\dockable\sakred_base_rock.mat
LODranges = 0, 35000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 700
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = co_base_rock_large01
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_rock_large01.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 700
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = co_base_rock_large02
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_rock_large02.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 700
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = co_base_lava_large
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_lava_large.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 35000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 700
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = co_base_ice_large02
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_ice_large02.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = gas_miner
ids_name = 261160
ids_info = 66143
type = STATION
DA_archetype = solar\dockable\gas_miner_lod.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 7500, 25000
mass = 10000.000000
loadout = gasminer
solar_radius = 350
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_sphere = moor_medium, HpDockMountF, 15.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_gas_miner_burning, 0.000000, -1

[Solar]
nickname = gas_miner_nodock
ids_name = 261160
ids_info = 66143
type = STATION
DA_archetype = solar\dockable\gas_miner_lod.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 7500, 25000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
;;docking_sphere = moor_medium, HpDockMountC, 2.500000
;;docking_sphere = moor_medium, HpDockMountD, 2.500000
;;docking_sphere = moor_medium, HpDockMountE, 2.500000
;;docking_sphere = moor_medium, HpDockMountF, 2.500000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = gas_miner_old
ids_name = 261160
ids_info = 66143
type = STATION
DA_archetype = solar\dockable\gas_miner_a_lod.3db
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 1800, 25000
mass = 10000.000000
solar_radius = 280
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_sphere = moor_medium, HpDockMountF, 15.000000
;;docking_sphere = moor_large, HpDockMountG, 2.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch.cmp
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 7000, 25000, 150000
mass = 10000.000000
loadout = space_arch
solar_radius = 600
shape_name = base_asteroid
open_sound = depot_open_sound
close_sound = depot_close_sound
shield_link = space_arch_shield01, HpShield01, HpShieldGen01
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dockA
docking_sphere = moor_medium, HpDockMountB, 5
docking_sphere = moor_medium, HpDockMountC, 5
docking_sphere = moor_large, HpDockMountD, 2.000000
docking_sphere = moor_large, HpDockMountE, 2.000000
docking_sphere = moor_large, HpDockMountF, 2.000000
docking_sphere = moor_large, HpDockMountG, 2.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_space_arch_shield_offline, 0.000000, -1
fuse = fuse_space_arch_burning, 0.000000, -1

[Solar]
nickname = space_arch01
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch.cmp
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 7000, 25000, 150000
mass = 10000.000000
loadout = space_arch
solar_radius = 300
open_sound = depot_open_sound
close_sound = depot_close_sound
shield_link = space_arch_shield01, HpShield01, HpShieldGen01
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dockA
docking_sphere = moor_medium, HpDockMountB, 15.000000
docking_sphere = moor_medium, HpDockMountC, 15.000000
;;docking_sphere = moor_large, HpDockMountD, 15.000000
;;docking_sphere = moor_large, HpDockMountE, 15.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_space_arch_shield_offline, 0.000000, -1
fuse = fuse_space_arch_burning, 0.000000, -1

[Solar]
nickname = space_arch_asteroid
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch_asteroid.cmp
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 7000, 25000, 150000
mass = 10000.000000
loadout = space_arch_asteroid
solar_radius = 1200
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_asteroid01
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch_asteroid.cmp
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 7000, 25000, 150000
mass = 10000.000000
loadout = space_arch_asteroid
solar_radius = 1200
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_generator
ids_name = 1
ids_info = 1
type = SATELLITE
DA_archetype = solar\asteroids\models\mine_radiate1.3db
material_library = solar\ast_mines.mat
loadout = space_arch_generator
LODranges = 0, 10000
solar_radius = 100
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_space_arch_generator
destructible = true
hit_pts = 20000
fuse = fuse_lair_shieldgen_death, 0.000000, 0

[Solar]
nickname = space_arch_chunk1a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk1a.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 100000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk1b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk1b.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 100000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk2a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk2a.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk2b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk2b.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk3a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3a.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk3b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3b.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk3c
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3c.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk3d
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3d.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk3e
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3e.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_arch_chunk_uranium
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\ast_uranium_180.3db
material_library = solar\ast_uranium.mat
LODranges = 0, 8000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rh_battleship_debris_frnt
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_battleship_debris_frnt.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rh_battleship_debris_rear
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_battleship_debris_rear.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rh_cruiser_debris
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_cruiser_debris.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rh_cruiser_debris_frnt
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_cruiser_debris_frnt.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rh_cruiser_debris_rear
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_cruiser_debris_rear.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_eng
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_eng.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_hull01
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull01.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_hull02
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull02.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_hull03
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull03.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_hull04
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull04.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_hull05
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull05.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = br_debris_hull06
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull06.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Roid_Miner
ids_name = 261159
ids_info = 66140
type = SATELLITE
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 2000, 12000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Roid_Miner2
ids_name = 261159
ids_info = 66140
type = STATION
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 2000, 12000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
docking_sphere = moor_medium, HpDockMountA, 15.000000
docking_sphere = moor_medium, HpDockMountB, 15.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Roid_Miner3
ids_name = 261159
ids_info = 66140
type = SATELLITE
DA_archetype = Ships\utility\mining\mining_tuck.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 2000, 12000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
destructible = true
explosion_arch = explosion_asteroid_miner
hit_pts = 600000
fuse = miner_death_fuse, 0.500000, 1

[Solar]
nickname = Roid_Miner4
ids_name = 261159
ids_info = 66140
type = STATION
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 2000, 12000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
docking_sphere = moor_small, HpDockMountA, 15.000000
docking_sphere = moor_small, HpDockMountB, 15.000000
destructible = true
explosion_arch = explosion_asteroid_miner
hit_pts = 800000
fuse = miner_death_fuse, 0.500000, 1

[Solar]
nickname = Roid_Miner5
ids_name = 261159
ids_info = 66140
type = STATION
DA_archetype = Ships\utility\mining\mining_or.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
docking_camera = 0
docking_sphere = berth, HpDockMountA, 10.000000
;docking_sphere = moor_medium, HpDockMountB, 15.000000
destructible = true
explosion_arch = explosion_asteroid_miner
hit_pts = 1000000
fuse = miner_death_fuse, 0.500000, 1

[Solar]
nickname = l_dreadnought
type = STATION
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 15, Sc_open baydoor
;;docking_sphere = moor_medium, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = l_dreadnought_nodock
type = SATELLITE
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 400
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = b_battleship
type = STATION
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 1000, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 20, Sc_open dock1
;;docking_sphere = moor_medium, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = k_battleship
type = STATION
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 2000, 3000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 20, Sc_open dock a
;;docking_sphere = moor_medium, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = r_battleship
type = STATION
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1200, 3500, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 20, Sc_open dock a
;;docking_sphere = moor_medium, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = o_osiris
ids_info = 66227
type = STATION
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 600, 1200, 2000, 2800, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = or_osiris
docking_sphere = berth, HpDockMountA, 20, Sc_open baydoor
;;docking_sphere = moor_large, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
;;docking_sphere = moor_large, HpDockMountD, 5.000000
;;docking_sphere = moor_large, HpDockMountE, 5.000000
;;docking_sphere = moor_medium, HpDockMountF, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = nav_capital
hit_pts = 100000

[Solar]
nickname = luxury_liner
type = STATION
DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 1000, 1500, 1800, 2500, 3000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 8, Sc_open bay
docking_sphere = moor_medium, HpDockMountB, 10.000000
docking_sphere = moor_medium, HpDockMountC, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = nav_prison_liner
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = prison_liner
type = STATION
DA_archetype = ships\utility\prison_liner\prison_liner.cmp
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 8, Sc_prison_liner
docking_sphere = moor_medium, HpDockMountB, 10.000000
docking_sphere = moor_medium, HpDockMountC, 10.000000
docking_camera = 0
solar_radius = 500
shape_name = nav_prison_liner
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = prison
LODranges = 0, 1000, 2500, 6000, 20000
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\prison_lod.cmp
material_library = solar\Solar_mat_dockable01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = prison
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = moor_medium, HpDockMountB, 25.000000
docking_sphere = moor_medium, HpDockMountC, 25.000000
;;docking_sphere = moor_large, HpDockMountD, 10.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_prison
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = prison_land
LODranges = 0, 1000, 2500, 6000, 20000
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\prison_lod.cmp
material_library = solar\Solar_mat_dockable01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = prison_land
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_camera = 0
solar_radius = 600
shape_name = nav_prison
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = large_transport
type = NON_TARGETABLE
DA_archetype = ships\utility\transport_large\transport_large.cmp
material_library = ships\utility\utility_transport.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 300, 600, 7000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = shipyard
ids_name = 60231
ids_info = 60232
type = NON_TARGETABLE
DA_archetype = solar\dockable\shipyard_b.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
loadout = shipyard
solar_radius = 27.370001
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = shipyard_dock
ids_name = 60231
ids_info = 60232
type = STATION
DA_archetype = solar\dockable\shipyard_b.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
loadout = shipyard
docking_sphere = moor_medium, HpDockMountA, 180.000000
docking_sphere = moor_medium, HpDockMountC, 180.000000
docking_sphere = moor_small, HpDockMountB, 5.000000
docking_sphere = moor_small, HpDockMountD, 5.000000
solar_radius = 180
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = shipyard_nodock
ids_name = 60231
ids_info = 60232
type = STATION
DA_archetype = solar\dockable\shipyard_b.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
loadout = shipyard
solar_radius = 100
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = shipyard_dock_2x
ids_name = 60231
ids_info = 60232
type = STATION
DA_archetype = solar\dockable\shipyard_c.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
loadout = shipyard
docking_sphere = moor_large, HpDockMountA, 100.000000
docking_sphere = moor_large, HpDockMountB, 100.000000
docking_sphere = moor_medium, HpDockMountC, 40.000000
docking_sphere = moor_medium, HpDockMountD, 40.000000
solar_radius = 200
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = shipyard_nodock_2x
ids_name = 60231
ids_info = 60232
type = STATION
DA_archetype = solar\dockable\shipyard_c.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
loadout = shipyard
solar_radius = 100
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = shipyard_2x
ids_name = 60231
ids_info = 60232
type = NON_TARGETABLE
DA_archetype = solar\dockable\shipyard_2x.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
loadout = shipyard
solar_radius = 27.370001
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = telescope
ids_name = 60233
ids_info = 66169
type = SATELLITE
DA_archetype = solar\misc\telescope.3db
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 100, 400, 1000, 3000, 5000
mass = 10000000000000000000000.000000
loadout = telescope
solar_radius = 27.370001
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = com_sat
ids_name = 261165
ids_info = 66148
type = SATELLITE
DA_archetype = solar\misc\commsat.3db
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 100, 300, 2400
mass = 10000000000000000000000.000000
loadout = com_sat
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Satellite_small
ids_name = 60233
ids_info = 66169
type = SATELLITE
DA_archetype = solar\misc\Satellite_small.cmp
material_library = solar\misc\Satellite_small.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000
mass = 10000000000000000000000.000000
loadout = Satellite_small
solar_radius = 30
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = blhazard
ids_name = 60239
ids_info = 60240
type = NON_TARGETABLE
DA_archetype = solar\misc\blhazardbox.3db
mass = 10000.000000
loadout = blhazard
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = baxter_hazard
ids_name = 60239
ids_info = 60240
type = NON_TARGETABLE
DA_archetype = solar\misc\blhazardbox.3db
mass = 10000.000000
loadout = baxter_mission5
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = gravity_buoy
type = SATELLITE
DA_archetype = solar\misc\gravity_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 50, 100, 400, 1500, 5000
mass = 10000.000000
loadout = gravity_buoy
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = nav_buoy
ids_name = 261162
ids_info = 66147
type = SATELLITE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1000, 5000
mass = 10000.000000
loadout = trade_lane_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = nav_buoy_spez
ids_name = 261163
ids_info = 66147
type = SATELLITE
DA_archetype = solar\misc\warp_disruptor_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1000, 5000
mass = 10000.000000
loadout = spez_buoy_light
solar_radius = 300
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lg_buoy
ids_name = 261162
ids_info = 66147
type = SATELLITE
DA_archetype = solar\misc\lg_buoy.cmp
material_library = solar\misc\lg_buoy.mat
LODranges = 0, 20000
mass = 10000.000000
loadout = lg_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = nav_bouy_anim
ids_name = 261162
ids_info = 66147
type = SATELLITE
DA_archetype = solar\misc\nav_bouy_anim.cmp
material_library = solar\misc\nav_bouy_anim.mat
LODranges = 0, 15000
mass = 10000.000000
loadout = nav_bouy_anim
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = m10_buoy
ids_name = 261162
ids_info = 66147
type = NON_TARGETABLE
DA_archetype = solar\misc\M10_navbouy.3db
material_library = solar\Solar_mat_misc02.mat
mass = 1000
loadout = nomad_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = hazard_buoy
ids_name = 261163
ids_info = 66144
type = SATELLITE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1000, 5000
mass = 10000.000000
loadout = hazard_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = MSN03_Buoy
ids_name = 261163
ids_info = 66144
type = MISSION_SATELLITE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1000, 5000
mass = 10000.000000
loadout = hazard_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = wplatform
LODranges = 0, 200, 400, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
fuse = fuse_rock_wplatform, 0.000000, 1
hit_pts = 1600

[Solar]
nickname = small_wplatform
LODranges = 0, 200, 500, 1000, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_small.3db
material_library = solar\Solar_mat_misc02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = small_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_small_wplat
hit_pts = 1600

[Solar]
nickname = small_wplatform_zf
LODranges = 0, 200, 500, 1000, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_small.3db
material_library = solar\Solar_mat_misc02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = small_weapon_platform_zf
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_small_wplat
hit_pts = 6000

[Solar]
nickname = wplatform_rock2
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_rock02_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_rock_wplatform
fuse = fuse_rock_wplatform, 0.000000, 1
hit_pts = 1600

[Solar]
nickname = wplatform_mineable
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_mineable_platform.3db
material_library = solar\ast_mineable.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600

[Solar]
nickname = wplatform_planet_frag
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_planet_frag_platform.3db
material_library = solar\ast_fragments.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000
mass = 10000.000000
loadout = pirate_weapon_platform2
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600

[Solar]
nickname = wplatform_rock
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_rock_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600

[Solar]
nickname = wplatform_ice
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_ice_platform.3db
material_library = solar\ast_ice.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600

[Solar]
nickname = wplatform_nomad
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_nomad01_platform.3db
material_library = solar\ast_nomad.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600

[Solar]
nickname = Trade_Lane_Ring_old
DA_archetype = solar\dockable\TLR_lod.3db
material_library = solar\Solar_mat_TLR.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1500, 2200, 3000, 13000
ids_name = 60245
ids_info = 60246
type = TRADELANE_RING
mass = 10000.000000
loadout = Trade_Lane_Ring
solar_radius = 300
shape_name = NAV_tradelanering
shield_link = TLR_shield01, HpMount, HpShield01
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Trade_Lane_Ring
DA_archetype = solar\dockable\TLR.cmp
material_library = solar\Solar_mat_TLR.mat
material_library = solar\Solar_mat_space_tank.mat
material_library = solar\Solar_mat_tink.mat
material_library = solar\Solar_mat_ring.mat
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
ids_name = 60245
ids_info = 60246
type = TRADELANE_RING
mass = 10000.000000
hit_pts = 999999961690316250000000000000000000.000000
loadout = Trade_Lane_Ring
solar_radius = 300
shape_name = NAV_tradelanering
shield_link = TLR_shield01, HpMount, HpShield01

[Solar]
nickname = Trade_Lane_ci
DA_archetype = solar\dockable\trl_ci.cmp
material_library = Solar\dockable\Ci_gate.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 13000
ids_name = 60245
ids_info = 60246
type = TRADELANE_RING
mass = 10000.000000
loadout = Trade_Lane_Ring
solar_radius = 300
shape_name = NAV_tradelanering
shield_link = TLR_shield01, HpMount, HpShield01
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Trade_Lane_Ring_Construct_A
DA_archetype = solar\dockable\TLR_construct_a.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 1500, 3000, 13000
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Trade_Lane_Ring_Construct_A1
DA_archetype = solar\dockable\TLR_construct_a.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 1500, 3000, 13000
ids_name = 60245
ids_info = 60246
type = MISSION_SATELLITE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Trade_Lane_Ring_Construct_B
DA_archetype = solar\dockable\TLR_construct_b.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 1500, 3000, 13000
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Trade_Lane_Ring_Damage_A
DA_archetype = solar\dockable\TLR_damage_a.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 1500, 3000, 13000
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Trade_Lane_Ring_Damage_B
LODranges = 0, 1500, 3000, 13000
DA_archetype = solar\dockable\TLR_damage_b.3db
material_library = solar\Solar_mat_TLR.mat
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_large01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_large01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 1500, 6000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_tiny01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debris_tiny01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 1500, 6000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_tiny02
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debris_tiny02.3db
material_library = solar\ast_debris.mat
LODranges = 0, 1500, 6000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_xlarge01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_xlarge01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 1000, 9000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_med01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_med02
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med02.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_med03
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med03.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_med04
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med04.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_med05
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med05.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_med06
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med06.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debriszone_med_many
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med_many.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debriszone_med_many2
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med_many2.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = fuchu_core
type = PLANET
DA_archetype = solar\asteroids\models\ast_rock_10.3db
material_library = solar\ast_rock.mat
LODranges = 0, 1
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_nomad01_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_nomad01_largeA.3db
material_library = solar\ast_nomad.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_nomad01_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_nomad01_largeB.3db
material_library = solar\ast_nomad.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_icecrystal_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_icecrystal_largeA.3db
material_library = solar\ast_ice.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_icecrystal_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_icecrystal_largeB.3db
material_library = solar\ast_ice.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_lava02_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_lava02_largeA.3db
material_library = solar\ast_lava.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_lava02_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_lava02_largeB.3db
material_library = solar\ast_lava.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_mineable_medium
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_plain_medium.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 30000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_mineable_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_plain_largeA.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 30000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_mineable_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_plain_largeB.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_ice_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_largeA.3db
material_library = solar\ast_ice.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_ice_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_largeB.3db
material_library = solar\ast_ice.mat
LODranges = 0, 3000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_mineable_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_60.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_mineable2_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable02_60.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_mineable_90
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_90.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_beryllium_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_beryl_60.3db
material_library = solar\ast_berylium.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_beryllium_90
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_beryl_90.3db
material_library = solar\ast_berylium.mat
LODranges = 0, 20000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_minedout_90
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_minedout_90.3db
material_library = solar\ast_minedout.mat
LODranges = 0, 30000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_ice_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_60.3db
material_library = solar\ast_ice.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_iceblock_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_block_60.3db
material_library = solar\ast_ice.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_icecarbon_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db
material_library = solar\ast_ice.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_solar_lava02_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_lava02_60.3db
material_library = solar\ast_lava.mat
LODranges = 0, 2000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = sea_big_ast01
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\sea_big_ast01.cmp
material_library = solar\asteroids\models\sea_ast.mat
LODranges = 0, 5500
solar_radius = 20
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = sea_big_ast02
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\sea_big_ast02.cmp
material_library = solar\asteroids\models\sea_ast.mat
LODranges = 0, 5500
solar_radius = 20
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_SeaofSorrow_300
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\SeaofSorrow_300.3db
material_library = solar\asteroids\models\SeaOfSorrow.mat
LODranges = 0, 6500
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ast_SeaofSorrow_500
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\SeaofSorrow_500.3db
material_library = solar\asteroids\models\SeaOfSorrow.mat
LODranges = 0, 8500
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = d_depot
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1200, 2000, 15000
mass = 10000.000000
loadout = depot
open_sound = depot_open_sound
close_sound = depot_close_sound
solar_radius = 300
shape_name = NAV_lootabledepot
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 400000
fuse = pirate_base_explode_fuse, 0.000000, 1
docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open
docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0

[Solar]
nickname = wplatform_m01b
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 200, 400, 7000
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 3000

[Solar]
nickname = waypoint
type = waypoint
DA_archetype = interface\hud\3dnavpoint.3db
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 24

[Solar]
nickname = dyson_city
ids_name = 10913
ids_info = 10914
type = SATELLITE
DA_archetype = solar\misc\dyson_city.3db
material_library = solar\Solar_mat_dyson_city.mat
loadout = dyson_city
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
shield_link = dyson_city_shield01, HpMount, HpShield01
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_dyson_city_wormhole_start, 0.000000, 1
fuse = fuse_dyson_city_generator_01_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_02_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_03_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_04_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_05_offline, 0.000000, 1

[Solar]
nickname = dyson_city_mp
ids_name = 10913
ids_info = 10914
type = STATION
DA_archetype = solar\misc\d_ñity.cmp
material_library = solar\Solar_mat_dyson_city.mat
loadout = d_city
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
destructible = true
explosion_arch = explosion_dyson_city_mp
fuse = fuse_dyson_death, 0.100000, 1
hit_pts = 800000000000000000000000.000000

[CollisionGroup]
obj = dest_base_lod1
child_impulse = 100.000000
debris_type = debris_solar_long
mass = 80.000000
separable = true
fuse = fuse_dyson_death, 0.200000, 1
hit_pts = 1500000

[Solar]
nickname = dsc_gen
ids_name = 10915
ids_info = 10916
type = MISSION_SATELLITE
DA_archetype = solar\misc\dsc_gen.cmp
material_library = solar\Solar_mat_dyson_city.mat
material_library = fx\envmapbasic.mat
LODranges = 0, 10000
mass = 10000.000000
explosion_arch = explosion_dsc_gen
fuse = dyson_generator_fuse, 0.000000, 1
destructible = true
hit_pts = 1500000

[Solar]
nickname = ds_wplatform
LODranges = 0, 10000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\ds_platform.cmp
material_library = solar\Solar_mat_dyson_city.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = ds_wplatform
solar_radius = 300
shape_name = NNM_SM_ROCK_ASTEROID
destructible = true
explosion_arch = explosion_gen_x
hit_pts = 40000
fuse = dyson_generator_fuse, 0.000000, 1

[Solar]
nickname = nbsup_exit
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\nbsup_exit.3db
LODranges = 0, 2000
mass = 10000.000000
solar_radius = 2
shape_name = NNM_SM_ROCK_ASTEROID
docking_sphere = berth, HpDockMountA, 8.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = nbsup
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\nbsup.cmp
material_library = solar\dockable\nbsup.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 12000
mass = 10000.000000
solar_radius = 100
shape_name = NNM_SM_ROCK_ASTEROID
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 10.000000, Sc_door_open
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = nbsup_2x
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\wds.cmp
material_library = solar\dockable\wds.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 200
shape_name = NNM_SM_ROCK_ASTEROID
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 5.000000, wds_open dock
docking_sphere = moor_medium, HpDockMountB, 10.000000
docking_sphere = moor_large, HpDockMountC, 30.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = d_shield_gen
ids_name = 10913
ids_info = 10914
type = STATION
DA_archetype = solar\misc\d_shield_gen.cmp
material_library = solar\Solar_mat_dyson_city.mat
material_library = solar\Solar_mat_dyson.mat
nomad = true
LODranges = 0, 100000
solar_radius = 10000
shape_name = NNM_SM_ROCK_ASTEROID
destructible = true
explosion_arch = explosion_gen_x
hit_pts = 1200000
fuse = d_death, 0.000000, 1
fuse = damage_small02, 0.000000, 200000
fuse = damage_small01, 0.000000, 800000

[Solar]
nickname = ex_shield_gen
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\misc\ex_shield_gen.cmp
material_library = solar\Solar_mat_dyson_city.mat
nomad = true
LODranges = 0, 100000
solar_radius = 10000
shape_name = NNM_SM_ROCK_ASTEROID
fuse = d_death1, 0.200000, 1
destructible = true
hit_pts = 90000000000000000000.000000

[CollisionGroup]
obj = ex_gen_shield_lod1
child_impulse = 100.000000
debris_type = debris_solar_long
mass = 80.000000
separable = true
fuse = d_death1, 0.200000, 1
hit_pts = 1200000
root_health_proxy = true

[Solar]
nickname = dyson_city_platform
ids_name = 10913
ids_info = 10914
type = SATELLITE
DA_archetype = solar\misc\dyson_platform.3db
material_library = solar\Solar_mat_dyson_city.mat
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_dyson_city_platform
destructible = true
hit_pts = 150000
fuse = dyson_generator_fuse, 0.000000, 1

[Solar]
nickname = rm_nomad_platform
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\dockable\nomad_platform.3db
material_library = solar\nomad.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
LODranges = 0, 10000
solar_radius = 100
shape_name = NAV_weaponplatform
explosion_arch = explosion_wplatform
destructible = true
hit_pts = 10000

[Solar]
nickname = dyson_city_generator
ids_name = 10913
ids_info = 10914
type = SATELLITE
DA_archetype = solar\misc\dyson_generator.3db
material_library = solar\Solar_mat_dyson_city.mat
loadout = dyson_city_generator
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_dyson_city_generator
destructible = true
hit_pts = 75000
fuse = dyson_generator_fuse, 0.000000, 1

[Solar]
nickname = dyson
ids_name = 10913
ids_info = 10914
type = NON_TARGETABLE
DA_archetype = solar\misc\dyson_scape.cmp
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = dyson_airlock
ids_name = 10917
ids_info = 10918
type = AIRLOCK_GATE
DA_archetype = solar\misc\dyson_door.cmp
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 20000
mass = 10000.000000
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = airlock, HpDockMountA, 233
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = dyson_generator
ids_name = 10915
ids_info = 10916
type = SATELLITE
DA_archetype = solar\misc\dyson_shield_gen.3db
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 20000
loadout = dyson_generator
mass = 10000.000000
animated_textures = true
fuse = fuse_dyson_scape_shieldgen_death, 0, 1
destructible = true
hit_pts = 50000

[Solar]
nickname = dyson_generator_pk
ids_name = 10915
ids_info = 10916
type = MISSION_SATELLITE
DA_archetype = solar\misc\dyson_shield_gen.3db
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 20000
loadout = dyson_generator_pk
mass = 10000.000000
animated_textures = true
fuse = fuse_dyson_scape_shieldgen_death, 0, 1
destructible = true
hit_pts = 500000

[Solar]
nickname = dyson_door_shield
ids_name = 10915
ids_info = 10916
type = NON_TARGETABLE
DA_archetype = solar\misc\dyson_door_shield.3db
material_library = solar\Solar_mat_dyson.mat
material_library = ships\nomad\nomad_fx.txm
LODranges = 0, 50000
mass = 10000.000000
hit_pts = 5000000

[Solar]
nickname = dyson_airlock_inside
ids_name = 10917
ids_info = 10918
type = AIRLOCK_GATE
DA_archetype = solar\dockable\jump_hole2.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 20000
mass = 10000.000000
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = airlock, HpDockMountA, 100
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = lair
ids_name = 10901
ids_info = 10902
type = SATELLITE
DA_archetype = solar\dockable\nomad_lair.cmp
material_library = solar\nomad_lair.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 3000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lair_core
ids_name = 10911
ids_info = 10912
type = NON_TARGETABLE
DA_archetype = solar\dockable\nomad_lair_core.cmp
material_library = solar\nomad.mat
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
loadout = lair_core
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lair_power_cell
ids_name = 10911
ids_info = 10912
type = SATELLITE
DA_archetype = Solar\Dockable\nomad_power_cell.3db
material_library = ships\nomad\nomad_fx.txm
LODranges = 0, 2000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lair_platform
ids_name = 10903
ids_info = 10904
type = NON_TARGETABLE
DA_archetype = solar\dockable\nomad_platform.3db
material_library = solar\nomad.mat
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lair_shield_gen
ids_name = 10903
ids_info = 10904
type = SATELLITE
DA_archetype = solar\dockable\nomad_lair_shield_gen.3db
material_library = solar\nomad_lair.mat
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
destructible = true
hit_pts = 50000
fuse = fuse_lair_shieldgen_activate, 0.000000, -1
fuse = fuse_lair_shieldgen_death, 0.000000, 0
explosion_arch = explosion_instant

[Solar]
nickname = nomad_dome_shield
ids_name = 10903
ids_info = 10904
type = NON_TARGETABLE
DA_archetype = solar\dockable\nomad_dome_shield.3db
LODranges = 0, 10000
mass = 10000.000000
solar_radius = 250
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_shipping01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_shipping01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
loadout = space_shipping01
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_sphere = berth, HpDockMountE, 4.500000, Sc_open dock5
docking_sphere = berth, HpDockMountF, 4.500000, Sc_open dock6
docking_sphere = berth, HpDockMountG, 4.500000, Sc_open dock7
docking_sphere = berth, HpDockMountH, 4.500000, Sc_open dock8
docking_sphere = moor_medium, HpDockMountI, 15.000000
docking_sphere = moor_medium, HpDockMountJ, 15.000000
docking_sphere = moor_medium, HpDockMountK, 15.000000
;;docking_sphere = moor_large, HpDockMountL, 5.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_shipping02
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_shipping01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
loadout = space_shipping01
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_sphere = moor_medium, HpDockMountI, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_freeport01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_freeport01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_sphere = moor_medium, HpDockMountF, 15.000000
;;docking_sphere = moor_large, HpDockMountG, 5.000000
docking_camera = 0
solar_radius = 700
shape_name = nav_freeport
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_port_dmg
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_port_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
loadout = space_port_dmg
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_mining01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_mining01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_police01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_police01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 20000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
;;docking_sphere = moor_medium, HpDockMountC, 5.000000
;;docking_sphere = moor_large, HpDockMountD, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = nav_space_police
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_police02
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_police01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 20000
mass = 10000.000000
solar_radius = 400
shape_name = nav_space_police
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_factory01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_factory01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
loadout = space_factory01
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
;;docking_sphere = moor_medium, HpDockMountF, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
fuse = station_burning_fuse, 0.000000, -1

[Solar]
nickname = space_factory02
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_factory02.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
;;docking_sphere = moor_medium, HpDockMountF, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
fuse = station_burning_fuse, 0.000000, -1

[Solar]
nickname = space_dome
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_dome.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_industrial
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_industrial.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_industrial01
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_industrial01.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_industrial02
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_industrial02.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_habitat_wide
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_habitat_wide.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_habitat_tall
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_habitat_tall.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_research
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_research.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl2
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl2.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl2x2
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl2x2.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl4x4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl4x4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanklx4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanklx4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanks4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanks4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanksx4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanksx4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanks4x4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanks4x4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_beaml_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_beaml_dmg.3db
material_library = solar\Solar_mat_space_dmg.mat
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_beamx_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_beamx_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 6000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_habitat_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_habitat_dmg.3db
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 4000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_police_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_police_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 4000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Ithaca_station
ids_name = 60235
ids_info = 60236
type = STATION
DA_archetype = solar\misc\space_police_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 8000
mass = 10000.000000
solar_radius = 500
shape_name = nav_space_police
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_industrial_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_industrial_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 7000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl4x4_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl4x4_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 7000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl4_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl4_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 7000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanklx4_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanklx4_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 7000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl_3dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl_3dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 7000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl_2dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl_2dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 7000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tankl_1dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl_1dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 6000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanks_3dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanks_3dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 2000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanks_2dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanks_2dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 2000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_tanks_1dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanks_1dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 300, 1000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_solar_pnl
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_solar_pnl.cmp
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1500, 30000
mass = 10000000000000000000000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = space_solar_plant
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_solar_plant.cmp
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000000000000000000000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = hispania_sleeper_ship
LODranges = 0, 2000, 3500, 5500, 8000, 10000
ids_name = 60235
ids_info = 60236
type = MISSION_SATELLITE
DA_archetype = solar\misc\hispania_liner.3db
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = depot_water
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_water
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_food
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_food
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_boron
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_boron
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_beryllium
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_beryllium
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_cobalt
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_cobalt
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_toxic_waste
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_toxic_waste
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_scrap_metal
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_scrap_metal
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_polymers
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_polymers
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_hydrocarbons
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_hydrocarbons
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_copper
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_copper
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_oxygen
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_oxygen
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_fertilizers
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_fertilizers
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_Hfuel
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_Hfuel
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_basic_alloys
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_basic_alloys
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_super_alloys
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_super_alloys
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_high_temp_alloys
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_high_temp_alloys
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_superconductors
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_superconductors
shape_name = NAV_lootabledepot

[Solar]
nickname = surprise_superconductors
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 800
loadout = surprise_superconductors
shape_name = NAV_surpriseX

[Solar]
nickname = surprise_machinery
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = surprise_machinery
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_optical_chips
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_optical_chips
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_optronics
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_optronics
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_construction_machinery
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_construction_machinery
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_mining_machinery
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_mining_machinery
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_consumer_goods
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_consumer_goods
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_pharmaceuticals
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_pharmaceuticals
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_ship_hull_panels
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_ship_hull_panels
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_xidy
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_xidy
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_gun
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_gun
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_ammo
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_ammo
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_ammo_hs01
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_ammo_hs01
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_ammo_hs02
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_ammo_hs02
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_upgrade_1
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_upgrade_1
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_upgrade_2
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_upgrade_2
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_upgrade_3
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_upgrade_3
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_bw_clan
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_bw_clan
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_sedra01
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_sed_01
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_sedra02
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_sed_02
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_edem
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_terus_01
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_lootabledepot

[Solar]
nickname = depot_diadem
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\depot_diadem.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
loadout = depot_diadem
shape_name = NAV_lootabledepot

[Solar]
nickname = hab_depot
type = DESTROYABLE_DEPOT
DA_archetype = solar\misc\hab_depot.3db
material_library = solar\misc\hab_modul.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 50
loadout = hab_depot
shape_name = NAV_lootabledepot

[Solar]
nickname = planet_storm_5000
type = NON_TARGETABLE
DA_archetype = solar\misc\gravity_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1, 2, 3, 4, 5
distance_render = 5000
mass = 10000.000000
loadout = planet_storm_5000
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = neutron_star
type = NON_TARGETABLE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1, 2, 3, 4, 20000
distance_render = 5000
mass = 10000.000000
loadout = neutron_star
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_abandoned
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\miningbase_mineableB.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_mineable.mat
LODranges = 0, 30000
mass = 10000.000000
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = freeport7
ids_name = 60221
ids_info = 60222
type = SATELLITE
DA_archetype = solar\dockable\freeport7_dmg.cmp
material_library = solar\freeport7.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 19999, 20000
mass = 10000.000000
loadout = freeport7
open_sound = depot_open_sound
close_sound = depot_close_sound
solar_radius = 600
shape_name = NAV_outpost
destructible = true
hit_pts = 100000
explosion_arch = explosion_instant
fuse = freeport7_main_fuse1, 0.000000, 1

[CollisionGroup]
obj = trading_outpost_btmtwr_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = debris_station_piece
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = trading_outpost_toptwr_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = debris_station_piece2
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = tink01_lod1
separable = truetrue
child_impulse = 100.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = hab01_lod1
separable = truetrue
child_impulse = 1500.000000
debris_type = FP7_debris_habitat
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = hab02_lod1
separable = truetrue
child_impulse = 1500.000000
debris_type = FP7_debris_habitat
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect01_lod1
separable = truetrue
child_impulse = 100.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect02_lod1
separable = truetrue
child_impulse = 150.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect03_lod1
separable = truetrue
child_impulse = 120.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect04_lod1
separable = truetrue
child_impulse = 90.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect05_lod1
separable = truetrue
child_impulse = 90.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect06_lod1
separable = truetrue
child_impulse = 110.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = dmg_sect07_lod1
separable = truetrue
child_impulse = 90.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = dock1_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock2_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock3_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock4_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock5_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock6_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock7_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = dock8_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = ant01_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[CollisionGroup]
obj = ant02_lod1
separable = truetrue
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000

[Solar]
nickname = freeport7_space_dome
ids_name = 60221
ids_info = 60222
type = SATELLITE
DA_archetype = solar\misc\space_dome_dmg.cmp
material_library = solar\freeport7.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 19999, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
solar_radius = 600
shape_name = NAV_outpost
hit_pts = 100000
fuse = freeport7_dome_fuse, 0.000000, 1
fuse = freeport7_dome_fuse2, 0.000000, 1
explosion_arch = explosion_space_dome_dmg
destructible = true

[CollisionGroup]
obj = tanks_lod1
separable = truetrue
child_impulse = 75.000000
debris_type = debris_exploding_spacetank
mass = 50.000000
hit_pts = 55000

[CollisionGroup]
obj = dome01_lod1
separable = truetrue
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = dome02_lod1
separable = truetrue
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = glass01_lod1
separable = truetrue
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = glass02_lod1
separable = truetrue
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[CollisionGroup]
obj = glass03_lod1
separable = truetrue
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000

[Solar]
nickname = d_n_battleship
ids_name = 237038
ids_info = 66578
type = MISSION_SATELLITE
DA_archetype = ships\nomad\no_battleship\no_battleship.3db
material_library = ships\nomad\nomad_fx.txm
nomad = true
LODranges = 0, 1100, 1500, 2000, 15000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 120000
fuse = fuse_no_battleship_death, 0.000000, 1
explosion_arch = explosion_no_battleship
destructible = true

[Solar]
nickname = MSN_d_r_battleship
type = MISSION_SATELLITE
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1200, 3500, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock a
;;docking_sphere = moor_medium, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 69300
fuse = r_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Rh_frnt_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = rh_battleship_head_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_cntrl_twr_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
dmg_hp = DpCntrltwr
dmg_obj = rh_battleship_control_tower_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_thruster_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
group_dmg_hp = DpReactor
group_dmg_obj = rh_battleship_tail_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_star_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_starboard_shield_fuse, 0.000000, 500
dmg_hp = DpStarboard_shield
dmg_obj = rh_battleship_starboard_shield_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_engine_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
dmg_hp = DpThruster
dmg_obj = rh_battleship_engine_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_port_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_port_shield_fuse, 0.000000, 500
dmg_hp = DpPort_shield
dmg_obj = rh_battleship_port_shield_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_main_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.750000, 500
dmg_hp = DpMain
dmg_obj = rh_battleship_butt_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Rh_midfrnt_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.400000, 500
dmg_hp = DpMidfrnt
dmg_obj = rh_battleship_neck_dmg_cap
hit_pts = 69300
root_health_proxy = true

[Solar]
nickname = MSN_d_l_dreadnought
ids_name = 329685
ids_info = 329685
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 69300
fuse = l_dreadnought_fuse, 0.500000, 1
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Leaf01_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf02_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 300.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf03_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf04_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf05_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 600.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf06_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf07_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf08_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_bottom_lod1
separable = true
parent_impulse = 6000
child_impulse = 1000
debris_type = debris_vanish
mass = 20000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_bottom_cap
dmg_hp = DpBottom
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_cntrltwr_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_tower_cap
dmg_hp = DpCntrltwr
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_rear_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.750000, 500
dmg_obj = li_dread_rearsection_cap
dmg_hp = DpRearsection
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_nose_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 2000.000000
debris_type = cap_ship_piece2
mass = 50.000000
fuse = l_dreadnought_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = li_dread_front_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_frnt_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.250000, 500
dmg_obj = li_dread_midsection_cap
dmg_hp = DpMidsection
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_port_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_port_skid_fuse, 0.000000, 500
dmg_obj = li_dread_port_skid_cap
dmg_hp = DpPortskid
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_starboard_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_star_skid_fuse, 0.000000, 500
dmg_obj = li_dread_starboard_skid_cap
dmg_hp = DpStarboardskid
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_reactor_core_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece2
mass = 20.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_reactor_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Li_engine_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
dmg_obj = li_dread_engine_cap
dmg_hp = DpEngine
hit_pts = 69300
root_health_proxy = true

[Solar]
nickname = MSN_d_k_battleship
ids_name = 329684
ids_info = 329684
type = MISSION_SATELLITE
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1500, 2500, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 69300
fuse = ku_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Ku_cntrltwr_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 50.000000
separable = true
fuse = ku_battleship_body_fuse, 0.500000, 500
dmg_hp = DpCntrltwr
dmg_obj = ku_battleship_dmg_tower_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_nose_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.000000, 500
group_dmg_obj = ku_battleship_dmg_nose_cap
group_dmg_hp = DpNose
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_front_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.250000, 500
dmg_obj = ku_battleship_dmg_front_cap
dmg_hp = DpFront
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_rear_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.750100, 500
dmg_obj = ku_battleship_dmg_rear_cap
dmg_hp = DpRear
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_engine_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.900000, 500
group_dmg_obj = ku_battleship_dmg_engine_cap
group_dmg_hp = DpEngine
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.600000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_engine02_lod1
fuse = ku_battleship_engine_fuse, 0.700000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 80.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_body_fuse, 0.800000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 150.000000
debris_type = cap_ship_piece
mass = 4.000000
fuse = ku_battleship_body_fuse, 0.300000, 500
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.800000, 500
dmg_obj = ku_battleship_dmg_starboard_engine01_cap
dmg_hp = DpStarboardengine01
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_engine02_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.900000, 500
dmg_obj = ku_battleship_dmg_starboard_engine02_cap
dmg_hp = DpStarboardengine02
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.800000, 500
mass = 2.000000
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 150.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.300000, 500
mass = 4.000000
hit_pts = 69300
root_health_proxy = true

[Solar]
nickname = d_r_battleship
type = STATION
DA_archetype = ships\rheinland\rh_battleship\rh_battleship_mp.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1200, 3500, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock a
;;docking_sphere = moor_medium, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 4000
shape_name = nav_capital
hit_pts = 50607
fuse = r_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Rh_frnt_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = rh_battleship_head_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_cntrl_twr_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
dmg_hp = DpCntrltwr
dmg_obj = rh_battleship_control_tower_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_thruster_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
group_dmg_hp = DpReactor
group_dmg_obj = rh_battleship_tail_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_star_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_starboard_shield_fuse, 0.000000, 500
dmg_hp = DpStarboard_shield
dmg_obj = rh_battleship_starboard_shield_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_engine_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
dmg_hp = DpThruster
dmg_obj = rh_battleship_engine_dmg_cap
hit_pts = 50607

[CollisionGroup]
obj = Rh_port_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_port_shield_fuse, 0.000000, 500
dmg_hp = DpPort_shield
dmg_obj = rh_battleship_port_shield_dmg_cap
hit_pts = 50607

[CollisionGroup]
obj = Rh_main_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.750000, 500
dmg_hp = DpMain
dmg_obj = rh_battleship_butt_dmg_cap
hit_pts = 50607

[CollisionGroup]
obj = Rh_midfrnt_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.400000, 500
dmg_hp = DpMidfrnt
dmg_obj = rh_battleship_neck_dmg_cap
hit_pts = 50607

[Solar]
nickname = d_k_battleship
ids_name = 329684
ids_info = 329684
type = STATION
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1500, 2500, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = nav_capital
hit_pts = 50607
fuse = ku_battleship_body_fuse, 0.500000, 1
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Ku_cntrltwr_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 50.000000
separable = true
fuse = ku_battleship_body_fuse, 0.500000, 1
dmg_hp = DpCntrltwr
dmg_obj = ku_battleship_dmg_tower_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_nose_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.000000, 1
group_dmg_obj = ku_battleship_dmg_nose_cap
group_dmg_hp = DpNose
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_front_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.250000, 1
dmg_obj = ku_battleship_dmg_front_cap
dmg_hp = DpFront
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_rear_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.750100, 1
dmg_obj = ku_battleship_dmg_rear_cap
dmg_hp = DpRear
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_engine_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.900000, 1
group_dmg_obj = ku_battleship_dmg_engine_cap
group_dmg_hp = DpEngine
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.600000, 1
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_engine02_lod1
fuse = ku_battleship_engine_fuse, 0.700000, 1
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 80.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_body_fuse, 0.800000, 1
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 150.000000
debris_type = cap_ship_piece
mass = 4.000000
fuse = ku_battleship_body_fuse, 0.300000, 1
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.800000, 1
dmg_obj = ku_battleship_dmg_starboard_engine01_cap
dmg_hp = DpStarboardengine01
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_engine02_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.900000, 1
dmg_obj = ku_battleship_dmg_starboard_engine02_cap
dmg_hp = DpStarboardengine02
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.800000, 1
mass = 2.000000
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 150.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.300000, 1
mass = 4.000000
hit_pts = 50607
root_health_proxy = true

[Solar]
nickname = suprise_li_elite
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_elite\li_elite.cmp
material_library = ships\liberty\li_playerships.mat
LODranges = 0, 75, 150, 1300
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = Li_port_wing_lod1
dmg_hp = DpPortwing
dmg_obj = li_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = li_Spoiler_lod1
dmg_hp = DpSpoiler
dmg_obj = li_elite_dmg_Spoiler_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = li_Engine01_lod1
dmg_hp = DpEngine01
dmg_obj = li_elite_dmg_Engine01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = li_Engine02_lod1
dmg_hp = DpEngine02
dmg_obj = li_elite_dmg_Engine02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = li_glass_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
nickname = suprise_transport
type = MISSION_SATELLITE
DA_archetype = ships\utility\transport_small\transport_small.cmp
material_library = ships\utility\utility_transport.mat
LODranges = 0, 300, 900, 4500
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_instant
hit_pts = 3600
destructible = true
fuse = fuse_suprise_transport, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = trans_cntrl_twr_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpCntrl_twr
dmg_obj = transport_dmg_twr_cap
hit_pts = 15000

[CollisionGroup]
obj = trans_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpEng
dmg_obj = transport_dmg_eng_cap
hit_pts = 15000

[CollisionGroup]
obj = trans_port_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpPort_eng
dmg_obj = transport_dmg_port_eng_cap
hit_pts = 15000

[CollisionGroup]
obj = trans_star_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpStar_eng
dmg_obj = transport_dmg_star_eng_cap
hit_pts = 15000

[Solar]
nickname = suprise_transport_large
type = MISSION_SATELLITE
DA_archetype = ships\utility\transport_large\transport_large.cmp
material_library = ships\utility\utility_transport.mat
LODranges = 0, 300, 600, 4500
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_instant
hit_pts = 3600
destructible = true
fuse = fuse_suprise_transport, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = trans_cntrl_twr_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpCntrl_twr
dmg_obj = transport_dmg_twr_cap
hit_pts = 15000

[CollisionGroup]
obj = trans_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpEng
dmg_obj = transport_dmg_eng_cap
hit_pts = 15000

[CollisionGroup]
obj = trans_port_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpPort_eng
dmg_obj = transport_dmg_port_eng_cap
hit_pts = 15000

[CollisionGroup]
obj = trans_star_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpStar_eng
dmg_obj = transport_dmg_star_eng_cap
hit_pts = 15000

[Solar]
type = MISSION_SATELLITE
nickname = suprise_li_fighter
LODranges = 0, 40, 60, 140, 300, 1000
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = port fin_lod1
dmg_hp = DpPortfin
dmg_obj = li_fighter_dmg_portfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = star fin_lod1
dmg_hp = DpStarboardfin
dmg_obj = li_fighter_dmg_starboardfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_li_freighter
LODranges = 0, 80, 120, 200, 300, 1200
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = li_starboard_sidepanel_lod1
dmg_hp = DpStarboardsidepanel
dmg_obj = li_freighter_dmg_starboard_sidepanel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = li_port_sidepanel_lod1
dmg_hp = DpPortsidepanel
dmg_obj = li_freighter_dmg_port_sidepanel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_br_fighter
LODranges = 0, 60, 130, 1000
DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp
material_library = ships\bretonia\br_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_br_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = br_fighter_tail_lod1
dmg_hp = DpTail
dmg_obj = br_fighter_dmg_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_br_elite
LODranges = 0, 80, 160, 1000
DA_archetype = ships\bretonia\br_elite\br_elite.cmp
material_library = ships\bretonia\br_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_br_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = br_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = br_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = br_star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = br_elite_dmg_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = br_tail_lod1
dmg_hp = DpTail
dmg_obj = br_elite_dmg_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_br_freighter
LODranges = 0, 150, 240, 1200
DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp
material_library = ships\bretonia\br_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_br_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = br_freighter_port_wing_lod1
separable = true
dmg_hp = DpPort_Wing
dmg_obj = br_freighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = br_freighter_star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = br_freighter_dmg_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ku_fighter
LODranges = 0, 40, 80, 1000
DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ku_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = wing_starboard_lod1
dmg_hp = DpWing_starboard
dmg_obj = ku_fighter_dmg_wing_starboard_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = wing_port_lod1
dmg_hp = DpWing_port
dmg_obj = ku_fighter_dmg_wing_port_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ku_elite
LODranges = 0, 40, 80, 180, 1000
DA_archetype = ships\kusari\ku_elite\ku_elite.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ku_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = ku_elite_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = ku_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = tail_lod1
dmg_hp = DpTail
dmg_obj = ku_elite_dmg_port_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = starboard_spike_lod1
dmg_hp = DpStarboard_arm_rotator
dmg_obj = ku_elite_dmg_starboard_arm_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = port_spike_lod1
dmg_hp = DpPort_arm_rotator
dmg_obj = ku_elite_dmg_port_arm_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ku_freighter
LODranges = 0, 80, 160, 1200
DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ku_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = ku_freighter_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = ku_freighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_rh_fighter
LODranges = 0, 60, 140, 1000
DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp
material_library = ships\rheinland\rh_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_rh_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = rh_fighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = rh_fighter_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_rh_elite
LODranges = 0, 60, 150, 1000
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
material_library = ships\rheinland\rh_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_rh_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = Rh_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = rh_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = Rh_starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = rh_elite_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = Rh_tail_lod1
dmg_hp = DpTail
dmg_obj = rh_elite_dmg_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_rh_freighter
LODranges = 0, 50, 150, 250, 1200
DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp
material_library = ships\rheinland\rh_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_rh_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = rh_port_side_lod1
dmg_hp = DpPort_side panel
dmg_obj = rh_freighter_dmg_port_side_panel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = rh_star_side_lod1
dmg_hp = DpStarboard_side panel
dmg_obj = rh_freighter_dmg_starboard_side_panel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bh_fighter
LODranges = 0, 80, 150, 1000
DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bh_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = bh_topfin_lod1
dmg_hp = Dptopfin
dmg_obj = bh_fighter_dmg_topfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bh_btmfin_lod1
dmg_hp = DpBtmfin
dmg_obj = bh_fighter_dmg_btmfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bh_elite
LODranges = 0, 80, 150, 1000
DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bh_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bh_elite2
LODranges = 0, 80, 150, 1000
DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bh_elite2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_pi_fighter
LODranges = 0, 80, 120, 1000
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
material_library = ships\corsair\co_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_pi_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = fins_mid_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = fins_top_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_pi_elite
LODranges = 0, 60, 120, 1000
DA_archetype = Ships\corsair\co_elite\co_elite.cmp
material_library = ships\corsair\co_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_pi_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_pi_freighter
LODranges = 0, 60, 120, 1000
DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp
material_library = ships\corsair\co_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_pi_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = starboard_wing_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = port_wing_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = fins_top_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_co_fighter
LODranges = 0, 75, 120, 1000
DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_co_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = wing_port_lod1
dmg_hp = DpWing_port
dmg_obj = corsair_wing_port_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = wing_starboard_lod1
dmg_hp = DpWing_starboard
dmg_obj = corsair_wing_star_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_co_elite
LODranges = 0, 75, 200, 1000
DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_co_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_co_elite2
LODranges = 0, 75, 150, 2000
DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_co_elite2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter
LODranges = 0, 60, 120, 250, 500, 1000
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = cv_dmg_port_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = cv_dmg_starboard_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter2
LODranges = 0, 60, 120, 250, 500, 1000
DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = cv_dmg_port_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = cv_dmg_starboard_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = mid_wing_lod1
dmg_hp = DpMid_wing
dmg_obj = cv_dmg_mid_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter4
LODranges = 0, 60, 100, 1000
DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter4, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter5
DA_archetype = ships\civilian\cv_elite\cv_elite.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter5, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter6
LODranges = 0, 60, 100, 1000
DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter6, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_fighter
LODranges = 0, 75, 125, 1000
DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = bw_port_wing01_lod1
dmg_hp = dpport_wing01
dmg_obj = ew_dmg_portwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_star_wing01_lod1
dmg_hp = dpstar_wing01
dmg_obj = ew_dmg_starwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_elite
LODranges = 0, 75, 125, 1000
DA_archetype = ships\border_world\bw_elite\bw_elite.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = bw_port_wing01_lod1
dmg_hp = dpport_wing01
dmg_obj = ew_dmg_portwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_port_wing02_lod1
dmg_hp = dpport_wing02
dmg_obj = ew_dmg_portwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_star_wing01_lod1
dmg_hp = dpstar_wing01
dmg_obj = ew_dmg_starwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_star_wing02_lod1
dmg_hp = dpstar_wing02
dmg_obj = ew_dmg_starwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_eng01_lod1
dmg_hp = dpeng01
dmg_obj = ew_dmg_engine01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_eng02_lod1
dmg_hp = dpeng02
dmg_obj = ew_dmg_engine02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_elite2
LODranges = 0, 75, 125, 1000
DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_elite2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = bw_port_wing01_lod1
dmg_hp = dpport_wing01
dmg_obj = ew_dmg_portwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_port_wing02_lod1
dmg_hp = dpport_wing02
dmg_obj = ew_dmg_portwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_star_wing01_lod1
dmg_hp = dpstar_wing01
dmg_obj = ew_dmg_starwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_star_wing02_lod1
dmg_hp = dpstar_wing02
dmg_obj = ew_dmg_starwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_freighter
LODranges = 0, 75, 150, 300, 1200
DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[CollisionGroup]
obj = bw_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = ew_freighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[CollisionGroup]
obj = bw_star_wing_lod1
dmg_hp = dpstar_wing
dmg_obj = ew_freighter_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800

[Solar]
ids_name = 1
ids_info = 1
type = MISSION_SATELLITE
nickname = suprise_no_fighter
LODranges = 0, 80, 120, 1000
DA_archetype = ships\nomad\no_fighter\no_fighter.3db
material_library = ships\nomad\nomad_fx.txm
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_armored
LODranges = 0, 99999
DA_archetype = ships\transport_armored\transport_armored.cmp
material_library = ships\transport_armored\transport_armored.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_train
LODranges = 0, 300, 450, 750, 950, 4500
DA_archetype = ships\utility\freight_train\freight_trainx2.cmp
material_library = ships\utility\utility_misc.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_csv
LODranges = 0, 60, 150, 250, 800, 1000
DA_archetype = ships\utility\csv\csv.cmp
material_library = ships\utility\utility_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_sp_csv
LODranges = 0, 60, 150, 250, 800, 1000
DA_archetype = ships\utility\csv\csv.cmp
material_library = ships\utility\utility_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 400
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 2600

[Solar]
type = MISSION_SATELLITE
nickname = suprise_oi_freighter
LODranges = 0, 6000
DA_archetype = Ships\order\or_freighter\or_freighter.cmp
material_library = Ships\order\or_freighter\or_freighter.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 6800
destructible = true
fuse = fuse_suprise_br_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_star_fighter
LODranges = 0, 6000
DA_archetype = Ships\star_fighter\star_fighter.cmp
material_library = Ships\star_fighter\star_fighter.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_lsf_fighter
LODranges = 0, 6000
DA_archetype = ships\liberty\li_super\li_super.cmp
material_library = ships\liberty\li_super\li_super.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_mga_elite
type = MISSION_SATELLITE
DA_archetype = ships\Xwing\Xwing.cmp
material_library = ships\Xwing\Xwing.mat
LODranges = 0, 6000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_tr_elite
type = MISSION_SATELLITE
DA_archetype = ships\epsilon\tr_elite\tr_elite.cmp
material_library = ships\epsilon\tr_ships.mat
LODranges = 0, 6000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_kr_elite
type = MISSION_SATELLITE
DA_archetype = ships\epsilon\kr_elite\kr_elite.cmp
material_library = ships\epsilon\kr_ships.mat
LODranges = 0, 6000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_haks_elite
type = MISSION_SATELLITE
DA_archetype = ships\epsilon\haks_elite\haks_elite.cmp
material_library = ships\epsilon\haks_ships.mat
LODranges = 0, 6000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_cry_elite
LODranges = 0, 6000
DA_archetype = ships\crypton\cry_elite\cry_elite.cmp
material_library = ships\crypton\crypton.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
type = MISSION_SATELLITE
nickname = suprise_tu16
LODranges = 0, 6000
DA_archetype = Ships\Tu16\Tu16.cmp
material_library = Ships\Tu16\Tu16.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3800

[Solar]
type = MISSION_SATELLITE
nickname = suprise_striker
LODranges = 0, 6000
DA_archetype = Ships\Striker\Striker.cmp
material_library = Ships\Striker\Striker.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 4100

[Solar]
type = MISSION_SATELLITE
nickname = suprise_demon
LODranges = 0, 6000
DA_archetype = Ships\demon\demon.cmp
material_library = Ships\demon\demon.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = intermed_damage_smallship01, 0.000000, 3200
fuse = fuse_suprise_drop_loot, 0.000000, 3000

[Solar]
type = MISSION_SATELLITE
nickname = suprise_nemezid
LODranges = 0, 6000
DA_archetype = Ships\nemezid\nemezid.cmp
material_library = Ships\nemezid\nemezid.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = intermed_damage_smallship01, 0.000000, 3200
fuse = fuse_suprise_drop_loot, 0.000000, 3000

[Solar]
type = MISSION_SATELLITE
nickname = suprise_or_fighter
LODranges = 0, 6000
DA_archetype = Ships\or_fighter\or_fighter.cmp
material_library = Ships\or_fighter\or_fighter.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = intermed_damage_smallship01, 0.000000, 3200
fuse = fuse_suprise_drop_loot, 0.000000, 3000

[Solar]
type = MISSION_SATELLITE
nickname = suprise_fed_freighter
LODranges = 0, 6000
DA_archetype = SHIPS\FEDERATION\fed_freighter\fed_freighter.cmp
material_library = SHIPS\FEDERATION\fed_freighter\fed_freighter.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_co_elite
hit_pts = 4800
destructible = true
fuse = intermed_damage_smallship01, 0.000000, 3600
fuse = fuse_suprise_drop_loot, 0.000000, 3000

[Solar]
nickname = rm_miningbase_small_ice
ids_name = 329690
ids_info = 329690
type = MISSION_SATELLITE
DA_archetype = solar\dockable\miningbase_small_ice.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 10000
mass = 100000000
solar_radius = 500
shape_name = NNM_SM_DEPOT
explosion_arch = explosion_rock_base
destructible = true
hit_pts = 4800
fuse = fuse_miningbase_small_rock, 0.000000, 1

[Solar]
nickname = rm_miningbase_small_rock
ids_name = 329690
ids_info = 329690
type = MISSION_SATELLITE
DA_archetype = solar\dockable\miningbase_small_rock.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_rock.mat
LODranges = 0, 10000
mass = 100000000
solar_radius = 500
shape_name = NNM_SM_DEPOT
explosion_arch = explosion_rock_base
destructible = true
hit_pts = 4800
fuse = fuse_miningbase_small_rock, 0.000000, 1

[Solar]
nickname = rm_Roid_Miner
LODranges = 0, 500, 1300, 10000
ids_name = 329687
ids_info = 329687
type = MISSION_SATELLITE
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
explosion_arch = explosion_asteroid_miner
destructible = true
hit_pts = 4800
fuse = miner_death_fuse, 0.000000, 1

[Solar]
nickname = rm_space_police01
ids_name = 329691
ids_info = 329691
type = MISSION_SATELLITE
DA_archetype = solar\dockable\space_police01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 15000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_depot
explosion_arch = explosion_space_mod_base
destructible = true
hit_pts = 4800
fuse = fuse_space_police01, 0.000000, 1

[Solar]
nickname = dis_wplatform
LODranges = 0, 200, 400, 10000
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
fuse = miner_death_fuse, 0.000000, 1
explosion_arch = explosion_wplatform
hit_pts = 9000

[Solar]
nickname = rm_wplatform
LODranges = 0, 200, 400, 8000
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 1600

[Solar]
nickname = rm_wplatform_rock
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\ast_rock02_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_rock_wplatform
fuse = fuse_rock_wplatform, 0.000000, 1
hit_pts = 1600

[Solar]
nickname = rm_wplatform_ice
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\ast_ice_platform.3db
material_library = solar\ast_ice.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_ice_wplatform
fuse = fuse_ice_wplatform, 0.000000, 1
hit_pts = 1600

[Solar]
nickname = rm_space_mining01
ids_name = 329688
ids_info = 329688
type = MISSION_SATELLITE
DA_archetype = solar\dockable\space_mining01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 15000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_depot
explosion_arch = explosion_space_mod_base
destructible = true
hit_pts = 4800
fuse = fuse_space_mining01, 0.000000, 1

[Solar]
nickname = rm_space_freeport01
ids_name = 329689
ids_info = 329689
type = MISSION_SATELLITE
DA_archetype = solar\dockable\space_freeport01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 15000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_depot
explosion_arch = explosion_space_mod_base
destructible = true
hit_pts = 4800
fuse = fuse_space_mining01, 0.000000, 1

[Solar]
nickname = rm_depot
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1200, 2000, 15000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_depot
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 4800
fuse = pirate_base_explode_fuse, 0.000000, 1

[Solar]
nickname = rm_hs_depot
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\dockable\hs_depot.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 15000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_depot
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 4800
fuse = pirate_base_explode_fuse, 0.000000, 1

[Solar]
nickname = rm_md_platform
LODranges = 0, 10000
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\misc\tf_platform.cmp
material_library = solar\misc\tf_platform.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 300
shape_name = NAV_depot
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 6800
fuse = pirate_base_explode_fuse, 0.000000, 1

[Solar]
nickname = rm_ci_outpost
ids_name = 329691
ids_info = 329691
type = MISSION_SATELLITE
DA_archetype = solar\dockable\ci_outpost.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 300
shape_name = base_ci_outpost
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 4800
fuse = pirate_base_explode_fuse, 0.000000, 1

[Solar]
nickname = rm_nomad_base
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\misc\nomad_rm.cmp
material_library = solar\misc\nomad_rm.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 15000
mass = 10000.000000
solar_radius = 500
shape_name = NAV_depot
fuse = fuse_dyson_scape_shieldgen_death, 0, 1
destructible = true
hit_pts = 8000

[Solar]
nickname = nomad_base_activ
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\misc\nomad_rm.cmp
material_library = solar\misc\nomad_rm.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 15000
mass = 10000.000000
solar_radius = 500
shape_name = NAV_depot
fuse = fuse_dyson_scape_shieldgen_death, 0, 1
destructible = true
hit_pts = 50000

[Solar]
nickname = rm_r_battleship
ids_name = 329686
ids_info = 329686
type = MISSION_SATELLITE
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1200, 3500, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = r_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Rh_frnt_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = rh_battleship_head_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_cntrl_twr_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
dmg_hp = DpCntrltwr
dmg_obj = rh_battleship_control_tower_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_thruster_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
group_dmg_hp = DpReactor
group_dmg_obj = rh_battleship_tail_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_star_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_starboard_shield_fuse, 0.000000, 500
dmg_hp = DpStarboard_shield
dmg_obj = rh_battleship_starboard_shield_dmg_cap
hit_pts = 50607

[CollisionGroup]
obj = Rh_engine_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
dmg_hp = DpThruster
dmg_obj = rh_battleship_engine_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_port_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_port_shield_fuse, 0.000000, 500
dmg_hp = DpPort_shield
dmg_obj = rh_battleship_port_shield_dmg_cap
hit_pts = 50607

[CollisionGroup]
obj = Rh_main_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.750000, 500
dmg_hp = DpMain
dmg_obj = rh_battleship_butt_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Rh_midfrnt_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.400000, 500
dmg_hp = DpMidfrnt
dmg_obj = rh_battleship_neck_dmg_cap
hit_pts = 50607
root_health_proxy = true

[Solar]
nickname = rm_l_dreadnought
ids_name = 329685
ids_info = 329685
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = l_dreadnought_fuse, 0.500000, 1
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Leaf01_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf02_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 300.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf03_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf04_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf05_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 600.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf06_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf07_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Leaf08_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_bottom_lod1
separable = true
parent_impulse = 6000
child_impulse = 1000
debris_type = debris_vanish
mass = 20000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_bottom_cap
dmg_hp = DpBottom
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_cntrltwr_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_tower_cap
dmg_hp = DpCntrltwr
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_rear_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.750000, 500
dmg_obj = li_dread_rearsection_cap
dmg_hp = DpRearsection
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_nose_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 2000.000000
debris_type = cap_ship_piece2
mass = 50.000000
fuse = l_dreadnought_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = li_dread_front_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_frnt_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.250000, 500
dmg_obj = li_dread_midsection_cap
dmg_hp = DpMidsection
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_port_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_port_skid_fuse, 0.000000, 500
dmg_obj = li_dread_port_skid_cap
dmg_hp = DpPortskid
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_starboard_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_star_skid_fuse, 0.000000, 500
dmg_obj = li_dread_starboard_skid_cap
dmg_hp = DpStarboardskid
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_reactor_core_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece2
mass = 20.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_reactor_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Li_engine_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
dmg_obj = li_dread_engine_cap
dmg_hp = DpEngine
hit_pts = 50607
root_health_proxy = true

[Solar]
nickname = rm_b_battleship
ids_name = 329683
ids_info = 329683
type = MISSION_SATELLITE
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 1000, 3000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = b_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Br_cntrl_twr_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 30.000000
dmg_hp = DpCntrltwr
dmg_obj = b_battleship_tower_cap
fuse = b_battleship_body_fuse, 0.100000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Br_frnt_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = b_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpNeck
group_dmg_obj = b_battleship_head_dmg_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Br_main_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
dmg_hp = DpMain
dmg_obj = b_battleship_neck_dmg_cap
fuse = b_battleship_body_fuse, 0.300000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Br_port_gen_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 20.000000
dmg_hp = DpPortgen
dmg_obj = b_battleship_port_gen_cap
fuse = b_battleship_port_gen_fuse, 0.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Br_starboard_gen_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 20.000000
dmg_hp = DpStarboardgen
dmg_obj = b_battleship_starboard_gen_cap
fuse = b_battleship_star_gen_fuse, 0.000000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = br_tail_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
dmg_hp = DpTail
dmg_obj = b_battleship_butt_dmg_cap
fuse = b_battleship_body_fuse, 0.750000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Br_thruster_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
group_dmg_hp = DpReactor
group_dmg_obj = b_battleship_tail_dmg_cap
fuse = b_battleship_body_fuse, 0.900000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Br_engine_lod1
separable = true
debris_type = debris_vanish
mass = 30.000000
dmg_hp = DpEngine
dmg_obj = b_battleship_engine_cap
fuse = b_battleship_body_fuse, 1.000000, 500
parent_impulse = 10.000000
child_impulse = 10.000000
hit_pts = 50607
root_health_proxy = true

[Solar]
nickname = rm_k_battleship
ids_name = 329684
ids_info = 329684
type = MISSION_SATELLITE
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 900, 1500, 2500, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = ku_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true

[CollisionGroup]
obj = Ku_cntrltwr_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 50.000000
separable = true
fuse = ku_battleship_body_fuse, 0.500000, 500
dmg_hp = DpCntrltwr
dmg_obj = ku_battleship_dmg_tower_cap
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_nose_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.000000, 500
group_dmg_obj = ku_battleship_dmg_nose_cap
group_dmg_hp = DpNose
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_front_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.250000, 500
dmg_obj = ku_battleship_dmg_front_cap
dmg_hp = DpFront
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_rear_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.750100, 500
dmg_obj = ku_battleship_dmg_rear_cap
dmg_hp = DpRear
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_engine_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.900000, 500
group_dmg_obj = ku_battleship_dmg_engine_cap
group_dmg_hp = DpEngine
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.600000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_engine02_lod1
fuse = ku_battleship_engine_fuse, 0.700000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 80.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_body_fuse, 0.800000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 150.000000
debris_type = cap_ship_piece
mass = 4.000000
fuse = ku_battleship_body_fuse, 0.300000, 500
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.800000, 500
dmg_obj = ku_battleship_dmg_starboard_engine01_cap
dmg_hp = DpStarboardengine01
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_engine02_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.900000, 500
dmg_obj = ku_battleship_dmg_starboard_engine02_cap
dmg_hp = DpStarboardengine02
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.800000, 500
mass = 2.000000
hit_pts = 50607
root_health_proxy = true

[CollisionGroup]
obj = Ku_star_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 150.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.300000, 500
mass = 4.000000
hit_pts = 50607
root_health_proxy = true

[Solar]
nickname = MSN10_shipyard
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\dockable\shipyard_2x.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 3000, 30000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 4000000000.000000
fuse = fuse_MSN10_Shipyard, 0.000000, 1
explosion_arch = explosion_shipyard
destructible = true

[Solar]
nickname = gas_collector
ids_name = 60237
ids_info = 60238
type = SATELLITE
DA_archetype = solar\misc\gas_collector.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1600, 2750, 15000
mass = 10000.000000
loadout = gas_collector
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 60000
fuse = fuse_gas_collector, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 30000
explosion_arch = explosion_docking_ring
destructible = true

[CollisionGroup]
obj = disc_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 20000.000000
debris_type = debris_gas_collector_disk
mass = 20.000000
hit_pts = 150000
root_health_proxy = true

[CollisionGroup]
obj = dish_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = debris_dockring_piece
mass = 20.000000
hit_pts = 150000
root_health_proxy = true

[CollisionGroup]
obj = panel_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = debris_dockring_piece
mass = 20.000000
hit_pts = 150000
root_health_proxy = true

[CollisionGroup]
obj = tail_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = debris_dockring_piece
mass = 20.000000
hit_pts = 150000
root_health_proxy = true

[Solar]
nickname = bh_destroyer_rm
ids_name = 261798
ids_info = 66616
LODranges = 0, 50000
type = STATION
shape_name = NNM_SM_MINING
DA_archetype = ships\bh_destroyer\bh_destroyer.cmp
material_library = ships\bh_destroyer\bh_destroyer.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 5000.000000
solar_radius = 350
explosion_arch = explosion_fed_battleship
fuse = fuse_fed_battleship, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 18000
destructible = true
hit_pts = 60000

[Solar]
nickname = Roid_Miner_debris
ids_name = 261159
ids_info = 66140
type = SATELLITE
DA_archetype = ships\utility\mining\mining_debris.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 1300, 2000, 15000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = large_transport_distr
ids_name = 237058
ids_info = 66612
type = STATION
DA_archetype = ships\utility\transport_large\transport_large.cmp
material_library = ships\utility\utility_transport.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 300, 600, 7000
mass = 32000.000000
solar_radius = 100
shape_name = NNM_SM_MINING
hit_pts = 300000
explosion_arch = explosion_asteroid_miner
destructible = true

[Solar]
nickname = vision_station
ids_name = 261924
ids_info = 66619
LODranges = 0, 200, 400, 10000
type = STATION
DA_archetype = solar\misc\solar_plant.3db
material_library = solar\solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 600000
explosion_arch = explosion_instant
fuse = fuse_gas_collector, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 60000
destructible = true

[Solar]
nickname = vision_station_dock
ids_name = 261924
ids_info = 66619
LODranges = 0, 200, 400, 10000
type = STATION
DA_archetype = solar\misc\solar_plant_s.3db
material_library = solar\solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 300
shape_name = NNM_SM_MINING
docking_camera = 0
docking_sphere = berth, HpDockMountA, 30.000000
hit_pts = 600000000
explosion_arch = explosion_instant
fuse = fuse_gas_collector, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 60000
destructible = true

[Solar]
nickname = o_osiris2
ids_name = 237043
ids_info = 66584
type = STATION
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
explosion_arch = explosion_instant
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse03, 0.000000, 200000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = or_osiris2
docking_sphere = berth, HpDockMountA, 20, Sc_open baydoor
;;docking_sphere = moor_large, HpDockMountB, 5.000000
;;docking_sphere = moor_large, HpDockMountC, 5.000000
;;docking_sphere = moor_large, HpDockMountD, 5.000000
;;docking_sphere = moor_large, HpDockMountE, 5.000000
;;docking_sphere = moor_medium, HpDockMountF, 5.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = o_osiris_nodock
ids_name = 237043
ids_info = 66584
type = STATION
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
explosion_arch = explosion_instant
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse03, 0.000000, 80000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 600
shape_name = nav_capital
hit_pts = 250000
destructible = true

[CollisionGroup]
obj = Leaf01_d1_lod1
parent_impulse = 10.000000
child_impulse = 30.000000
separable = true
debris_type = cap_ship_piece
mass = 5.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf02_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf03_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf04_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf05_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf06_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf07_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf08_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_nose_lod1
separable = true
debris_type = cap_ship_piece
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 80.000000
fuse = o_osiris_fuse, 0.000000, 1
fuse = or_osiris_burning_fuse01, 0.000000, 17325
group_dmg_hp = DpNose
group_dmg_obj = or_osiris_head_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_interior_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 50.000000
fuse = o_osiris_fuse, 0.000000, 1
fuse = or_osiris_burning_fuse01, 0.000000, 17325
group_dmg_hp = DpNose
group_dmg_obj = or_osiris_head_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_front_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 0.250000, 1
fuse = or_osiris_burning_fuse02, 0.000000, 17325
dmg_hp = DpFront
dmg_obj = or_osiris_neck_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_rear_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 0.750000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
dmg_hp = DpRear
dmg_obj = or_osiris_butt_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_cntrltwr_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
dmg_hp = DpCntrltwr
dmg_obj = or_osiris_tower_cap
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse03, 0.000000, 17325
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_shield_generator_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse02, 0.000000, 17325
dmg_hp = DpShieldgen
dmg_obj = or_osiris_shield_gen_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_reactor_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 1.000000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_reactor_core_lod1
separable = true
debris_type = cap_ship_piece
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 300.000000
fuse = o_osiris_fuse, 1.000000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
group_dmg_hp = DpEngine
group_dmg_obj = or_osiris_engine_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_engine_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 50.000000
fuse = o_osiris_fuse, 1.000000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
hit_pts = 69300
root_health_proxy = true

[Solar]
nickname = research_facility
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\research_facility.cmp
material_library = solar\dockable\research_facility.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 200, 30000
mass = 100000.000000
loadout = research_facility_loadout
docking_camera = 0
solar_radius = 600
shape_name = nav_research_facility
docking_sphere = berth, HpDockMountA, 15.000000
docking_sphere = berth, HpDockMountB, 20.000000
docking_sphere = berth, HpDockMountC, 20.000000
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_medium, HpDockMountE, 15.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Orbitalbase
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\Orbitalbase.cmp
material_library = solar\dockable\Orbitalbase.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 45000
mass = 1000000.000000
loadout = Orbitalbase_loadout
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 15.000000
docking_sphere = berth, HpDockMountB, 15.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = archer_sat
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\archer_sat.cmp
material_library = solar\misc\archer_sat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000000000000000000000.000000
loadout = archer_sat_loadout
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 120000
fuse = fuse_gas_collector, 0.000000, 10
fuse = fuse_gas_collector_burning, 0.000000, 15000
explosion_arch = explosion_docking_ring
destructible = true

[Solar]
nickname = MGA_station
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\MGA_station.cmp
material_library = solar\dockable\MGA_station.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 1000000.000000
loadout = MGA_station_loadout
docking_camera = 0
solar_radius = 800
shape_name = nav_mga
docking_sphere = berth, HpDockMountA, 8.000000, mga_open_dock1
docking_sphere = berth, HpDockMountB, 8.000000, mga_open_dock2
docking_sphere = berth, HpDockMountC, 8.000000, mga_open_dock3
docking_sphere = moor_large, HpDockMountL, 40.000000
docking_sphere = moor_medium, HpDockMountD, 10.000000
docking_sphere = moor_medium, HpDockMountE, 10.000000
docking_sphere = moor_medium, HpDockMountF, 10.000000
docking_sphere = moor_medium, HpDockMountG, 10.000000
docking_sphere = moor_medium, HpDockMountH, 10.000000
docking_sphere = moor_medium, HpDockMountK, 10.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Orinkom_base
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\Orinkom_base.cmp
material_library = solar\dockable\Orinkom_base.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 36000
mass = 10000.000000
loadout = Orinkom_base_loadout
docking_sphere = berth, HpDockMountA, 12.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 12.000000, Sc_open dock2
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = or_industrial
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\or_industrial.cmp
material_library = solar\misc\or_industrial.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 36000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = planet_xe_3000
ids_name = 60203
ids_info = 60204
type = PLANET
LODranges = 0, 999999
DA_archetype = solar\planet_xe.cmp
material_library = solar\planet_xe.cmp
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = Tierra_Fuega
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\Tierra_Fuega.cmp
material_library = solar\dockable\Tierra_Fuega.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 1000000.000000
loadout = Tierra_Fuega_loadout
docking_camera = 0
solar_radius = 800
shape_name = nav_terra
docking_sphere = berth, HpDockMountA, 18.000000, Sc_open_dock1
docking_sphere = berth, HpDockMountB, 18.000000, Sc_open_dock2
docking_sphere = berth, HpDockMountC, 18.000000, Sc_open_dock3
docking_sphere = moor_medium, HpDockMountD, 25.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = tf_platform
LODranges = 0, 10000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\tf_platform.cmp
material_library = solar\misc\tf_platform.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = tf_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
fuse = fuse_gas_collector, 0.000000, 10
fuse = fuse_gas_collector_burning, 0.000000, 12000
explosion_arch = explosion_docking_ring
hit_pts = 36000

[Solar]
nickname = tf_platform_surprise
LODranges = 0, 10000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\tf_platform.cmp
material_library = solar\misc\tf_platform.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 300
shape_name = NAV_surpriseX
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 1
fuse = fuse_gas_collector, 0.000000, 10
fuse = fuse_gas_collector_burning, 0.000000, 12000
explosion_arch = explosion_docking_ring
hit_pts = 36000

[Solar]
nickname = Clan_base
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\Clan_base.cmp
material_library = solar\dockable\Clan_base.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 1000000.000000
loadout = Clan_base_loadout
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 35.000000
docking_sphere = berth, HpDockMountB, 35.000000
docking_sphere = berth, HpDockMountC, 35.000000
docking_sphere = berth, HpDockMountD, 35.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = R_base
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\R_base.cmp
material_library = solar\dockable\R_base.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 1000000.000000
docking_camera = 0
solar_radius = 800
shape_name = nav_rbase
docking_sphere = berth, HpDockMountA, 35.000000
docking_sphere = berth, HpDockMountB, 35.000000
docking_sphere = berth, HpDockMountC, 35.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Small_stat
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\Small_stat.cmp
material_library = solar\dockable\Small_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 36000
mass = 1000000.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 30.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = fed_battleship
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = SHIPS\federation\fed_battleship\fed_battleship.cmp
material_library = SHIPS\federation\fed_battleship\fed_battleship.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 1000000.000000
solar_radius = 600
shape_name = nav_capital
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 15.000000, Sc_open_dock
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = fed_battleship_nodock
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = SHIPS\federation\fed_battleship\fed_battleship.cmp
material_library = SHIPS\federation\fed_battleship\fed_battleship.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 1000000.000000
solar_radius = 600
shape_name = nav_capital
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rm_osiris
ids_name = 237043
ids_info = 66584
type = MISSION_SATELLITE
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
explosion_arch = explosion_instant
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse03, 0.000000, 500
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = nav_capital
hit_pts = 60000
destructible = true

[CollisionGroup]
obj = Leaf01_d1_lod1
parent_impulse = 10.000000
child_impulse = 30.000000
separable = true
debris_type = cap_ship_piece
mass = 5.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf02_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf03_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf04_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf05_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf06_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf07_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = Leaf08_d1_lod1
separable = true
debris_type = cap_ship_piece
mass = 5.000000
parent_impulse = 10.000000
child_impulse = 30.000000
fuse = o_osiris_fuse, 1.000000, 1
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_nose_lod1
separable = true
debris_type = cap_ship_piece
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 80.000000
fuse = o_osiris_fuse, 0.000000, 1
fuse = or_osiris_burning_fuse01, 0.000000, 17325
group_dmg_hp = DpNose
group_dmg_obj = or_osiris_head_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_interior_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 50.000000
fuse = o_osiris_fuse, 0.000000, 1
fuse = or_osiris_burning_fuse01, 0.000000, 17325
group_dmg_hp = DpNose
group_dmg_obj = or_osiris_head_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_front_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 0.250000, 1
fuse = or_osiris_burning_fuse02, 0.000000, 17325
dmg_hp = DpFront
dmg_obj = or_osiris_neck_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_rear_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 0.750000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
dmg_hp = DpRear
dmg_obj = or_osiris_butt_dmg_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_cntrltwr_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
dmg_hp = DpCntrltwr
dmg_obj = or_osiris_tower_cap
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse03, 0.000000, 17325
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_shield_generator_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 0.500000, 1
fuse = or_osiris_burning_fuse02, 0.000000, 17325
dmg_hp = DpShieldgen
dmg_obj = or_osiris_shield_gen_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_reactor_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 10.000000
fuse = o_osiris_fuse, 1.000000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_reactor_core_lod1
separable = true
debris_type = cap_ship_piece
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 300.000000
fuse = o_osiris_fuse, 1.000000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
group_dmg_hp = DpEngine
group_dmg_obj = or_osiris_engine_cap
hit_pts = 69300
root_health_proxy = true

[CollisionGroup]
obj = osiris_engine_lod1
separable = true
debris_type = debris_vanish
mass = 10.000000
parent_impulse = 10.000000
child_impulse = 50.000000
fuse = o_osiris_fuse, 1.000000, 1
fuse = or_osiris_burning_fuse04, 0.000000, 17325
hit_pts = 69300
root_health_proxy = true

[Solar]
nickname = HNY
type = SATELLITE
DA_archetype = solar\misc\HNY.cmp
material_library = solar\misc\HNY.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 1000000.000000
solar_radius = 600
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = badlands_stoun
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\badlands_stoun.cmp
material_library = solar\dockable\badlands_stoun.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000.000000
loadout = badlands_stoun
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = jump, HpDockMountA, 80.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 10
docking_sphere = berth, HpDockMountC, 10
solar_radius = 1600
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rm_galeon
ids_name = 237043
ids_info = 66584
type = STATION
LODranges = 0, 36000
DA_archetype = ships\galeon\galeon.cmp
material_library = Ships\galeon\galeon.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
explosion_arch = explosion_fed_battleship
fuse = fuse_fed_battleship, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 18000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 600
shape_name = nav_capital
hit_pts = 63000
destructible = true

[Solar]
nickname = fed_battleship_rm
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = SHIPS\federation\fed_battleship\fed_battleship.cmp
material_library = SHIPS\federation\fed_battleship\fed_battleship.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 36000
explosion_arch = explosion_fed_battleship
fuse = fuse_fed_battleship, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 18000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 600
shape_name = nav_capital
hit_pts = 63000
destructible = true

[Solar]
nickname = Sb_stat
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\Sb_stat.cmp
material_library = solar\dockable\Sb_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 36000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.500000, Sc_open dock1
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Sb_stat2
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\Sb_stat2.cmp
material_library = solar\dockable\Sb_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 36000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.500000, Sc_open_dock_1
docking_sphere = berth, HpDockMountB, 8.500000, Sc_open_dock_2
docking_sphere = moor_large, HpDockMountC, 85.000000
docking_sphere = moor_medium, HpDockMountD, 35.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Gate_stat
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\gate_stat.cmp
material_library = solar\dockable\gate_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.500000
docking_camera = 0
solar_radius = 400
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Min_stat
ids_name = 261159
ids_info = 66140
type = STATION
DA_archetype = ships\min_stat\min_stat.cmp
material_library = ships\min_stat\min_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.500000, Sc_open dock2
docking_sphere = berth, HpDockMountB, 8.500000, Sc_open dock1
docking_camera = 0
solar_radius = 400
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = neutronstar
type = NON_TARGETABLE
DA_archetype = solar\misc\ns.3db
LODranges = 0, 50000
distance_render = 50000
mass = 10000.000000
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = dyson_shep_80000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desormed\dyson_shep_80000.sph
material_library = solar\planets\dyson_shep.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desormed\dyson_shep.mat
mass = 1000000
solar_radius = 37500
shape_name = nav_dyson_shep

[Solar]
nickname = n_gate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\ngate.cmp
material_library = solar\Solar_mat_dyson_city.mat
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 999999
mass = 10000.000000
open_anim = Sc_open_door
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 350
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = razved
type = STATION
DA_archetype = ships\razved\razved.cmp
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 5, Sc_rliner
docking_camera = 0
solar_radius = 500
shape_name = nav_prison_liner
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = planet_ci_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desormed\planet_desormed_4000.sph
material_library = solar\planets\ci01_shep.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desormed\planet_desormed_01.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_ci_8000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_industrial\planet_industrial_8000.sph
material_library = solar\planets\ci02_shep.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_industrial\planet_toria.mat
mass = 1000000
solar_radius = 8000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_ci2_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watdrkcld\planet_watdrkcld_2000.sph
material_library = solar\planets\ci03_shep.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watdrkcld\planet_ci03.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON

[Solar]
nickname = planet_clouds_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckbrn\planet_rckbrn_4000.sph
material_library = solar\planets\planet_rckbrn.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\planet_rckbrn\planet_cloud.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = pc_4000
ids_name = 60203
ids_info = 60204
type = PLANET
LODranges = 0, 80000
DA_archetype = solar\planets\cloud.cmp
material_library = solar\planets\cloud.cmp
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_miranda_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_industrial\planet_industrial_4000.sph
material_library = solar\planets\miranda_shep.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_industrial\planet_industrial.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = ci_outpost
ids_name = 60221
ids_info = 60222
type = STATION
DA_archetype = solar\dockable\ci_outpost.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
loadout = ci_outpost
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Ci_open dock
docking_camera = 0
solar_radius = 600
shape_name = base_ci_outpost
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_zond
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\ci_zond.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000000000000000000000.000000
loadout = ci_zond_loadout
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 120000
fuse = fuse_gas_collector, 0.000000, 10
fuse = fuse_gas_collector_burning, 0.000000, 15000
explosion_arch = explosion_docking_ring
destructible = true

[Solar]
nickname = ci_depot
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\hs_depot.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
loadout = ci_depot
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_dock_open
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_mining_platform
ids_name = 60221
ids_info = 60222
type = STATION
DA_archetype = solar\dockable\pl_min.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
loadout = ci_mining_platform_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Ci_open_dock
docking_sphere = moor_medium, HpDockMountB, 25.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_outpost
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_mining_detal
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\dockable\pl_min_detal.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000000000000000000000.000000
solar_radius = 2.8
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_reser
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\ci_reser.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = ci_reser_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_dock_open_1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_dock_open_2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_dock_open_3
docking_sphere = berth, HpDockMountD, 2.500000, Sc_dock_open_4
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_research_facility
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = kovcheg
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\kovcheg.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = kovcheg_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, kov_open dock
docking_camera = 0
solar_radius = 600
shape_name = nav_research_facility
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_station
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\ci_station.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = ci_station_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, St_dock_open_1
docking_sphere = berth, HpDockMountB, 2.500000, St_dock_open_2
docking_sphere = moor_medium, HpDockMountC, 20.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_d_station
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\ci_d_station.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = solar\dockable\nbsup.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = ci_station_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Std_dock_open_1
docking_sphere = berth, HpDockMountB, 2.500000, Std_dock_open_2
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = kr_shipyard
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\kr_shipyard.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = kr_shipyard_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = jump, HpDockMountA, 25, ksy_big_dock_1
docking_sphere = jump, HpDockMountB, 25, ksy_big_dock_2
docking_sphere = berth, HpDockMountC, 2.500000, ksy_dock_1
docking_sphere = berth, HpDockMountD, 2.500000, ksy_dock_2
docking_camera = 0
solar_radius = 900
shape_name = nav_ci_shipyard
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = kr_shipyard_part
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\dockable\kr_shipyard_part.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
solar_radius = 200
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_wplatform
LODranges = 0, 5000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\ci_wplatform.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = ci_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
fuse = fuse_rock_wplatform, 0.000000, 1
explosion_arch = explosion_wplatform
hit_pts = 98000

[Solar]
nickname = tr_shipyard
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\tr_shipyard.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
loadout = kr_shipyard_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = jump, HpDockMountA, 25, tr_big_dock_1
docking_sphere = jump, HpDockMountB, 25, tr_big_dock_2
docking_sphere = berth, HpDockMountC, 2.500000, tr_dock_2
docking_sphere = berth, HpDockMountD, 2.500000, tr_dock_1
docking_camera = 0
solar_radius = 900
shape_name = nav_ci_shipyard
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = hs_astat
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\hs_astat.cmp
material_library = solar\dockable\ci_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
loadout = hs_astat_loadout
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sta_dock_open_2
docking_sphere = berth, HpDockMountB, 2.500000, Sta_dock_open_1
docking_sphere = moor_medium, HpDockMountC, 20.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_debris_01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\dockable\ci_debris_01.cmp
material_library = solar\dockable\ci_outpost.mat
LODranges = 0, 8000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_debris_02
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\dockable\ci_debris_02.cmp
material_library = solar\dockable\ci_outpost.mat
LODranges = 0, 8000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_debris_03
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\dockable\ci_debris_03.cmp
material_library = solar\dockable\ci_outpost.mat
LODranges = 0, 8000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_debris_04
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\dockable\ci_debris_04.cmp
material_library = solar\dockable\ci_outpost.mat
LODranges = 0, 8000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_debris_01b
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\dockable\ci_debris_01b.cmp
material_library = solar\dockable\ci_outpost.mat
LODranges = 0, 10000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ci_debris_02b
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\dockable\ci_debris_02b.cmp
material_library = solar\dockable\ci_outpost.mat
LODranges = 0, 10000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = debris_frame_c_panel
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debris_frame_c.3db
material_library = solar\ast_debris2.mat
LODranges = 0, 10000
solar_radius = 30
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lot_debris
type = MISSION_SATELLITE
LODranges = 0, 10000
DA_archetype = solar\dockable\ci_debris_04.cmp
material_library = solar\dockable\ci_outpost.mat
solar_radius = 300
shape_name = NAV_surpriseX
explosion_arch = explosion_stat_debris
fuse = fuse_lot_debris_death, 0.000000, 0
fuse = fuse_lot_debris, 0.000000, 35000
hit_pts = 35600
destructible = true

[Solar]
nickname = st_atlas
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\st_atlas.cmp
material_library = solar\dockable\st_atlas.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, open dock1
docking_sphere = berth, HpDockMountB, 2.500000, open dock2
solar_radius = 800
shape_name = base_atlas
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = mining_outpost
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\mining_outpost.cmp
material_library = solar\dockable\mining_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, min_out_door
docking_sphere = moor_medium, HpDockMountB, 15.000000
docking_sphere = moor_medium, HpDockMountC, 15.000000
solar_radius = 600
shape_name = nav_mining_outpost
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = pi_asteroid_base
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\pi_asteroid_base.cmp
material_library = solar\dockable\pi_asteroid_base.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, pi_door
solar_radius = 800
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = planet_sedra_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_sedra_4000.sph
material_library = solar\planets\planet_sedra.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_sedra.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = install04_debris
ids_name = 60247
ids_info = 60248
type = MISSION_SATELLITE
DA_archetype = solar\dockable\ci_debris_02b.cmp
material_library = solar\dockable\ci_outpost.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 10000
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_instant
destructible = true
fuse = fuse_lot_debris, 0.000000, 35000
fuse = fuse_suprise_drop_loot, 0.000000, 3000
hit_pts = 36000

[Solar]
nickname = PortalA
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalA.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalB
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalB.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalG
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalG.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalD
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalD.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalE
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalE.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalT
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalT.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalK
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalK.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortalL
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\PortalL.3db
material_library = solar\dockable\Portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = PortGlav
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
LODranges = 0, 12000
DA_archetype = solar\dockable\PortGlav.cmp
material_library = solar\dockable\PortGlav.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
jump_out_hp = Hporient
loadout = PortGlav
solar_radius = 800
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = new_jumphole
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole3.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = new_jumphole
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 100
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = oreol_ring
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\oreol_ring.cmp
material_library = solar\dockable\oreol.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 160000
mass = 10000.000000
solar_radius = 27400
shape_name = NNM_SM_SMALL_DESERT_MOON
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Oreol_dock
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\Oreol_dock.cmp
material_library = solar\dockable\oreol.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = jump, HpDockMountA, 40, Oreol_dock
docking_sphere = jump, HpDockMountB, 40, Oreol_dock
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Oreol_dock_jump
ids_name = 261158
ids_info = 66141
type = JUMP_GATE
DA_archetype = solar\dockable\Oreol_dock.cmp
material_library = solar\dockable\oreol.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_anim = Oreol_dock
open_sound = ring_open_sound
close_sound = ring_close_sound
jump_out_hp = HpFX2
docking_sphere = jump, HpDockMountC, 150
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Oreol_nodock
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\Oreol_dock.cmp
material_library = solar\dockable\oreol.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = suprise_pred_fighter
type = MISSION_SATELLITE
DA_archetype = ships\pred_fighter\pred_fighter.cmp
material_library = ships\pred_fighter\pred_fighter.mat
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_potop_fighter
type = MISSION_SATELLITE
DA_archetype = ships\potop\potop_fg.cmp
material_library = ships\potop\potop_fg.mat
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_wild_fighter
type = MISSION_SATELLITE
DA_archetype = ships\wds\wd_ship.cmp
material_library = ships\wds\wd_ship.mat
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590

[Solar]
nickname = suprise_liga_fighter
type = MISSION_SATELLITE
DA_archetype = SHIPS\Hornet\Hornet.cmp
material_library = SHIPS\Hornet\Hornet.mat
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 2500

[Solar]
nickname = Asteroid_alpha
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\Asteroid_alpha.cmp
material_library = solar\dockable\Asteroid_alpha.mat
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open_dock
docking_camera = 0
solar_radius = 700
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = miningbase_bad02
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_bad02.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_badlands.mat
LODranges = 0, 20000
mass = 10000.000000
loadout = miningbase_badlands
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = moor_medium, HpDockMountC, 15.000000
docking_camera = 0
solar_radius = 500
shape_name = base_asteroid
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = uley_sphere
ids_name = 60239
ids_info = 60240
type = MISSION_SATELLITE
DA_archetype = solar\misc\uley.cmp
material_library = solar\misc\uley.mat
LODranges = 0, 80000
mass = 10000.000000
shape_name = NAV_surpriseX
solar_radius = 1500
loadout = uley_sphere_loadout
animated_textures = true
destructible = true
fuse = fuse_uley_death, 0.000000, 1
explosion_arch = explosion_uley
hit_pts = 500000

[Solar]
nickname = uley_cube
ids_name = 60239
ids_info = 60240
type = STATION
DA_archetype = solar\misc\uley_cube.cmp
material_library = solar\misc\uley.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 80000
mass = 10000.000000
shape_name = NAV_surpriseX
solar_radius = 1200
destructible = true
fuse = fuse_uley_cub, 0.000000, 1
explosion_arch = explosion_uley_cub
hit_pts = 800000

[Solar]
nickname = debris_ring_01
ids_name = 60247
ids_info = 60248
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\debriszone_xlarge01.3db
material_library = solar\ast_debris.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 1000, 9000
mass = 100000.000000
solar_radius = 600
shape_name = NAV_surpriseX
explosion_arch = explosion_ring_debris
destructible = true
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 3600

[Solar]
nickname = debris_ring_02
ids_name = 60247
ids_info = 60248
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\debriszone_med02.3db
material_library = solar\ast_debris.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 5000
mass = 100000.000000
solar_radius = 600
shape_name = NAV_surpriseX
explosion_arch = explosion_ring_debris
destructible = true
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 3600

[Solar]
nickname = debris_ring_03
ids_name = 60247
ids_info = 60248
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\debriszone_large01.3db
material_library = solar\ast_debris.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 1500, 6000
mass = 100000.000000
solar_radius = 600
shape_name = NAV_surpriseX
explosion_arch = explosion_ring_debris
destructible = true
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 3600

[Solar]
nickname = planet_ocean_earth_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_ocean_earth_5000.sph
material_library = solar\planets\planet_ocean_earth.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_ocean_earth.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = vega_base
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\vega_base.cmp
material_library = solar\dockable\vega_base.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, vb_dock_open
docking_sphere = moor_medium, HpDockMountB, 15.000000
docking_sphere = moor_large, HpDockMountC, 85.000000
docking_camera = 0
solar_radius = 900
shape_name = nav_vega_base
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = rstf_stat
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\rstf_stat.cmp
material_library = solar\dockable\rstf_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 10.500000, dock_open1
docking_sphere = berth, HpDockMountB, 10.500000, dock_open2
docking_sphere = moor_medium, HpDockMountC, 25.000000
docking_sphere = moor_medium, HpDockMountD, 25.000000
docking_camera = 0
solar_radius = 900
shape_name = base_rstf
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = arc502
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\arc502.cmp
material_library = solar\dockable\arc502.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 6.500000, arc_dock1_open
docking_sphere = berth, HpDockMountB, 6.500000, arc_dock2_open
docking_sphere = berth, HpDockMountC, 6.500000, arc_dock3_open
docking_sphere = berth, HpDockMountD, 6.500000, arc_dock4_open
docking_sphere = moor_medium, HpDockMountE, 25.000000
docking_sphere = moor_medium, HpDockMountF, 25.000000
docking_camera = 0
solar_radius = 800
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = cry_patch
ids_name = 60209
ids_info = 66145
type = JUMP_HOLE
DA_archetype = solar\dockable\cry_patch.cmp
material_library = solar\dockable\Cry_dock.mat
LODranges = 0, 999999
mass = 10000.000000
loadout = cry_patch
open_anim = patch_dock
open_sound = cry_patch_open
close_sound = cry_patch_open
jump_out_hp = HpFX6
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 125
phantom_physics = true
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = librum
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\librum.cmp
material_library = solar\dockable\librum.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 60000
mass = 10000.000000
docking_camera = 0
solar_radius = 900
shape_name = base_librum
docking_sphere = berth, HpDockMountA, 6.000000, librum_dock_2
docking_sphere = berth, HpDockMountB, 6.000000, librum_dock_1
docking_sphere = berth, HpDockMountC, 6.000000, librum_dock_4
docking_sphere = berth, HpDockMountD, 6.000000, librum_dock_3
docking_sphere = moor_medium, HpDockMountE, 15.000000
docking_sphere = moor_medium, HpDockMountF, 15.000000
docking_sphere = moor_large, HpDockMountG, 65.000000
docking_sphere = moor_large, HpDockMountH, 65.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ptr_base
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\pt_syti.cmp
material_library = solar\dockable\pt_syti.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
mass = 10000.000000
docking_camera = 0
solar_radius = 1000
shape_name = base_asteroid
docking_sphere = berth, HpDockMountA, 10.000000, ptr_dock_open
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = p_portal
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\pred_portal.cmp
material_library = solar\dockable\pred_portal.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 80000
mass = 10000.000000
loadout = p_portal
open_anim = p_portal_anim
open_sound = prt_portal_open
close_sound = prt_portal_close
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 40
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = str_wplatform
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
LODranges = 0, 25000
DA_archetype = solar\dockable\str_platform.cmp
material_library = solar\dockable\pt_syti.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = str_wplatform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
fuse = fuse_rock_wplatform, 0.000000, 1
explosion_arch = explosion_wplatform
hit_pts = 80000

[Solar]
nickname = Requiem
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\Requiem.cmp
material_library = solar\dockable\Requiem.cmp
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
mass = 10000.000000
solar_radius = 2
shape_name = NNM_SM_MEDIUM_FOREST_MOON
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Requiem_gate
ids_name = 60211
ids_info = 66146
type = JUMP_GATE
DA_archetype = solar\dockable\Requiem_dock.cmp
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
open_anim = R_G_Anim
open_sound = cry_patch_open
close_sound = cry_patch_open
loadout = requiem_gate
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true

[Solar]
nickname = ded_mount
LODranges = 0, 999999
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\ded_mount.cmp
material_library = solar\dockable\ded_mount.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
solar_radius = 40000
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = ded_base
LODranges = 0, 900000
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\ded_base.cmp
material_library = solar\dockable\ded_mount.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 800
shape_name = nav_cryptum
docking_sphere = berth, HpDockMountA, 2.500000
docking_sphere = berth, HpDockMountB, 2.500000
docking_camera = 0
loadout = ded_base_loadout
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = anchor
LODranges = 0, 30000
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\anchor.cmp
material_library = solar\dockable\ded_mount.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 100
shape_name = NNM_SM_ROCK_ASTEROID
docking_sphere = berth, HpDockMountA, 8.000000, Anchor_anim
docking_camera = 0
loadout = anchor_loadout
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = p_corvet_base
LODranges = 0, 40000
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = ships\p_corvet\p_corvet.cmp
material_library = ships\p_corvet\p_corvet.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
docking_sphere = berth, HpDockMountA, 20.000000, Open_dock_1
docking_sphere = berth, HpDockMountB, 20.000000, Open_dock_2
docking_camera = 0
loadout = p_corvet_base_loadout
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = corvet_fixture
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\corvet_fix.3db
material_library = solar\dockable\corvet_fix.3db
LODranges = 0, 10
mass = 10000.000000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
docking_sphere = moor_large, HpDockMountA, 85.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = asteroid_ring
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\misc\blhazardbox.3db
mass = 1000000
solar_radius = 11000
LODRanges = 0, 99999990
shape_name = nav_asteroid

[Solar]
nickname = asteroid_field
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\misc\blhazardbox.3db
mass = 1000000
solar_radius = 60000
LODRanges = 0, 99999990
shape_name = nav_asteroid

[Solar]
nickname = zip_box
type = MISSION_SATELLITE
LODranges = 0, 10000
DA_archetype = solar\misc\zip_box.3db
material_library = solar\solar_mat_tlr.mat
solar_radius = 200
shape_name = nav_star
explosion_arch = shatter_utility_small
fuse = fuse_box_smoke, 0.000000, 4500
fuse = fuse_box_death, 0.000000, 500
hit_pts = 5000
destructible = true

[Solar]
nickname = Secret_cont
type = MISSION_SATELLITE
LODranges = 0, 10000
DA_archetype = solar\misc\Secret_cont.3db
material_library = solar\Solar_mat_dockable01.mat
material_library = fx\envmapbasic.mat
solar_radius = 200
shape_name = nav_star
explosion_arch = shatter_utility_small
fuse = fuse_box_smoke, 0.000000, 4500
fuse = fuse_box_death, 0.000000, 500
hit_pts = 5000
destructible = true

[Solar]
nickname = radioactive_cont
type = MISSION_SATELLITE
LODranges = 0, 8000
DA_archetype = solar\asteroids\models\debris_barrel.3db
material_library = solar\asteroids\models\debris_barrel.mat
material_library = fx\envmapbasic.mat
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = shatter_utility_small
fuse = fuse_box_smoke, 0.000000, 4500
fuse = fuse_box_death, 0.000000, 500
hit_pts = 5000
destructible = true

[Solar]
nickname = road_miner_pod
type = MISSION_SATELLITE
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 5000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_li_elite
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3500
hit_pts = 3600
destructible = true

[Solar]
nickname = suprise_sc_transport
type = MISSION_SATELLITE
DA_archetype = ships\Sedra\sc_transport\sc_transport.cmp
material_library = ships\Sedra\sedra_mat.mat
LODranges = 0, 5000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_li_elite
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3500
hit_pts = 3600
destructible = true

[Solar]
nickname = debris_frame_c
type = MISSION_SATELLITE
LODranges = 0, 1500
DA_archetype = solar\asteroids\models\debris_frame_c.3db
material_library = solar\ast_debris2.mat
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = debris_frame_c_explosion
fuse = fuse_lot_debris, 0.000000, 350
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 1000
destructible = true

[Solar]
nickname = space_tankl_2dmg_loot
type = MISSION_SATELLITE
DA_archetype = solar\misc\space_tankl_2dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 1000, 5000
mass = 10000.000000
solar_radius = 25
shape_name = NNM_SM_COMMUNICATIONS
explosion_arch = explosion_armorship
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 2000
destructible = true

[Solar]
nickname = space_cargo_pod_loot
type = MISSION_SATELLITE
DA_archetype = Equipment\models\commodities\crates\pod_sed.3db
material_library = Equipment\models\commodities\crates\pod_sed.3db
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 25
shape_name = NNM_SM_COMMUNICATIONS
explosion_arch = explosion_pod_drab
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 2000
destructible = true

[Solar]
nickname = fort_paterson
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\fort_aegis.cmp
material_library = solar\dockable\fort_aegis.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
docking_camera = 0
solar_radius = 900
shape_name = base_librum
docking_sphere = berth, HpDockMountA, 6.000000, Sc_open_dock01
docking_sphere = berth, HpDockMountB, 6.000000, Sc_open_dock02
docking_sphere = berth, HpDockMountC, 6.000000, Sc_open_dock03
docking_sphere = moor_medium, HpDockMountD, 15.000000
docking_sphere = moor_large, HpDockMountE, 65.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = kh_asteroid
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\kh_aster.cmp
material_library = solar\dockable\kh_aster.mat
LODranges = 0, 40000
mass = 10000.000000
docking_camera = 0
solar_radius = 600
shape_name = base_asteroid
docking_sphere = berth, HpDockMountA, 6.000000, kh_open_dock
docking_sphere = moor_medium, HpDockMountB, 35.000000
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Nevec
ids_name = 60221
ids_info = 60222
type = STATION
DA_archetype = solar\dockable\Nevec.cmp
material_library = solar\dockable\Nevec.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000.000000
loadout = trading_outpost
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 2.500000, Sc_open dock4
docking_sphere = berth, HpDockMountE, 2.500000, Sc_open dock5
docking_sphere = berth, HpDockMountF, 2.500000, Sc_open dock6
docking_sphere = berth, HpDockMountG, 2.500000, Sc_open dock7
docking_sphere = berth, HpDockMountH, 2.500000, Sc_open dock8
docking_sphere = moor_large, HpDockMountI, 45.000000
docking_sphere = moor_medium, HpDockMountK, 15.000000
docking_sphere = moor_medium, HpDockMountL, 15.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_outpost
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_outpost_burning, 0.000000, -1

[Solar]
nickname = sur_asteroid
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\S_R_base.cmp
material_library = solar\dockable\S_R_base.mat
LODranges = 0, 30000
mass = 10000.000000
docking_camera = 0
solar_radius = 600
shape_name = base_asteroid
docking_sphere = berth, HpDockMountA, 8.000000, S_dock_open
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = suprise_ku_battleship
type = MISSION_SATELLITE
LODranges = 0, 900, 1500, 2500, 20000
DA_archetype = ships\kusari\ku_battleship\ku_battleship_mp.cmp
material_library = ships\kusari\ku_capships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
hit_pts = 256000
shape_name = NAV_surpriseX
explosion_arch = explosion_rh_battleship
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 2500
fuse = fuse_suprise_ku_battleship_burning, 0.000000, 200000
fuse = fuse_suprise_ku_battleship, 0.000000, 256001

[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_vanish
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 40000

[CollisionGroup]
obj = Ku_port_engine02_lod1
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_vanish
hit_pts = 40000

[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = cap_ship_piece
mass = 3.000000
hit_pts = 40000

[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = cap_ship_piece
hit_pts = 40000

[Solar]
nickname = customs
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\customs.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 20000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_camera = 0
solar_radius = 500
shape_name = nav_space_police
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = planet_brown_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_brown_4000.sph
material_library = solar\planets\planet_brown.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_brown.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = planet_veir_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_veir_3000.sph
material_library = solar\planets\planet_veir.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_veir.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON

[Solar]
nickname = Sensor_stat
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\Sensor_stat.cmp
material_library = solar\misc\Sensor_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
loadout = Sensor_stat
mass = 1000000
solar_radius = 300
shape_name = NNM_SM_MINING
destructible = true
hit_pts = 600000
fuse = sensor_dmg_01, 0.000000, 250000
fuse = sensor_dmg_02, 0.000000, 50000

[Solar]
nickname = Edem_stat
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\edem.cmp
material_library = solar\misc\edem.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
loadout = edem
mass = 1000000
solar_radius = 400
shape_name = NNM_SM_MINING
destructible = true
hit_pts = 900000
fuse = sensor_dmg_01, 0.000000, 320000
fuse = sensor_dmg_02, 0.000000, 200000
fuse = sensor_drop_loot, 0.000000, 10000

[Solar]
nickname = Dolbilo
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\Dolbilo.cmp
material_library = solar\misc\Sensor_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4500
mass = 1000000
solar_radius = 150
loadout = Dolbilo_loadout
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = A_9
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\A_9.cmp
material_library = solar\dockable\A_9.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, line_dock1
docking_sphere = berth, HpDockMountB, 8.000000, line_dock2
docking_sphere = berth, HpDockMountC, 8.000000, line_dock3
docking_sphere = berth, HpDockMountD, 8.000000, line_dock4
docking_sphere = berth, HpDockMountE, 8.000000, line_dock5
docking_sphere = berth, HpDockMountF, 8.000000, line_dock6
docking_sphere = moor_medium, HpDockMountG, 12.000000
docking_sphere = moor_medium, HpDockMountH, 12.000000
docking_sphere = moor_large, HpDockMountI, 65.000000
docking_camera = 0
solar_radius = 800
shape_name = base_atlas
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Emah
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\Emah.cmp
material_library = solar\dockable\Emah.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, emh_dock1
docking_sphere = berth, HpDockMountB, 8.000000, emh_dock2
docking_sphere = moor_medium, HpDockMountC, 12.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = civ_FP
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\civ_FP.cmp
material_library = solar\dockable\civ_FP.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, FP_open_dock
docking_sphere = moor_medium, HpDockMountB, 12.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_freeport
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = tesla_destr
ids_name = 60235
ids_info = 60236
type = STATION
DA_archetype = solar\misc\tesla_destr.3db
material_library = solar\misc\tesla_destr.3db
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 100
shape_name = nav_space_police
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Incubator
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\Incubator.cmp
material_library = solar\dockable\Incubator.mat
LODranges = 0, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, incub_dockA
docking_sphere = berth, HpDockMountB, 8.000000, incub_dockB
docking_camera = 0
solar_radius = 400
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = incub_capsul
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\dockable\incub_capsul.cmp
material_library = solar\dockable\Incubator.mat
LODranges = 0, 30000
mass = 10000.000000
solar_radius = 5
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = d_loot
type = MISSION_SATELLITE
DA_archetype = solar\misc\loot.3db
material_library = solar\misc\loot.3db
LODranges = 0, 1000
mass = 10000.000000
solar_radius = 25
shape_name = NNM_SM_COMMUNICATIONS
explosion_arch = explosion_armorship
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 1500000
destructible = true

[Solar]
nickname = RelSat
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\RelSat.cmp
material_library = solar\misc\RelSat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 20000
mass = 1000000
solar_radius = 150
loadout = relsat_loadout
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lab_gamma
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\lab_gamma.cmp
material_library = solar\dockable\lab_gamma.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 50000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 5.000000, lab_dock
docking_sphere = moor_medium, HpDockMountB, 35.000000
docking_sphere = moor_large, HpDockMountC, 85.000000
solar_radius = 800
shape_name = nav_freeport
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = lab_gamma_portal
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\dockable\lab_gamma_portal.cmp
material_library = solar\dockable\lab_gamma.mat
LODranges = 0, 40000
mass = 10000.000000
solar_radius = 5
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = nom_kupol
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\nom_kupol.cmp
material_library = solar\dockable\nom_kupol.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 50
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
shield_link = nom_kupol_shield, HpMount, HpShield01
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = kokon_debris_1
type = MISSION_SATELLITE
DA_archetype = Solar\misc\dyson_debris01.3db
material_library = solar\solar_mat_dyson_city.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 2
shape_name = NNM_SM_COMMUNICATIONS
explosion_arch = explosion_uley_drab
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 2000
destructible = true

[Solar]
nickname = kokon_debris_2
type = MISSION_SATELLITE
DA_archetype = Solar\misc\dyson_debris02.3db
material_library = solar\solar_mat_dyson_city.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 2
shape_name = NNM_SM_COMMUNICATIONS
explosion_arch = explosion_uley_drab
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 2000
destructible = true

[Solar]
nickname = sn_debris_base
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\sn_debris_base.cmp
material_library = solar\dockable\sn_debris_base.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000.000000
docking_sphere = berth, HpDockMountA, 15.000000
solar_radius = 200
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = gen_nomad_base
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\dockable\delta_gen.cmp
material_library = solar\dockable\delta_gen.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 15000
mass = 10000.000000
solar_radius = 500
shape_name = NAV_surpriseX
explosion_arch = explosion_delta_gen
fuse = fuse_dyson_scape_shieldgen_death, 0, 1
shield_link = delta_shield, HpMount, HpShield01
destructible = true
hit_pts = 200000

[Solar]
nickname = hessian_outpost
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\hessian_outpost.cmp
material_library = solar\dockable\hessian_outpost.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 30000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 6.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 6.500000, Sc_open dock2
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = base_47
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\base_47.cmp
material_library = solar\dockable\base_47.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 35000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, 47_dock1
docking_sphere = berth, HpDockMountB, 8.000000, 47_dock2
;docking_sphere = moor_medium, HpDockMountC, 12.000000
docking_camera = 0
solar_radius = 800
shape_name = nav_smallstation
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = con_sphere
type = MISSION_SATELLITE
DA_archetype = solar\misc\con_sphere.cmp
material_library = solar\misc\con_sphere.mat
surface_hit_effects = 0, small_hull_hit
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = nav_star
explosion_arch = explosion_con_sphere
fuse = fuse_lot_debris_death, 0.000000, 0
hit_pts = 20000
destructible = true

[Solar]
nickname = Masada
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\Masada.cmp
material_library = solar\dockable\Masada.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 35000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, masada_door
docking_sphere = moor_medium, HpDockMountB, 35.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_masada
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = coll_junk
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\coll_junk.cmp
material_library = solar\dockable\coll_junk.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
mass = 10000.000000
docking_sphere = berth, HpDockMountA, 8.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_junk
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = coll_junk_rev
ids_name = 60215
ids_info = 60216
type = SATELLITE
DA_archetype = solar\dockable\coll_junk_rev.cmp
material_library = solar\dockable\coll_junk.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
mass = 10000.000000
solar_radius = 20
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Infiniti
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\Infiniti.cmp
material_library = solar\dockable\Infiniti.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 35000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, open dock
docking_sphere = moor_medium, HpDockMountB, 35.000000
docking_camera = 0
solar_radius = 600
shape_name = nav_Infiniti
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Infiniti_anim
ids_name = 60215
ids_info = 60216
type = SATELLITE
DA_archetype = solar\dockable\Infiniti_anim.cmp
material_library = solar\dockable\Infiniti.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
mass = 10000.000000
docking_camera = 0
solar_radius = 20
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = Infiniti_part
ids_name = 60215
ids_info = 60216
type = SATELLITE
DA_archetype = solar\dockable\Infiniti_part.cmp
material_library = solar\dockable\Infiniti.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
mass = 10000.000000
docking_camera = 0
solar_radius = 20
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = GSE_stat
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\GSE_stat.cmp
material_library = solar\dockable\GSE_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 35000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 8.000000, GSE_dock1
docking_sphere = berth, HpDockMountB, 8.000000, GSE_dock2
docking_sphere = berth, HpDockMountC, 8.000000, GSE_dock3
docking_sphere = berth, HpDockMountD, 8.000000, GSE_dock4
docking_sphere = moor_medium, HpDockMountE, 35.000000
docking_sphere = moor_medium, HpDockMountF, 35.000000
docking_camera = 0
solar_radius = 600
shape_name = base_librum
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = GSE_stat_part
ids_name = 60215
ids_info = 60216
type = SATELLITE
DA_archetype = solar\dockable\GSE_stat_part.cmp
material_library = solar\dockable\GSE_stat.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 25000
mass = 10000.000000
docking_camera = 0
solar_radius = 20
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000

[Solar]
nickname = hab_modul
ids_name = 60237
ids_info = 60238
type = STATION
DA_archetype = solar\misc\hab_modul.cmp
material_library = solar\misc\hab_modul.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 6000
mass = 10000.000000
loadout = hab_modul
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000