[SystemInfo]
space_color = 0, 0, 0
local_faction = fed_n_grp

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_miner
filename = missions\encounters\tradep_miner.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_anticipation_light
danger = music_iw_danger
battle = music_iw_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Fr03_Bottom_nebula.ini
zone = Zone_Fr03_Bottom_nebula

[Asteroids]
file = solar\asteroids\Fr03_Bottom_astreoid.ini
zone = Zone_Fr03_Bottom_astreoid

[Nebula]
file = solar\nebula\Fr03_nebula_line.ini
zone = Zone_Fr03_nebula_line

[Nebula]
file = solar\nebula\Fr03_nebula_line1.ini
zone = Zone_Fr03_nebula_line1

[Ambient]
color = 30, 70, 80

[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_hi02_stars.cmp
nebulae = solar\starsphere\starsphere_Fr03.cmp

[LightSource]
nickname = Fr03_system_light
pos = 0, 12000, 0
color = 232, 80, 20
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Fr03_Sun
ids_name = 261051
pos = 0, 28000, 0
ambient_color = 81, 134, 90
archetype = sun_1000
star = ku02_sun
atmosphere_range = 2500
burn_color = 255, 255, 255
ids_info = 66153

[zone]
nickname = Fr03_Sun_death
pos = 0, 28000, 0
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Fr03_planet
ids_name = 249436
pos = 27000, 10800, 13500
rotate = 0, 0, 0
archetype = planet_crater_2000
spin = 0.000000, 0.000000, 0.000000
atmosphere_range = 2600
burn_color = 255, 222, 160
ids_info = 66857
visit = 1

[zone]
nickname = Fr03_planet_death_01
pos = 27000, 10800, 13500
shape = SPHERE
size = 2600
damage = 10000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Fr03_planet_death_02
pos = 27000, 10800, 13500
shape = SPHERE
size = 2300
damage = 500000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Fr03_to_Fr01_hole
ids_name = 249375
pos = 37800, 0, -47568
rotate = 0, 180, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Fr01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Fr01, Fr01_to_Fr03_hole, gate_tunnel_hole

[zone]
nickname = Zone_Fr03_to_Fr01_hole
pos = 37800, 0, -47567
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Fr03_to_Fr02
ids_name = 249371
pos = -44130, 0, -43989
rotate = 0, -166, 0
archetype = px_gate
msg_id_prefix = gcs_refer_system_Fr02
jump_effect = jump_effect_bw
ids_info = 66145
reputation = fed_sf_grp
behavior = NOTHING
difficulty_level = 17
goto = Fr02, Fr02_to_Fr03, gate_tunnel_bw
loadout = px_gate
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Fr03_to_Fr02
pos = -44129, 0, -43988
shape = SPHERE
size = 2000
sort = 12
toughness = 1
density = 10
repop_time = 15
max_battle_size = 6
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 12, 0.250000
faction = fed_t_grp, 0.450000
faction = co_khc_grp, 0.350000

[Object]
nickname = Fr03_to_Rh04
ids_name = 249434
pos = 27897, 0, 65451
rotate = 0, 42, 0
archetype = px_gate
msg_id_prefix = gcs_refer_system_Rh04
jump_effect = jump_effect_bw
ids_info = 66145
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 7
goto = Rh04, Rh04_to_Fr03, gate_tunnel_bw
loadout = px_gate
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_gate_post
ids_name = 261873
ids_info = 67339
pos = 27533, 0, 65645
rotate = 0, 42, 0
archetype = gate_stat
base = Fr03_gate_post
dock_with = Fr03_gate_post
reputation = fed_sf_grp
behavior = NOTHING
voice = atc_leg_f01b
space_costume = , robot_body_a
difficulty_level = 19
loadout = gate_stat
pilot = pilot_solar_hardest2

[zone]
nickname = Zone_Fr03_to_Rh04
pos = 27898, 0, 65452
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = Zone_Fr03_to_Rh04_pop
pos = 27898, 0, 65452
shape = SPHERE
size = 2000
sort = 12
toughness = 1
density = 10
repop_time = 30
max_battle_size = 6
pop_type = jumpgate
relief_time = 30
density_restriction = 4, unlawfuls
encounter = area_trade_freighter, 12, 0.250000
faction = fed_t_grp, 0.450000
faction = co_khc_grp, 0.350000

[zone]
nickname = Zone_Fr03_Bottom_nebula
ids_name = 261367
ids_info = 67420
pos = 44000, 0, 64000
rotate = 0, 24, 0
shape = ELLIPSOID
size = 100000, 50000, 54000
property_flags = 32768
property_fog_color = 90.000000, 120.000000, 90.000000
damage = 10
visit = 36
spacedust = radioactivedust
spacedust_maxparticles = 30
sort = 99

[zone]
nickname = Zone_Fr03_Bottom_astreoid
pos = 44000, 0, 64000
rotate = 0, 24, 0
shape = ELLIPSOID
size = 98000, 48000, 52000
property_flags = 1026
visit = 36
sort = 1
toughness = 18
density = 5
repop_time = 25
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 45
encounter = area_assault, 16, 0.200000
faction = fc_rh_grp, 0.200000
faction = fc_fed_grp, 0.200000

[zone]
nickname = Zone_Fr03_Bottom_artifacts1
pos = 62947, 0, 35408
shape = SPHERE
size = 20000
visit = 36
sort = 1
toughness = 18
density = 6
repop_time = 25
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 40
encounter = area_scout, 16, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_scavenger, 16, 0.800000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_Bottom_artifacts2
pos = -13948, 0, 74392
shape = SPHERE
size = 15000
visit = 36
sort = 1
toughness = 18
density = 6
repop_time = 25
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 40
encounter = area_scout, 16, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_scavenger, 16, 0.800000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_loot_platina
pos = 32035, 0, 39055
shape = SPHERE
size = 10000
visit = 36
sort = 1
toughness = 18
density = 6
repop_time = 25
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 40
encounter = area_assault, 16, 0.170000
faction = fc_rh_grp, 1.000000
encounter = area_scavenger, 16, 0.800000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_nebula_line
ids_name = 261368
pos = -1000, 0, -26000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 180000, 10000, 8000
property_flags = 32768
property_fog_color = 110.000000, 120.000000, 120.000000
visit = 36
spacedust = radioactivedust
spacedust_maxparticles = 30
ids_info = 0
sort = 99

[zone]
nickname = Zone_Fr03_nebula_line1
pos = 59000, 0, -60000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 90000, 12000, 12000
property_flags = 32768
visit = 128
sort = 99

[Object]
nickname = Fr03_01
ids_name = 249428
pos = -44801, 0, -42155
rotate = 0, 0, 0
archetype = fed_battleship
ids_info = 66842
base = Fr03_01_Base
dock_with = Fr03_01_Base
reputation = fed_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = benchmark_male_head, fed_navy_body, prop_hat_male_cap_A
difficulty_level = 19
loadout = fed_battleship_dock_loadout
pilot = pilot_solar_easy

[zone]
nickname = Zone_Fr03_01_pop
pos = -44801, 0, -42155
shape = SPHERE
size = 3000
sort = 1
toughness = 16
density = 9
repop_time = 20
max_battle_size = 4
pop_type = fed_n_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 14, 0.100000
faction = fed_n_grp, 1.000000

[Object]
nickname = Fr03_Trade_Lane_Ring_01
ids_name = 260917
pos = -43379, 0, -40716
rotate = 0, -166, 0
archetype = Trade_Lane_Ring
next_ring = Fr03_Trade_Lane_Ring_02
ids_info = 66170
reputation = fed_n_grp
tradelane_space_name = 249371
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_Trade_Lane_Ring_02
ids_name = 260917
pos = -41410, 0, -32298
rotate = 0, -166, 0
archetype = Trade_Lane_Ring
prev_ring = Fr03_Trade_Lane_Ring_01
next_ring = Fr03_Trade_Lane_Ring_03
ids_info = 66170
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_Trade_Lane_Ring_03
ids_name = 260917
pos = -39442, 0, -23881
rotate = 0, -166, 0
archetype = Trade_Lane_Ring
prev_ring = Fr03_Trade_Lane_Ring_02
next_ring = Fr03_Trade_Lane_Ring_04
ids_info = 66170
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_Trade_Lane_Ring_04
ids_name = 260917
pos = -37473, 0, -15463
rotate = 0, -166, 0
archetype = Trade_Lane_Ring
prev_ring = Fr03_Trade_Lane_Ring_03
next_ring = Fr03_Trade_Lane_Ring_05
ids_info = 66170
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_Trade_Lane_Ring_05
ids_name = 260917
pos = -35505, 0, -7046
rotate = 0, -166, 0
archetype = Trade_Lane_Ring
prev_ring = Fr03_Trade_Lane_Ring_04
ids_info = 66170
reputation = fed_n_grp
tradelane_space_name = 249432
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_vision_station
ids_name = 249432
pos = -35765, 0, -5364
rotate = 0, 0, 0
archetype = vision_station_dock
ids_info = 0
base = Fr03_post_base
dock_with = Fr03_post_base
reputation = fed_n_grp
behavior = NOTHING
voice = atc_leg_f01b
space_costume = , robot_body_a
difficulty_level = 20
loadout = vision_station_02
pilot = pilot_solar_hardest2

[zone]
nickname = Zone_Fr03_vision_station
pos = -35765, 0, -5364
shape = SPHERE
size = 1500
sort = 5
toughness = 18
density = 9
edge_fraction = 0.100000
repop_time = 40
max_battle_size = 6
pop_type = fed_n_grp, single_base_law
relief_time = 30
density_restriction = 4, unlawfuls
encounter = area_defend, 16, 0.150000
faction = fed_n_grp, 0.200000
faction = fed_t_grp, 0.200000
encounter = area_trade_freighter, 12, 0.350000
faction = fed_t_grp, 0.650000
faction = co_khc_grp, 0.350000

[zone]
nickname = Zone_Fr03_path_fednavy1_1
pos = -39279, 0, -24053
rotate = 90, -13, 180
shape = CYLINDER
size = 750, 38469
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy1, 1
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.200000
faction = fed_n_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fed_t1_1
pos = 3694, 0, 60362
rotate = -90, 70, 0
shape = CYLINDER
size = 750, 35299
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = fed_t1, 1
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.200000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fed_t1_2
pos = -14482, 0, 65212
rotate = 90, 8, 180
shape = CYLINDER
size = 750, 21789
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = fed_t1, 2
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.200000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fed_t1_3
pos = 1999, 0, 71852
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 37010
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = fed_t1, 3
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.200000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fed_t2_1
pos = -3958, 0, 29447
rotate = 90, -41, 180
shape = CYLINDER
size = 750, 93900
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = fed_t2, 1
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.200000
faction = fed_t_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fed_t3_1
pos = 24480, 0, 66082
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 5726
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = fed_t3, 1
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 0.200000
faction = fed_t_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = tradep_miner, 12, 0.200000
faction = fed_t_grp, 0.600000

[zone]
nickname = Zone_Fr03_path_fed_t4_1
pos = 46470, 0, 54027
rotate = 90, 61, 180
shape = CYLINDER
size = 750, 42935
sort = 99
toughness = 16
density = 5
repop_time = 60
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fed_t4, 1
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.200000
faction = fed_t_grp, 0.150000
encounter = tradep_miner, 12, 0.200000
faction = fed_t_grp, 0.650000

[zone]
nickname = Zone_Fr03_path_hessian1_1
pos = 38963, 0, -15040
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 64028
sort = 99
toughness = 14
density = 5
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = hessian1, 1
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 14, 0.200000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Fr03_nav_buoy_01
ids_name = 261162
pos = -34395, 0, -5105
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_02
ids_name = 261162
pos = -30698, 0, -919
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_03
ids_name = 261162
pos = -27001, 0, 3265
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_04
ids_name = 261162
pos = -23304, 0, 7451
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_05
ids_name = 261162
pos = -19607, 0, 11636
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_06
ids_name = 261162
pos = -15911, 0, 15821
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_07
ids_name = 261162
pos = -12214, 0, 20007
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_08
ids_name = 261162
pos = -8517, 0, 24192
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_01
ids_name = 60245
pos = -34395, 0, -5105
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_A
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_02
ids_name = 60245
pos = -30698, 0, -919
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_A
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_03
ids_name = 60245
pos = -27001, 0, 3265
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_A
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_04
ids_name = 60245
pos = -23304, 0, 7451
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_A
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_05
ids_name = 60245
pos = -19607, 0, 11636
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_A
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_06
ids_name = 60245
pos = -15911, 0, 15821
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_B
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_07
ids_name = 60245
pos = -12214, 0, 20007
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_B
ids_info = 66170

[Object]
nickname = Fr03_Trade_Lane_Ring_Construct_08
ids_name = 60245
pos = -8517, 0, 24192
rotate = 0, -138, 0
archetype = Trade_Lane_Ring_Construct_B
ids_info = 66170

[Object]
nickname = Fr03_nav_buoy_09
ids_name = 261162
pos = -4820, 0, 28377
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_10
ids_name = 261162
pos = -2972, 0, 30470
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_11
ids_name = 261162
pos = -1123, 0, 32563
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_12
ids_name = 261162
pos = 724, 0, 34655
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_13
ids_name = 261162
pos = 2572, 0, 36748
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_14
ids_name = 261162
pos = 4421, 0, 38841
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_15
ids_name = 261162
pos = 6269, 0, 40933
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_16
ids_name = 261162
pos = 8118, 0, 43026
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_17
ids_name = 261162
pos = 9966, 0, 45119
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_18
ids_name = 261162
pos = 11814, 0, 47211
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_19
ids_name = 261162
pos = 13663, 0, 49304
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_20
ids_name = 261162
pos = 15511, 0, 51397
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_21
ids_name = 261162
pos = 17360, 0, 53489
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_22
ids_name = 261162
pos = 19208, 0, 55582
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_23
ids_name = 261162
pos = 21056, 0, 57675
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_24
ids_name = 261162
pos = 22905, 0, 59767
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_25
ids_name = 261162
pos = 24753, 0, 61860
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[Object]
nickname = Fr03_nav_buoy_26
ids_name = 261162
pos = 26602, 0, 63953
rotate = 0, -138, 0
archetype = lg_buoy
ids_info = 66147

[zone]
nickname = Zone_Fr03_01_lane_access
pos = 11450, 0, 46716
rotate = 0, -139, 0
shape = BOX
size = 1800, 1800, 48400
property_flags = 131072
sort = 99

[Object]
nickname = Fr03_02
ids_name = 249435
pos = 21518, 0, 67260
rotate = 0, 0, 0
archetype = miningbase_nomad
ids_info = 66844
base = Fr03_02_Base
dock_with = Fr03_02_Base
reputation = fed_t_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = sh_male3_head, pi_pirate6_body
difficulty_level = 19
loadout = miningbase_nomad_fed
pilot = pilot_solar_easy

[Object]
nickname = Fr03_space_tanklx4_01
pos = 21518, -160, 67260
rotate = 0, 0, 0
archetype = space_tanklx4
reputation = fed_t_grp
parent = Fr03_02

[Object]
nickname = Fr03_space_habitat_tall_1
pos = 21518, 190, 67260
rotate = 0, 0, 0
archetype = space_habitat_tall
reputation = fed_t_grp
parent = Fr03_02

[zone]
nickname = Zone_Fr03_02_pop
pos = 21518, 0, 67260
shape = SPHERE
size = 5000
sort = 5
toughness = 18
density = 9
repop_time = 20
max_battle_size = 6
pop_type = fed_t_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 16, 0.450000
faction = fed_t_grp, 1.000000
encounter = area_trade_freighter, 12, 0.250000
faction = fed_t_grp, 0.750000
faction = co_khc_grp, 0.250000

[Object]
nickname = Fr03_dom_01
ids_name = 261164
pos = 21255, 0, 64492
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_02
ids_name = 261164
pos = 24418, 0, 68095
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_03
ids_name = 261164
pos = 23144, 0, 70380
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_04
ids_name = 261164
pos = 20903, 0, 70072
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_05
ids_name = 261164
pos = 18882, 0, 64580
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_06
ids_name = 261164
pos = 17037, 0, 67392
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_07
ids_name = 261164
pos = 18311, 0, 69809
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[Object]
nickname = Fr03_dom_08
ids_name = 261164
pos = 23847, 0, 65327
rotate = 0, 0, 0
archetype = wplatform_nomad
ids_info = 66171
visit = 0
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = weapon_platform_fed
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Fr03_destroy_vignette_01
pos = -60801, 0, -31473
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = Zone_Fr03_destroy_vignette_02
pos = -25035, 0, -44707
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = Zone_Fr03_destroy_vignette_03
pos = -58655, 0, -56867
shape = SPHERE
size = 10000
mission_type = unlawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = Zone_Fr03_destroy_vignette_04
pos = -39699, 0, -63305
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = Zone_Fr03_destroy_vignette_05
pos = -49356, 0, 1430
shape = SPHERE
size = 10000
mission_type = unlawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = Zone_Fr03_destroy_vignette_06
pos = -21817, 0, -14306
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = Zone_Fr03_destroy_vignette_07
pos = -36838, 0, 12875
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[zone]
nickname = Zone_Fr03_destroy_vignette_08
pos = 0, 0, -28612
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = Zone_Fr03_destroy_vignette_09
pos = -1788, 0, 47210
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = Zone_Fr03_destroy_vignette_10
pos = 3576, 0, 72604
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = Zone_Fr03_destroy_vignette_11
pos = -17167, 0, 54363
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = Zone_Fr03_destroy_vignette_12
pos = 23247, 0, 40772
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = Zone_Fr03_destroy_vignette_13
pos = 36692, 0, 50394
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = Zone_Fr03_destroy_vignette_14
pos = 42203, 0, 36480
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Fr03_destroy_vignette_15
pos = 60481, 0, 26809
shape = SPHERE
size = 10000
mission_type = unlawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Object]
nickname = Fr03_ast_nomad01_largeA_01
pos = 20303, 0, 65637
rotate = 23, 0, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Fr03_ast_nomad01_largeA_02
pos = 18815, 0, 67391
rotate = 0, 12, 45
archetype = ast_nomad01_largeA

[Object]
nickname = Fr03_ast_nomad01_largeA_03
pos = 19825, 0, 69092
rotate = 0, 180, 90
archetype = ast_nomad01_largeA

[Object]
nickname = Fr03_ast_nomad01_largeA_04
pos = 22696, 0, 64308
rotate = 64, 23, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Fr03_ast_nomad01_largeA_05
pos = 22643, 0, 65743
rotate = 0, 0, 0
archetype = ast_nomad01_largeA

[Object]
nickname = Fr03_ast_nomad01_largeA_06
pos = 23227, 0, 67763
rotate = 0, 33, 33
archetype = ast_nomad01_largeA

[Object]
nickname = Fr03_ast_nomad01_largeA_07
pos = 22111, 0, 69677
rotate = 120, 45, 0
archetype = ast_nomad01_largeA

[zone]
nickname = Zone_Fr03_Tradelane_01
pos = -39442, 0, -23881
rotate = 0, -166, 0
shape = BOX
size = 1598, 1598, 35078
comment = Tradelane Pop
lane_id = 1
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 35
max_battle_size = 4
pop_type = major_tradelane
relief_time = 45
encounter = tradelane_trade_freighter, 12, 0.100000
faction = co_khc_grp, 0.300000
faction = fed_t_grp, 0.700000

[Object]
nickname = Fr03_03
ids_name = 249439
pos = 40057, 0, 17525
rotate = 0, 0, 0
archetype = miningbase_mineableA
ids_info = 66846
base = Fr03_03_Base
dock_with = Fr03_03_Base
reputation = fc_rh_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = , robot_body_a
difficulty_level = 19
loadout = miningbase_mineableA_pi_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Fr03_03_base
pos = 40057, 0, 17525
shape = SPHERE
size = 1200
property_flags = 131072
visit = 128
sort = 0

[zone]
nickname = Zone_Fr03_base_ambient
pos = 40009, 0, 17435
rotate = 0, 0, 0
shape = SPHERE
size = 3000
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = fc_rh_grp, single_base_unlaw
relief_time = 35
population_additive = false
density_restriction = 4, lawfuls
encounter = area_defend, 18, 0.400000
faction = fc_rh_grp, 0.800000
encounter = area_trade_freighter_pirate, 14, 0.400000
faction = fc_rh_grp, 0.500000
faction = fc_fed_grp, 0.500000

[Object]
nickname = Fr03_Roid_Miner_a
ids_name = 60225
pos = 66508, 117, 42818
rotate = 0, 0, 0
archetype = Roid_Miner4
ids_info = 66140
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
visit = 36
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = ge_miner_SECRET_9
pilot = pilot_solar_hard

[Object]
nickname = Fr03_Roid_Miner_b
ids_name = 60225
pos = 54070, 120, 39367
rotate = 0, -90, 0
archetype = Roid_Miner4
ids_info = 66140
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
visit = 36
reputation = fed_t_grp
behavior = NOTHING
difficulty_level = 16
loadout = ge_miner_SECRET_9
pilot = pilot_solar_hard

[Object]
nickname = Fr03_Communication_satellite_1
ids_name = 249473
ids_info = 67375
pos = -43376, 0, -43564
rotate = 0, -45, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_2
ids_name = 249473
ids_info = 67375
pos = -42854, 0, -42539
rotate = 0, -23, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_3
ids_name = 249473
ids_info = 67375
pos = -43005, 0, -41301
rotate = 0, 0, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_4
ids_name = 249473
ids_info = 67375
pos = -44728, 0, -40179
rotate = 0, 23, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_5
ids_name = 249473
ids_info = 67375
pos = -46175, 0, -40723
rotate = 0, 45, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_6
ids_name = 249473
ids_info = 67375
pos = -46776, 0, -41984
rotate = 0, 67, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_7
ids_name = 249473
ids_info = 67375
pos = -46429, 0, -43280
rotate = 0, 90, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[Object]
nickname = Fr03_Communication_satellite_8
ids_name = 249473
ids_info = 67375
pos = -45284, 0, -44078
rotate = 0, 120, 0
archetype = Satellite_small
spin = 0, 0.070000, 0
base = co_khc_copper_miner
dock_with = co_khc_copper_miner
reputation = fed_n_grp
behavior = NOTHING
difficulty_level = 14
loadout = Satellite_small
pilot = pilot_solar_hardest2

[zone]
nickname = Zone_Fr03_pop_ambient_nw
pos = -22890, 0, -10372
rotate = 0, 34, 0
shape = ELLIPSOID
size = 108000, 24000, 45000
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
encounter = area_assault, 14, 0.600000
faction = fc_fed_grp, 0.100000
faction = fc_rh_grp, 0.100000

[zone]
nickname = Zone_Fr03_path_fednavy2_1
pos = -33211, 0, -37776
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 25971
sort = 99
toughness = 14
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy2, 1
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.300000
faction = fed_n_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fednavy2_2
pos = -6599, 0, -33096
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 28998
sort = 99
toughness = 14
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy2, 2
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.300000
faction = fed_n_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fednavy2_3
pos = 12947, 0, -42823
rotate = -90, -27, 0
shape = CYLINDER
size = 750, 21916
sort = 99
toughness = 14
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy2, 3
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.300000
faction = fed_n_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fednavy2_4
pos = 11662, 0, -61268
rotate = -90, 35, 0
shape = CYLINDER
size = 750, 21549
sort = 99
toughness = 14
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy2, 4
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.300000
faction = fed_n_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fednavy2_5
pos = -7975, 0, -67233
rotate = 90, 78, 180
shape = CYLINDER
size = 750, 27174
sort = 99
toughness = 14
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy2, 5
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.300000
faction = fed_n_grp, 1.000000

[zone]
nickname = Zone_Fr03_path_fednavy2_6
pos = -33486, 0, -53651
rotate = 90, 48, 180
shape = CYLINDER
size = 750, 32632
sort = 99
toughness = 14
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = fednavy2, 6
usage = patrol
mission_eligible = True
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 14, 0.300000
faction = fed_n_grp, 1.000000

[Object]
nickname = Fr03_to_Fr04_hole
ids_name = 249578
pos = 16800, 0, -52200
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Fr04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Fr04, Fr04_to_Fr03_hole, gate_tunnel_hole

[zone]
nickname = Zone_Fr03_to_Fr04_hole
pos = 16800, 0, -52200
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128

[Object]
nickname = Fr03_suprise_fed_freighter_01
pos = -14402, 0, 51484
rotate = 0, -35, -25
ids_name = 249725
ids_info = 66281
archetype = suprise_fed_freighter
loadout = suprise_fed_freighter_01
visit = 32

[Object]
nickname = Fr03_suprise_fed_freighter_02
pos = -10210, -600, 71361
rotate = -23, -45, -40
ids_name = 249726
ids_info = 66281
archetype = suprise_fed_freighter
loadout = suprise_fed_freighter_02
visit = 32

[Object]
nickname = Fr03_suprise_fed_freighter_03
pos = 62589, 0, 30400
rotate = 10, 45, 20
ids_name = 249727
ids_info = 66281
archetype = suprise_fed_freighter
loadout = suprise_fed_freighter_03
visit = 32

[Object]
nickname = Fr03_anomal_hole
ids_name = 1187
ids_info = 0
pos = 28829, 0, 29114
rotate = 0, 90, 0
archetype = jumphole_point
msg_id_prefix = ignore
jump_effect = jump_effect_tiserakt
visit = 128
goto = Fr03, Fr03_anomal_hole, gate_tunnel_hole
