[SystemInfo]
space_color = 0, 0, 0

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = area_fc_bh_assault
filename = missions\encounters\area_fc_bh_assault.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_fighter
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = 15_space
danger = 15_danger
battle = 15_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Ew15_bigstoun_field.ini
zone = Zone_Ew15_bigstoun_field

[Nebula]
file = solar\nebula\Ew15_dust_cloud.ini
zone = Zone_Ew15_dust_cloud

[Ambient]
color = 8, 8, 8

[Background]
nebulae = solar\starsphere\starsphere_ew15.cmp

[LightSource]
nickname = Ew15_system_light
pos = 0, 5000, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Ew15_Sun
ids_name = 261047
ids_info = 66151
pos = 0, 5000, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = proto_sun2
atmosphere_range = 5000
burn_color = 255, 255, 255

[zone]
nickname = Ew15_Sun_death
pos = 0, 5000, 0
shape = SPHERE
size = 4000
damage = 1000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = Ew15_01
pos = -30374, 0, 29585
rotate = 0, 25, 0
ids_name = 249710
ids_info = 66267
dock_with = Ew15_01_Base
base = Ew15_01_Base
reputation = fc_uk_grp
archetype = GSE_stat
loadout = GSE_stat_loadout
behavior = NOTHING
pilot = pilot_solar_hardest
difficulty_level = 20
space_costume = tr_male_head5, pi_pirate6_body, prop_neuralnet_f_right
voice = atc_leg_m01

[Object]
nickname = Ew15_01_GSE_stat_part
pos = -30374, 0, 29585
rotate = 0, 25, 0
archetype = GSE_stat_part
reputation = fc_uk_grp
parent = Ew15_01

[Zone]
nickname = Zone_Ew15_01_ambient
pos = -30374, 0, 29585
rotate = 0, 0, 0
shape = SPHERE
size = 5000
comment = Ambient Pop
sort = 51
toughness = 16
density = 7
repop_time = 30
max_battle_size = 4
pop_type = fc_m_grp, gd_bh_grp, gd_im_grp, freeport_base
relief_time = 40
population_additive = false
faction_weight = fc_m_grp, 10
faction_weight = gd_im_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_trade_trader, 16, 0.400000
faction = fc_m_grp, 0.400000
encounter = area_trade_trader, 15, 0.400000
faction = gd_im_grp, 0.400000
encounter = area_trade_armored, 17, 0.100000
faction = gd_im_grp, 0.050000
encounter = area_bh_scout, 14, 0.100000
faction = gd_bh_grp, 0.100000

[Object]
nickname = Ew15_to_Br05_hole
ids_name = 260644
pos = 25877, 0, 40393
rotate = 0, 60, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Br05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br05, Br05_to_Ew15_hole, gate_tunnel_hole

[zone]
nickname = Zone_Ew15_to_Br05_hole
pos = 25877, 0, 40393
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = Ew15_to_Br06_hole
ids_name = 260675
pos = -22486, 0, -37600
rotate = 0, -150, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Br06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br06, Br06_to_Ew15_hole, gate_tunnel_hole

[zone]
nickname = Zone_Ew15_to_Br06_hole
pos = -22486, 0, -37600
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_Ew15_to_Br05_hole_ambient
pos = 25877, 0, 40393
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 4
density = 7
repop_time = 25
max_battle_size = 4
pop_type = wormhole
relief_time = 35
population_additive = false
faction_weight = fc_m_grp, 10
faction_weight = gd_im_grp, 10
faction_weight = fc_c_grp, 2
density_restriction = 4, lawfuls
encounter = area_trade_trader, 16, 0.250000
faction = fc_m_grp, 0.800000
encounter = area_trade_armored, 17, 0.250000
faction = gd_im_grp, 0.800000
encounter = area_assault, 14, 0.100000
faction = fc_c_grp, 0.100000

[Zone]
nickname = Zone_Ew15_pop_ambient_ga
pos = -19266, 0, -32675
rotate = 0, 12, 0
shape = ELLIPSOID
size = 24000, 10000, 16000
sort = 51
toughness = 4
density = 5
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_g_grp, 10
encounter = area_scout, 12, 0.100000
faction = fc_g_grp, 0.800000

[Zone]
nickname = Zone_Ew15_dust_cloud
ids_name = 249544
ids_info = 66274
pos = 25260, 0, -4072
rotate = 0, -67, 0
shape = ELLIPSOID
size = 38100, 12000, 16000
property_flags = 32768
property_fog_color = 63, 54, 49
spacedust = dust
spacedust_maxparticles = 50
interference = 0.250000
visit = 36

[Object]
nickname = Ew15_02
pos = 29456, 0, -1155
rotate = 0, 110, 0
ids_name = 249543
ids_info = 66269
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = Ew15_02_Base
base = Ew15_02_Base
reputation = fc_c_grp
archetype = depot
loadout = depot
difficulty_level = 19

[Object]
nickname = Ew15_depot_pharma_1
reputation = fc_c_grp
pos = 29082, 0, -1135
rotate = 0, 20, 0
archetype = depot_pharmaceuticals
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Object]
nickname = Ew15_depot_pharma_2
reputation = fc_c_grp
pos = 29136, 0, -985
rotate = 0, 20, 0
archetype = depot_pharmaceuticals
ids_name = 261161
ids_info = 66150
behavior = NOTHING

[Zone]
nickname = Zone_Ew15_corsar_ambient
pos = 22629, 0, -6655
rotate = 0, -58, 0
shape = ELLIPSOID
size = 46000, 16000, 22000
sort = 51
toughness = 4
density = 3
repop_time = 40
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_c_grp, 10
encounter = area_assault, 16, 0.100000
faction = fc_c_grp, 0.800000

[Zone]
nickname = Zone_Ew15_path_mollys1_1
pos = -1800, 0, 34900
rotate = -90, 79, 0
shape = CYLINDER
size = 750, 55700
sort = 99
toughness = 17
density = 5
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = mollys1, 1
usage = trade
mission_eligible = false
faction_weight = fc_m_grp, 10
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 16, 0.200000
faction = fc_m_grp, 0.400000
encounter = tradep_trade_armored, 17, 0.100000
faction = gd_im_grp, 0.400000

[Zone]
nickname = Zone_Ew15_path_corsairs1_1
pos = 27795, 0, 19346
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 41000
sort = 99
toughness = 14
density = 3
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = corsairs1, 1
usage = trade
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs1_2
pos = 21945, 0, -15299
rotate = -90, 28, 0
shape = CYLINDER
size = 750, 32100
sort = 99
toughness = 14
density = 3
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = corsairs1, 2
usage = trade
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs1_3
pos = -3919, 0, -33412
rotate = -90, 77, 0
shape = CYLINDER
size = 750, 37800
sort = 99
toughness = 14
density = 3
repop_time = 90
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = corsairs1, 3
usage = trade
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs2_1
pos = 13070, 0, 43894
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 26760
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 1
usage = patrol
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs2_2
pos = -22556, 0, 44517
rotate = -90, 84, 0
shape = CYLINDER
size = 750, 45270
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 2
usage = patrol
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs2_3
pos = -47575, 0, 28964
rotate = -90, 11, 0
shape = CYLINDER
size = 750, 26900
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs2_4
pos = -30580, 0, 2082
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 48000
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_corsairs2_5
pos = 9240, 0, -6588
rotate = 90, -75, 180
shape = CYLINDER
size = 750, 41600
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs2, 5
usage = patrol
mission_eligible = false
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.200000
faction = fc_c_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_img1_1
pos = -38348, 0, 23755
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 18546
sort = 99
toughness = 16
density = 3
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = img1, 1
usage = trade
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.100000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_img1_2
pos = -45739, 0, 10533
rotate = -90, -2, 0
shape = CYLINDER
size = 750, 16099
sort = 99
toughness = 16
density = 3
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = img1, 2
usage = trade
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.100000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_img1_3
pos = -36840, 0, -879
rotate = -90, -68, 0
shape = CYLINDER
size = 750, 18466
sort = 99
toughness = 16
density = 3
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = img1, 3
usage = trade
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.100000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_img1_4
pos = -29449, 0, 12343
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 33268
sort = 99
toughness = 16
density = 3
repop_time = 60
max_battle_size = 4
pop_type = trade_path
relief_time = 30
path_label = img1, 4
usage = trade
mission_eligible = false
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_fighter, 14, 0.100000
faction = gd_im_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_bounty1_1
pos = -16074, 0, 20212
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 32631
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_bounty1_2
pos = 13230, 0, 5262
rotate = -90, -69, 0
shape = CYLINDER
size = 750, 34000
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_bounty1_3
pos = 32845, 0, 9893
rotate = 90, -18, 180
shape = CYLINDER
size = 750, 22000
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_bounty1_4
pos = 30403, 0, 24860
rotate = 90, 52, 180
shape = CYLINDER
size = 750, 14500
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_Ew15_path_bounty1_5
pos = 11082, 0, 20450
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 32000
sort = 99
toughness = 16
density = 5
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.200000
faction = gd_bh_grp, 1.000000

[Zone]
nickname = Zone_Ew15_pop_bh_ambient
pos = -38957, 0, 6044
rotate = 0, 52, 0
shape = ELLIPSOID
size = 18000, 8000, 10000
sort = 35
toughness = 20
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_bh_grp, 10
encounter = area_fc_bh_assault, 20, 0.200000
faction = fc_bh_grp, 0.200000

[Zone]
nickname = Zone_Ew15_radiation
pos = -43305, 0, 2648
rotate = 0, 52, 0
shape = ELLIPSOID
size = 28000, 12000, 16000
damage = 30
sort = 99.500000

[Zone]
nickname = Zone_Ew15_bigstoun_field
ids_name = 261394
ids_info = 66275
pos = -45410, 0, 1197
rotate = 0, 59, 0
shape = ELLIPSOID
size = 40000, 18000, 21000
property_flags = 66
spacedust = asteroiddust
spacedust_maxparticles = 60
sort = 20
toughness = 16
density = 3
repop_time = 40
max_battle_size = 4
pop_type = lootable_ast_field
relief_time = 90
faction_weight = fc_m_grp, 10
faction_weight = gd_bh_grp, 10
encounter = area_scout, 16, 0.200000
faction = fc_m_grp, 0.200000
encounter = area_bh_scout, 14, 0.200000
faction = gd_bh_grp, 0.200000
visit = 36

[Object]
nickname = Ew15_hab_modul_1
ids_name = 261167
ids_info = 66273
pos = -46012, 193, 18868
rotate = 32, 0, -26
archetype = hab_modul
reputation = gd_im_grp
base = gd_im_water_miner
dock_with = gd_im_water_miner
behavior = NOTHING

[Object]
nickname = Ew15_hab_depot_1
reputation = gd_im_grp
pos = -46012, 193, 18868
rotate = 32, 0, -26
archetype = hab_depot
ids_name = 261157
ids_info = 66272
behavior = NOTHING

[Object]
nickname = Ew15_hab_modul_2
ids_name = 261167
ids_info = 66273
pos = -45449, 102, 2510
rotate = -10, 0, -44
archetype = hab_modul
reputation = gd_im_grp
base = gd_im_water_miner
dock_with = gd_im_water_miner
behavior = NOTHING

[Object]
nickname = Ew15_hab_depot_2
reputation = gd_im_grp
pos = -45449, 102, 2510
rotate = -10, 0, -44
archetype = hab_depot
ids_name = 261157
ids_info = 66272
behavior = NOTHING

[Object]
nickname = Ew15_hab_modul_3
ids_name = 261167
ids_info = 66273
pos = -28255, -90, -4123
rotate = 19, 11, 25
archetype = hab_modul
reputation = gd_im_grp
base = gd_im_water_miner
dock_with = gd_im_water_miner
behavior = NOTHING

[Object]
nickname = Ew15_hab_depot_3
reputation = gd_im_grp
pos = -28255, -90, -4123
rotate = 19, 11, 25
archetype = hab_depot
ids_name = 261157
ids_info = 66272
behavior = NOTHING

[Object]
nickname = Ew15_ast_SeaofSorrow_500_01
rotate = 0, 135, 0
pos = -46068, 0, 18835
archetype = ast_SeaofSorrow_500

[Object]
nickname = Ew15_ast_SeaofSorrow_500_02
rotate = -45, 2, 55
pos = -28152, -250, -4111
archetype = ast_SeaofSorrow_500

[Object]
nickname = Ew15_ast_SeaofSorrow_300_01
rotate = 0, 0, 35
pos = -45454, 0, 2514
archetype = ast_SeaofSorrow_300

[Object]
nickname = Ew15_suprise_ge_fighter5
pos = -39820, 0, -17319
rotate = 22, 114, 18
ids_name = 249721
ids_info = 66276
archetype = suprise_ge_fighter5
loadout = Ew15_suprise_ge_fighter5
visit = 32

[Zone]
nickname = Zone_Ew15_ge_fighter5_exclusion
pos = -39820, 0, -17319
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 99.500000

[Zone]
nickname = Zone_Ew15_destroy_vignette_01
pos = -32188, 0, -2525
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Ew15_destroy_vignette_02
pos = -4733, 0, 17040
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Ew15_destroy_vignette_03
pos = -6942, 0, 52069
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Ew15_destroy_vignette_04
pos = -49955, 0, 6228
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Ew15_destroy_vignette_05
pos = -36291, 0, 51438
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Ew15_destroy_vignette_06
pos = 0, 0, -15147
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = exclusion

[Zone]
nickname = Zone_Ew15_destroy_vignette_07
pos = 15778, 0, 26508
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Ew15_destroy_vignette_08
pos = -56804, 0, 35660
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field